Splash Explosion: Difference between revisions
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|FR=Salve de feu |FRName=Fire salvo | |FR=Salve de feu |FRName=Fire salvo | ||
|BR=Runa Explosiva |BRName=Explosive Rune | |BR=Runa Explosiva |BRName=Explosive Rune | ||
|JP=スプラッシュエクスプロージョン |JPName=Splash Explosive | |||
|CN=爆裂斩 |CNName=Explosive Slash | |||
}} | }} | ||
Revision as of 05:39, 3 June 2016
[Special Active] Carve a large rune to damage enemies. | |
Vitality Skill
|
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Rune Slayer | 55 | 56 | 67 |
Skill Information
Character Level | Damage(Magical) | MP Usage | Cooldown | |
---|---|---|---|---|
Rune Engraving | Rune Explosion | |||
55 | 547% | 1476% | 100 MP | 10 Seconds |
Skill Traits
Critical Splash Explosion | Light Splash Explosion | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
MP Usage | MP Usage | ||||
56 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
120 MP | 67 | MP Usage decreased to 80% | 80 MP |
Tips and Details
- The last hit will delay similarly to Aisha's , so be aware that a combo can be done if the user is aggressive or knows how to link skills to combos.
Trivia
- If slowed down, such as boss defeat freeze time or special active freeze time, it can be seen clearly that only the 3 shaped rune without the dragon is placed first as 'Rune Damage' then slowly the dragon swirls itself outline the 3 in a circle, then the hexagon layer appears behind as 'Explosion Damage'.
- Without freeze or slow motion, the unraveling of the rune can't be seen.
Updates
- 03/29/2012 KR
- Increased Rune damage and decreased Explosion damage.
- Total damage is still about the same as the previous.
- Reduced cooldown time.
- Increased Rune damage and decreased Explosion damage.
- 02/14/2013 KR
- Faster action recovery after rune explosion.
- Reduced knock up height.
- 07/23/2015 KR
- Skill size increased.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- "Reversed" attribute changed to "Light".