Siege Shelling: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;" | ||
{{!}} rowspan="3" {{!}} '''Skill Level''' | |||
{{!}} | {{!}} colspan="4" {{!}} '''Damage''' | ||
{{!}} | {{!}} colspan="3" {{!}} '''Aim Range''' | ||
{{!}} | {{!}} rowspan="3" {{!}} '''Range''' | ||
{{!}} | {{!}} rowspan="3" {{!}} '''MP Usage''' | ||
{{!}}- | {{!}} rowspan="3" {{!}} '''Cooldown''' | ||
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;" | |||
{{!}} | {{!}} colspan="2" {{!}} '''Physical''' | ||
{{!}} | {{!}} colspan="2" {{!}} '''Magical''' | ||
{{!}} rowspan="2" {{!}} '''Upwards''' | |||
{{!}} | {{!}} rowspan="2" {{!}} '''Downwards''' | ||
{{!}} | {{!}} rowspan="2" {{!}} '''Range Upwards''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} ''' | {{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;" | ||
{{!}} | {{!}} '''Inital Stance''' | ||
{{!}} | {{!}} '''Swing''' | ||
{{!}} | {{!}} '''Regular Shots''' | ||
{{!}} align= | {{!}} '''Final Shot''' | ||
{{!}} | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 1 (M) | ||
{{!}} | {{!}} 70% | ||
{{!}} | {{!}} 100% | ||
{{!}} | {{!}} 172% | ||
{{!}} 344% | |||
{{!}} 70° | |||
{{!}} 10° | |||
{{!}} 45° | |||
{{!}} 800 Units | |||
{{!}} 0 MP | |||
{{!}} 10 Seconds | |||
{{!}}} | {{!}}} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The initial hit reloads 1 ammo. | *The initial hit reloads 1 ammo. |
Revision as of 13:36, 17 April 2013
[Active] Chung readies himself in siege mode. Pressing Z will make Chung strike with his cannon and pressing X will make Chung shoot with his cannon. |
Requirements
Class | Master | SP Requirement | Requirement For |
Chung |
Skill Information
Skill Level | Damage | Aim Range | Range | MP Usage | Cooldown | |||||
Physical | Magical | Upwards | Downwards | Range Upwards | ||||||
Inital Stance | Swing | Regular Shots | Final Shot | |||||||
1 (M) | 70% | 100% | 172% | 344% | 70° | 10° | 45° | 800 Units | 0 MP | 10 Seconds |
Tips and Details
- The initial hit reloads 1 ammo.
- While you are in Siege Shelling mode, MP is continuously being consumed.
- Can shoot up to 7 cannonballs, though this is not normally possible unless you have Ability Cannoneer or Remodel Magazine, or are in Berserk Mode.(If you have the passive you may be able to hit 7 times)
- Deadly Chaser can catch with his pistols even after the 7th shot.
Updates
- 3/29/2012 KR
- Decreased height range by 45 degrees.