Siege Shelling

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Revision as of 10:52, 10 August 2013 by Shironsaki (talk | contribs)

[Active] Chung readies himself in siege mode. Pressing Z will make Chung strike with his cannon and pressing X will make Chung shoot with his cannon.


Requirements

  • NA
Class Master SP Requirement Requirement For
Chung
Lv1
15 SP
Advanced Siege Shelling

|-| KR=

Class Master Level Required SP Used Per Level
Chung Lv. 20 15 2


Skill Information

Skill Level Damage Aim Range Range MP Usage Cooldown
Physical Magical Upwards Downwards Range Upwards
Inital Stance Swing Regular Shots Final Shot
1 (M) 70% 100% 172% 344% 70° 10° 45° 800 Units 0 MP 10 Seconds


Tips and Details

  • The initial hit reloads 1 ammo.
  • Shelling Guardian/Tactical Trooper siege shelling combos are also affected by Siege Shelling.
  • While you are in Siege Shelling mode, MP is continuously being consumed.
  • Can shoot up to 7 cannonballs, though this is not normally possible unless you have Advanced Siege Shelling or Remodel Magazine, or are in Berserk Mode.(If you have the passive you may be able to hit 7 times)
  • Deadly Chaser can catch with his dual pistols even after the 7th shot.


Updates

  • 3/29/2012 KR
    • Decreased height range by 45°.
  • 7/4/2013 KR
    • Chance to not consume ammo effect added.


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