Template:SkillText: Difference between revisions
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| Fatality = Increased chance of critical hit. | | Fatality = Increased chance of critical hit. | ||
| BackKick = After casting Back Kick, press skill key again to cast additional [[Low Kick]]. (MP cost 20) | | BackKick = After casting Back Kick, press skill key again to cast additional [[Low Kick]]. (MP cost 20) | ||
| BackKickR = After casting Back Kick, press skill key again to perform an additional kick. (MP cost 20) | |||
| DiveKickBombing = Black Hole feature added when charging forward. | | DiveKickBombing = Black Hole feature added when charging forward. | ||
| Nature'sForce = MP Gain decreased lessened to -10%. | | Nature'sForce = MP Gain decreased lessened to -10%. | ||
| ViolentAttack = Each hit of the Descending Drill will burn 2 MP. | | ViolentAttack = Each hit of the Descending Drill will burn 2 MP. | ||
| SharpFall = Damage increased depending on height of the fall. | | SharpFall = [Shockwave] Damage increased depending on height of the fall. | ||
| SlideDoubleKick = MP recovery for failed hit increased to 75%. | | SlideDoubleKick = MP recovery for failed hit increased to 75%. | ||
| CrazyShot = Last hit no longer launches. | | CrazyShot = Last hit no longer launches. |
Revision as of 22:03, 23 June 2019