Shooting Star: Difference between revisions

From Elwiki
(Yeah, this move cannot be mana broken unless there are things preventing the skill delay from fully functioning. And SG's tree changed entirely after DC came, not from one class to another.)
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*25% more cannonballs are fired while in [[Awakening Mode]].
*25% more cannonballs are fired while in [[Awakening Mode]].
*Slightly increased MP regen given to the skill after the 07/28/11 character re-balance (~+10mp).
*Slightly increased MP regen given to the skill after the 07/28/11 character re-balance (~+10mp).
*While he is [[Shooting Guardian]], he requires [[Heavy Railgun]]
*When [[Shooting Guardian]] was first released, he required [[Heavy Railgun]]to receive this move.
**The Path is removed once he becomes [[Deadly Chaser]].
**The path is later removed once [[Deadly Chaser]] was released.
*If used in close range, this skill cannot be mana broken.
*Cannot be mana broken unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).
{{SGSkills}}  
{{SGSkills}}  


[[Category:Chung_Skills]]
[[Category:Chung_Skills]]

Revision as of 21:08, 6 January 2013


[Special Active] Chung launches 12 guided missiles from his cannon that explode upon impact.


Requirements

Class
Master
SP Requirement
Shooting Guardian
Lv5
65SP


Skill Information

Skill Level Damage (Magical) Number of Missiles Max Hits MP Usage Cool Down
Normal Awakened Normal Awakened
1 261% 12 15 24 hits 30 hits 300 MP 30 seconds
2 313%
3 366%
4 418%
5 (M) 496%
6 574%

Tips and Details

  • Each missile does 2 hits.
    • One inital hit and one second hit dealing splash damage.
  • Shooting Star requires and consumes 3 rounds of ammo.
  • 25% more cannonballs are fired while in Awakening Mode.
  • Slightly increased MP regen given to the skill after the 07/28/11 character re-balance (~+10mp).
  • When Shooting Guardian was first released, he required Heavy Railgunto receive this move.
  • Cannot be mana broken unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).

Template:SGSkills