Sweep Rolling - Over Charge

From Elwiki
File:SweepRolling.png [Special Active - Penetration Electrons] Eve generates a rotating electron triangle to either lock targets in place or push them away.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Code: Electra Lv. 20 30 3 Sweep Rolling - Tri Vulcan


Skill Information

Skill Level Level Required Triangle Strikes (Magical) Duration Size Increase
When Charging
MP Usage Cooldown
1 30 183% ~ 256% 5 Seconds 20%/second 200 MP 10 Seconds
2 189% ~ 265%
3 31 195% ~ 273%
4 34 201% ~ 281%
5 37 207% ~ 290%
6 40 213% ~ 298%
7 43 219% ~ 306%
8 46 225% ~ 314%
9 49 231% ~ 323%
10 52 237% ~ 331%
11 55 242% ~ 339%
12 58 248% ~ 348%
13 61 254% ~ 356%
14 64 260% ~ 364%
15 67 266% ~ 373%
16 70 272% ~ 381%
17 73 278% ~ 389%
18 -* 284% ~ 397%


Skill Note

N-09188304. Peaceful co-existence at the festival. I must rest looking at codes to enjoy this, but I must research in order to accelerate my high power electrons.
-Eve

Name: Reaction Acceleration (반응 가속)

Description: Triangle size and speed increased by 20%. Damage and charge time increased by 10%.

Tips and Details

  • This skill is affected by the El Crystal Spectrum.
  • The duration of the triangle is long enough to activate Queen's Core twice.
  • If skill key is held down, Eve gains stoic and the power and size of the triangle steadily increases as it is held in place.
    • Releasing the key will release the triangle. Foes are continuously pushed and damaged until the triangle's duration is over. The timer begins the instant the triangle is generated.
      • Eve cannot be hit for the second when she releases the triangle.
    • If held in place, it will not be affected by the El Crystal Spectrum.
    • Without the skill note, the maximum charge damage cannot be achieved.
    • While Sweep Rolling is held in place, the only way to forcibly cancel Eve's stoic is to apply Petrify, Frozen (Immobile), or be grabbed by Shadow Charger or any of its variants.
  • If uncharged, the triangle does two normal hits before passing through a field and sixteen hits (normal and Amplify) after. Based on this, the triangle's hit rate may be about .275 seconds.
  • Induction mode increases attack by 10%. Fusion mode reduces attack by 50% and triples the amount of triangles.
  • There is a bug where if an enemy who is being hit by Sweep Rolling while being suspended in the air Mana Breaks, they will be untargetable but the triangle will still pull them with it.


Updates

  • 11/07/2013 KR
    • Initial triangle size increased
    • Initial attack increased.
    • Damage boost from charging increased.


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