Sword Enchant: Difference between revisions

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! Debuff !! Duration !! Debuff !! Duration !! Debuff !! Duration
! Debuff !! Duration !! Debuff !! Duration !! Debuff !! Duration
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| align="left" | 1 || rowspan="2" | 30 || 315% || +10% || rowspan="17" | 20 Seconds || rowspan=17 | 60% average<br> attack power per second || rowspan=17 | 5 Seconds || rowspan=17 | 60% average<br> attack power per second || rowspan=17 | 10 Seconds || rowspan=17 | 30% attack speed<br> decrease || rowspan=17 | 3 Seconds || rowspan="17" | 30 MP || rowspan="17" | 6 Seconds  
| align="left" | 1 || rowspan="2" | 30 || 315% || +7.5% || rowspan="21" | 20 Seconds || rowspan=21 | 60% average<br> attack power per second || rowspan=21 | 5 Seconds || rowspan=21 | 60% average<br> attack power per second || rowspan=21 | 10 Seconds || rowspan=21 | 30% attack speed<br> decrease || rowspan=21 | 3 Seconds || rowspan="21" | 30 MP || rowspan="21" | 6 Seconds  
|-
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| align="left" | 2 || 325% || +10.5%
| align="left" | 2 || 325% || +7.9%
|-
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| align="left" | 3 || 31 || 335% || +11%
| align="left" | 3 || 31 || 335% || +8.3%
|-
|-
| align="left" | 4 || 34 || 346% || +11.5%
| align="left" | 4 || 34 || 346% || +8.8%
|-
|-
| align="left" | 5 || 37 || 356% || +12%
| align="left" | 5 || 37 || 356% || +9.2%
|-
|-
| align="left" | 6 || 40 || 366% || +12.5%
| align="left" | 6 || 40 || 366% || +9.6%
|-
|-
| align="left" | 7 || 43 || 376% || +13%
| align="left" | 7 || 43 || 376% || +10%
|-
|-
| align="left" | 8 || 46 || 387% || +13.5%
| align="left" | 8 || 46 || 387% || +10.4%
|-
|-
| align="left" | 9 || 49 || 397% || +14%
| align="left" | 9 || 49 || 397% || +10.9%
|-
|-
| align="left" | 10 || 52 || 407% || +14.5%
| align="left" | 10 || 52 || 407% || +11.3%
|-
|-
| align="left" | 11 || 55 || 417% || +15%
| align="left" | 11 || 55 || 417% || +11.7%
|-
|-
| align="left" | 12 || 58 || 428% || +15.5%
| align="left" | 12 || 58 || 428% || +12.1%
|-
|-
| align="left" | 13 || 61 || 438% || +16%
| align="left" | 13 || 61 || 438% || +12.5%
|-
|-
| align="left" | 14 || 64 || 448% || +16.5%
| align="left" | 14 || 64 || 448% || +12.9%
|-
|-
| align="left" | 15 || 67 || 458% || +17%
| align="left" | 15 || 67 || 458% || +13.4%
|-
|-
| align="left" | 16 || 70 || 469% || +17.5%
| align="left" | 16 || 70 || 469% || +13.8%
|-
|-
| align="left" | 17 || 73 || 479% || +18%
| align="left" | 17 || 73 || 479% || +14.2%
|-
| align="left" | 18 || 76 || 489% || +14.6%
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| align="left" | 19 || 79 || 499% || +15%
|-
| align="left" | 20 (M) || 82 || % || +%
|-
| align="left" | 21 || -* || % || +%
|}
|}
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Revision as of 10:37, 9 May 2015

[Active] Add Fire, Water, or Nature elements to your sword.
Destruction Skill
  • Consumes Destruction gauge and acquire Vitality gauge
  • Attack Power ↑ when Destruction is activated


Requirements

Class Master Level Required SP Cost Per Level Alternative
Magic Knight Lv. 20 30 3 Explosive Fist


Skill Information

Skill Level Level Required Damage (Magical) Fire/Nature/Water
Elemental Attribution Chance
Duration Elemental Attribution MP Usage Cooldown
Fire Nature Water
Debuff Duration Debuff Duration Debuff Duration
1 30 315% +7.5% 20 Seconds 60% average
attack power per second
5 Seconds 60% average
attack power per second
10 Seconds 30% attack speed
decrease
3 Seconds 30 MP 6 Seconds
2 325% +7.9%
3 31 335% +8.3%
4 34 346% +8.8%
5 37 356% +9.2%
6 40 366% +9.6%
7 43 376% +10%
8 46 387% +10.4%
9 49 397% +10.9%
10 52 407% +11.3%
11 55 417% +11.7%
12 58 428% +12.1%
13 61 438% +12.5%
14 64 448% +12.9%
15 67 458% +13.4%
16 70 469% +13.8%
17 73 479% +14.2%
18 76 489% +14.6%
19 79 499% +15%
20 (M) 82 % +%
21 -* % +%


Other Information

PvP Damage Modifier MP Gain per Hit Invincibility Interval
PvP PvE
0.6 ?? MP ?? MP 0 Seconds


Skill Note

All enchants can't enhance weapons. It's true you can't exceed weapon's limitations. I've found the way you can enchant a weapon and beyond. But no one will believe me. - Secret Alchemist Christo

Name: Burst Enchant (버스트 인첸트)

Description: Duration decreased by 5 seconds, MP cost decreased by 5, and MP regain during sword enchant by 10%.


Tips and Details

The Auras that can be obtained by this skill
  • When activated, your sword will emit either a Fire, Nature, or Water aura at random.
    • A Fire Aura will allow you to inflict Scorch, a Nature Aura will allow you to inflict Venom, and a Water Aura will allow you to inflict Frostbite. These are PvE effects and cannot be resisted, reduced, or removed unless with an item
    • The activation rate of the same element of your weapon will increase. For example, the Fire aura will increase the activation rate of the Fire element.


Updates

  • 02/05/2015 KR
    • Elemental Attribution Chance decreased.


Alternative Names

Server Name Translation
South Korea 소드 인챈트 Sword Enchantment
China (Simplified Chinese) 巨剑附魔 Great Sword Enchantment
France Épée animée Animated Sword


Template:MKSkills