Shadow: Difference between revisions

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|JP=シャドウ |JPName=Shadow
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Revision as of 14:56, 9 September 2015

[Active] Strike the enemy to reduce their knockdown counter first, then summon a shadow of yourself.
Shadow
  • Damage Absorption: Absorbs 20% of all damage the caster would take.
  • Shadow HP: 25% of the user's HP (12.5% in PvP)
  • Decreases the Magical Attack and Defense of enemies that pass through the shadow.


Requirements

Class Master Level Required SP Cost Per Level
Noblesse Lv. 20 50 4


Skill Information

Skill Level Level Required Shadow Summoning Shadow Duration MP Usage Cooldown
Damage (Magical) Knockdown Magical Attack/Defense Reduction Debuff Duration
1 50 211% -10 15% 3 Seconds 4 Seconds 40 MP 8 Seconds
2 220% -11.5 17% 5.5 Seconds
3 53 230% -13 19% 7 Seconds
4 57 239% -14.5 21% 8.5 Seconds
5 61 249% -16 23% 10 Seconds
6 65 258% -17.5 25% 11.5 Seconds
7 69 268% -19 27% 13 Seconds
8 73 277% -20.5 29% 14.5 Seconds
9 77 287% -22 31% 16 Seconds
10 81* 296% -23.5 33% 17.5 Seconds


Tips and Details

  • Currently, the KD reduction is applied every time a target passes through the shadow, effectively allowing for 0 KD when used on an enemy in a corner.
  • As with the KD reduction, the Magical Defense decrease is applied as long as a target is standing inside the shadow, making it very effective for bossing.
  • The shadow's initial hit is not limited to the actual casting animation, meaning when an enemy first collides with the shadow, even if the shadow has already been cast, it will still be damaged.


Updates

  • 02/26/2015 KR
    • MP Cost changed.
    • Damage adjusted to match new MP cost.
    • Hitstun changed to large hitstun.
    • Shadow install duration decreased.
    • Gain/Invested SP amount error fixed.


Alternative Names

Server Name Translation
South Korea 새도우 Shadow
Japan シャドウ Shadow
France Ombres Shadows
United Kingdom Shadows


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