Siege Mode

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Revision as of 08:20, 9 July 2011 by Darkboy132 (talk | contribs)
File:Siege.PNG
[Active] Rena will "deploy" at her current spot, making her unable to move. If activated at melee range, she will deal a kick to enemies in front of her. Z will fire 1 arrow, and X will fire 3 arrows. All arrows will knock down enemies.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Rena Lv1 0SP
N/A Siege Swift


Skill Information

Skill Lv MP Usage
Cool Down Magic Damage
1 (M) Each arrow uses 6 MP


0 second



Skill Note

Increase the speed of the arrows fired in Siege Mode by 10%.

Additional Notes

  • This skill, combined with the Skill Note and Siege Swift, is the bane of all Stoic mobs.
  • A rebalancing patch gave Siege an overheat system; for every consecutive strike, MP consumption increases by 1/3 of the original one. The damage of Siege has also decreased as well.
  • Siege is very infamous in PvP for its incredibly short delay cancel (with the Passive enabled), allowing Rena to effectively kick combo her victims to death.

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