Steel Edge: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Steel Edge}}
{{Languages|Steel Edge}}
<div style="float: right;">{{#ev:youtube|KLk6K9yq-HY|400}}</div>
<div style="float: right;">{{#ev:youtube|ruKyupP5ILc|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI_STEELEDGE.png]]
| [[Image:SI_STEELEDGE.png]]
| '''[Special Active]''' Chung strikes the enemy twice with the destroyer then charges the destroyer and fires a circular explosion before him.
| {{SkillType|SA|T}} Spin enemies around with a heavy strike, followed by an armor-piercing cannon blast.
|-
|
| {{SkillText|Cannonball|1}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{ADSquareSkill}}
|- style="background:{{ColorSel|CharLight|Chung}}"
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class            !! Master !! Level Required !! SP Cost per Level  
! Class            !! Master !! Level Required !! SP Cost per Level  
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Skill Level !! Level Required !! Swings (Physical) !! Explosion (Magical) !! Ammo Usage !! MP Usage !! Cooldown
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage !! colspan=2 | Max Hits !! rowspan=2 | Cannonball Consumption !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Swings (Physical) !! Explosion (Magical) !! Swings !! Explosion
|-
|-
| align="left" | 1 || rowspan="2" | 15 || 136% x2 || 1379% || rowspan="21" | 1 || rowspan="21" | 100 MP || rowspan="21" | 8 Seconds
| align="left" | 1 || rowspan="2" | 15 || 136% || 1379% || rowspan="21" | 2 || rowspan="21" | 1 || rowspan="21" | 1 || rowspan="21" | 100 MP || rowspan="21" | 8 Seconds
|-
|-
| align="left" | 2 || 140% x2 || 1424%
| align="left" | 2 || 140% || 1424%
|-  
|-  
| align="left" | 3 || 16 || 145% x2 || 1469%
| align="left" | 3 || 16 || 145% || 1469%
|-  
|-  
| align="left" | 4 || 19 || 149% x2 || 1513%
| align="left" | 4 || 19 || 149% || 1513%
|-  
|-  
| align="left" | 5 || 22 || 154% x2 || 1558%
| align="left" | 5 || 22 || 154% || 1558%
|-  
|-  
| align="left" | 6 || 25 || 158% x2 || 1603%
| align="left" | 6 || 25 || 158% || 1603%
|-  
|-  
| align="left" | 7 || 28 || 163% x2 || 1648%
| align="left" | 7 || 28 || 163% || 1648%
|-  
|-  
| align="left" | 8 || 31 || 167% x2 || 1693%
| align="left" | 8 || 31 || 167% || 1693%
|-  
|-  
| align="left" | 9 || 34 || 171% x2 || 1738%
| align="left" | 9 || 34 || 171% || 1738%
|-  
|-  
| align="left" | 10 || 37 || 176% x2 || 1782%
| align="left" | 10 || 37 || 176% || 1782%
|-  
|-  
| align="left" | 11 || 40 || 180% x2 || 1827%
| align="left" | 11 || 40 || 180% || 1827%
|-  
|-  
| align="left" | 12 || 43 || 185% x2 || 1872%
| align="left" | 12 || 43 || 185% || 1872%
|-  
|-  
| align="left" | 13 || 46 || 189% x2 || 1917%
| align="left" | 13 || 46 || 189% || 1917%
|-  
|-  
| align="left" | 14 || 49 || 193% x2 || 1962%
| align="left" | 14 || 49 || 193% || 1962%
|-  
|-  
| align="left" | 15 || 52 || 198% x2 || 2006%
| align="left" | 15 || 52 || 198% || 2006%
|-  
|-  
| align="left" | 16 || 55 || 202% x2 || 2051%
| align="left" | 16 || 55 || 202% || 2051%
|-  
|-  
| align="left" | 17 || 58 || 207% x2 || 2096%
| align="left" | 17 || 58 || 207% || 2096%
|-  
|-  
| align="left" | 18 || 61 || 211% x2 || 2141%
| align="left" | 18 || 61 || 211% || 2141%
|-  
|-  
| align="left" | 19 || 64 || 216% x2 || 2186%  
| align="left" | 19 || 64 || 216% || 2186%  
|-  
|-  
| align="left" | 20 (M) || 67 || 220% x2 || 2231%
| align="left" | 20 (M) || 67 || 220% || 2231%
|-  
|-  
| align="left" | 21 || -* || 224% x2 || 2275%
| align="left" | 21 || -* || 224% || 2275%
|}
|}
<br>
<br>


== [[Skill Note]] ==
== [[Skill Notes|Skill Note]] ==
<center>{{quotation|Steel Edge uses all the energy from your body to exert a powerful attack towards the enemy. - Hamel's Combat Instructor}}</center>
<center>{{quotation|Steel Edge uses all the energy from your body to exert a powerful attack towards the enemy. - Hamel's Combat Instructor}}</center>
'''Name:''' Spirit Cannon / 기합포 (KR)
'''Name:''' Spirit Cannon / 기합포 (KR)
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**It also bypasses enemy defense upgrades (like Magic Defense Up, Physical Defense Up) but it does not do full damage on enemies that are knocked down, or enemies that are blocking.
**It also bypasses enemy defense upgrades (like Magic Defense Up, Physical Defense Up) but it does not do full damage on enemies that are knocked down, or enemies that are blocking.
*The first swing turns shield mobs around, allowing the 2nd and 3rd hit to do full damage, unless the shield mob is Super Armored.
*The first swing turns shield mobs around, allowing the 2nd and 3rd hit to do full damage, unless the shield mob is Super Armored.
*'''Steel Edge''' is useful for sweeping the enemy; it is an effective finisher move, as it can be chained to ZZX.
**If the enemy already has their back towards you, they won't be turned.
*'''Steel Edge''' is useful for sweeping the enemy; it is an effective finisher move, as it can be chained to ZZX. However, this should not be used against [[Aisha]] or [[Rena]] since since they can tumble out of it.
*'''Steel Edge''' can effectively catch enemies knocked back by both noted and un-noted [[Brutal Swing]].
*'''Steel Edge''' can effectively catch enemies knocked back by both noted and un-noted [[Brutal Swing]].
<br>
<br>


==Updates==
==Updates==
*11/07/2013 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
** Explosion damage increased.
|-
*07/10/2014 KR
! colspan=2 | Date !! rowspan=2 | Changes
** Damage increased.
|-
*07/17/2014 KR
! KR !! NA
**Hitbox error fixed.
|-
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
*'''Steel Edge''' added.
|-
| 11/07/2013 || 02/12/2014 || align="left" |
*{{buff|Explosion damage increased.}}
|-
| 07/10/2014 || - || align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 07/17/2014 || - || align="left" |
*Hitbox error fixed.
|-
| 08/20/2015 || 01/27/2016 || align="left" |
*'''Steel Edge''' deleted.
|}
<br>
<br>


== Trivia ==
== Alternative Names ==
*'''Steel Edge''' is renamed to '''Soul Breaker''' in the Japanese version of Elsword.
{{AlternateLanguages
**This has been changed back after the Chung's 2nd job class update in Japan.
|Color={{ColorSel|CharLight|Chung}}
|KR=스틸 엣지        |KRName=Steel Edge
|JP=スチールエッジ|JPName=Steel Edge<br>Soul Breaker (before the release of Iron Paladin)
|FR=Arrête métallique |FRName=Metallic Edge
|CN=钢铁锋芒 |CNName=Steel Edge
}}
<br>
<br>


{{FGSkillsKR}}
[[Category: Tenacity Skills]][[Category: Special Active Skills]][[Category:Deleted Skills]]
 
 
[[Category:First Job MP1 Tier Skills]]

Latest revision as of 23:21, 31 October 2022

[Special Active: Tenacity]
Spin enemies around with a heavy strike, followed by an armor-piercing cannon blast.
Cannonball Consumption
  • Uses 1 cannonball


Requirements

Class Master Level Required SP Cost per Level
Fury Guardian Lv. 20 15 3


Skill Information

Skill Level Level Required Damage Max Hits Cannonball Consumption MP Usage Cooldown
Swings (Physical) Explosion (Magical) Swings Explosion
1 15 136% 1379% 2 1 1 100 MP 8 Seconds
2 140% 1424%
3 16 145% 1469%
4 19 149% 1513%
5 22 154% 1558%
6 25 158% 1603%
7 28 163% 1648%
8 31 167% 1693%
9 34 171% 1738%
10 37 176% 1782%
11 40 180% 1827%
12 43 185% 1872%
13 46 189% 1917%
14 49 193% 1962%
15 52 198% 2006%
16 55 202% 2051%
17 58 207% 2096%
18 61 211% 2141%
19 64 216% 2186%
20 (M) 67 220% 2231%
21 -* 224% 2275%


Skill Note

Steel Edge uses all the energy from your body to exert a powerful attack towards the enemy. - Hamel's Combat Instructor

Name: Spirit Cannon / 기합포 (KR)

Description: Explosion range increased by 30% and no longer uses ammo.

Tips and Details

  • Steel Edge requires and consumes 1 ammo on use.
    • Even with the skill note, you need at least 1 ammo to use.
  • The explosion ignores the target's magical defense.
    • It also bypasses enemy defense upgrades (like Magic Defense Up, Physical Defense Up) but it does not do full damage on enemies that are knocked down, or enemies that are blocking.
  • The first swing turns shield mobs around, allowing the 2nd and 3rd hit to do full damage, unless the shield mob is Super Armored.
    • If the enemy already has their back towards you, they won't be turned.
  • Steel Edge is useful for sweeping the enemy; it is an effective finisher move, as it can be chained to ZZX. However, this should not be used against Aisha or Rena since since they can tumble out of it.
  • Steel Edge can effectively catch enemies knocked back by both noted and un-noted Brutal Swing.


Updates

Date Changes
KR NA
01/27/2011 06/27/2012
  • Steel Edge added.
11/07/2013 02/12/2014
  • Explosion damage increased.
07/10/2014 -
  • Damage increased.
07/17/2014 -
  • Hitbox error fixed.
08/20/2015 01/27/2016
  • Steel Edge deleted.


Alternative Names

Server Name Translation
South Korea 스틸 엣지 Steel Edge
Japan スチールエッジ Steel Edge
Soul Breaker (before the release of Iron Paladin)
China (Simplified Chinese) 钢铁锋芒 Steel Edge
France Arrête métallique Metallic Edge