Still Lenze: Difference between revisions

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|- style="background:{{ColorSel|CharLight|Ain}}"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
! Class          !! Level Required
|-  
|-  
| [[Arme Thaumaturgy]] || 55 || 98 || 56 || 64
| [[Arme Thaumaturgy]] || 55
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| align="left" | 55 || 1602% || rowspan=2 | 3 Seconds || rowspan=2 | 120 MP || rowspan=2 | 10 Seconds
| align="left" | 55 || 1602% || rowspan=2 | 3 Seconds || rowspan=2 | 120 MP || rowspan=2 | 10 Seconds
|-
|-
| align="left" | [Enhanced] 98 || 1922%
| align="left" | [Enhanced] || 1922%
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==={{PvP}}===
==={{PvP}}===
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| align="left" | 55 || 448%  
| align="left" | 55 || 448%  
|-
|-
| align="left" | [Enhanced] 98 || 538%
| align="left" | [Enhanced] || 538%
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|- style="background:{{ColorSel|CharLight|Ain}}"
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=3 | Light Still Lenze !! colspan=3 | Empowered Still Lenze
! colspan=2 | Light Still Lenze !! colspan=3 | Empowered Still Lenze
|- style="background:{{ColorSel|CharLight|Ain}}"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Ain}}"
|- style="background:{{ColorSel|CharLight|Ain}}"
! MP Usage !! Damage
! MP Usage !! Damage
|-
|-
| rowspan=2 | 56 || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 96 MP || 64 || rowspan=2 | {{SkillText|Empowered|120}} || 1922.4%
| rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 96 MP || 70 || rowspan=2 | {{SkillText|Empowered|120}} || 1922.4%
|-
|-
| [Enhanced] 98 || 2306.4%
| [Enhanced] || 2306.4%
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! Damage
! Damage
|-
|-
| 64 || 537.6%
| 70 || 537.6%
|-
|-
| [Enhanced] 98 || 645.6%
| [Enhanced] || 645.6%
|}
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Revision as of 22:23, 16 August 2017

[Special Active: Tenacity]
Project [Still Lenze], the spear of Gods, and stab enemies ahead.
Projection Skill
  • Skill uses projected weapon created from the borrowed power of god
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Arme Thaumaturgy 55


Skill Information

PvE

Character Level Stab (Physical) Silence Duration MP Usage Cooldown
55 1602% 3 Seconds 120 MP 10 Seconds
[Enhanced] 1922%

PvP

Character Level Stab (Physical)
55 448%
[Enhanced] 538%


Skill Traits

PvE

Light Still Lenze Empowered Still Lenze
Attribute Effect Details Level Required Attribute Effect Details
MP Usage Damage
MP Usage decreased to 80% 96 MP 70 Damage increased to 120% 1922.4%
[Enhanced] 2306.4%


PvP

Empowered Still Lenze
Level Required Details
Damage
70 537.6%
[Enhanced] 645.6%


Trivia

  • The skill is German for Silent Lance.
    • However, the correct grammar and spelling for this is Stille Lanze, since in German, adjectives are adjusted to the gender of the noun ("Lanze" being a feminine noun).
  • In Europe, Quietus Lancea is Latin for Quiet Lance.
    • Correctly spelled it would be Quieta Lancea.


Updates

  • 02/23/2017 (KR) / 3/15/2017 (NA)
    • Fixed having longer time stop in PvP.
    • Fixed defense ignore not working in PvP
    • Damage decreased.
  • 03/30/2017 (KR) / 04/12/2017 (NA)
    • PvE: Ignore 100% of Defense.
  • 04/27/2017 KR
    • PvE damage increased.


Alternative Names

Server Name Translation
South Korea 슈틸 레체 Still Lenze
China (Simplified Chinese) 沉默之枪 Silent Lance
Germany Quietus Lancea
Spain Quietus Lancea
France Quietus Lancea
Italy Quietus Lancea
Poland Quietus Lancea
United Kingdom Quietus Lancea


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