Siege Shelling: Difference between revisions

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== Requirements  ==
== Requirements  ==
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| <center>[[Advanced Siege Shelling]]</center>
| <center>[[Advanced Siege Shelling]]</center>
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! Class            !! Master !! Level Required !! SP Used Per Level
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| [[Chung]]        || Lv. 20 || 15            || 2               
|}
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== Skill Information  ==
== Skill Information  ==
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== Tips and Details ==
== Tips and Details ==
*The initial hit reloads 1 ammo.
*The initial hit reloads 1 ammo.
*[[Shelling Guardian]]/[[Tactical Trooper]] siege shelling combos are also affected by '''Siege Shelling'''.
*While you are in Siege Shelling mode, MP is continuously being consumed.
*While you are in Siege Shelling mode, MP is continuously being consumed.
*Can shoot up to 7 cannonballs, though this is not normally possible unless you have [[Advanced Siege Shelling]] or [[Remodel Magazine]], or are in Berserk Mode.(If you have the passive you may be able to hit 7 times)
*Can shoot up to 7 cannonballs, though this is not normally possible unless you have [[Advanced Siege Shelling]] or [[Remodel Magazine]], or are in Berserk Mode.(If you have the passive you may be able to hit 7 times)
*[[Deadly Chaser]] can catch with his dual pistols even after the 7th shot.
*[[Deadly Chaser]] can catch with his dual pistols even after the 7th shot.
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Revision as of 10:52, 10 August 2013


[Active] Chung readies himself in siege mode. Pressing Z will make Chung strike with his cannon and pressing X will make Chung shoot with his cannon.


Requirements

  • NA
Class Master SP Requirement Requirement For
Chung
Lv1
15 SP
Advanced Siege Shelling

|-| KR=

Class Master Level Required SP Used Per Level
Chung Lv. 20 15 2


Skill Information

Skill Level Damage Aim Range Range MP Usage Cooldown
Physical Magical Upwards Downwards Range Upwards
Inital Stance Swing Regular Shots Final Shot
1 (M) 70% 100% 172% 344% 70° 10° 45° 800 Units 0 MP 10 Seconds


Tips and Details

  • The initial hit reloads 1 ammo.
  • Shelling Guardian/Tactical Trooper siege shelling combos are also affected by Siege Shelling.
  • While you are in Siege Shelling mode, MP is continuously being consumed.
  • Can shoot up to 7 cannonballs, though this is not normally possible unless you have Advanced Siege Shelling or Remodel Magazine, or are in Berserk Mode.(If you have the passive you may be able to hit 7 times)
  • Deadly Chaser can catch with his dual pistols even after the 7th shot.


Updates

  • 3/29/2012 KR
    • Decreased height range by 45°.
  • 7/4/2013 KR
    • Chance to not consume ammo effect added.


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