Template:SkillText: Difference between revisions

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</noinclude>{{#switch: {{{1|}}}
</noinclude>{{#switch: {{{1|}}}
   | Cannonball =  
   | Cannonball =  
{{color|#33FFFF|'''[[Freiturnier|Cannonball Consumption]]'''}}
{{color|#33FFFF|[[Freiturnier|Cannonball Consumption]]|b=1}}
{{#switch:{{{2|}}}
{{#switch:{{{2|}}}
     | 1=
     | 1=
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     |UpsideDown=
     |UpsideDown=
*When using the Annihilation Mode skill during Awakening, Party member within range will have 1 debuff removed and rest of the debuffs will have decreased duration.
*When using the Annihilation Mode skill during Awakening, Party member within range will have 1 debuff removed and rest of the debuffs will have decreased duration.
     |Catharsis=
     |Catharsis|CatharsisModA=
*When using the Annihilation Mode skill during Awakening, Enemies hit by the Release strike will receive increased damage from critical attacks.
*When using the Annihilation Mode skill during Awakening, Catharsis skill strike's Critical Damage increase.
     |RestrictModA=
     |RestrictModA=
*When using the Annihilation Mode skill during Awakening, Sword Aura hit partially ignores enemies' defense.
*When using the Annihilation Mode skill during Awakening, Sword Aura hit partially ignores enemies' defense.
    |CatharsisModA=
*When using the Annihilation Mode skill during Awakening, enemies hit with Destruction hit receive more damage from critical attacks.
}}
}}
}}<noinclude>
}}<noinclude>
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     | Conqueror=For each mutation point used, fires a homing missile.
     | Conqueror=For each mutation point used, fires a homing missile.
     | Energy Shock=When using Dynamo Point, the last hit will link into a Nasod Armor Command.
     | Energy Shock=When using Dynamo Point, the last hit will link into a Nasod Armor Command.
     | Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration.
     | Psychic Storm=Gust size increases by 20% per dynamo mutation point
     | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit.
     | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit.
     | Nasod Armor Mode - Full Burst=Duration increases by 5 sec. per Dynamo Point.
     | Nasod Armor Mode - Full Burst=Duration increases by 5 sec. per Dynamo Point.
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     | Reverse Field=Use Dynamo Mutation Point to make the term between each hit 0.33 seconds.
     | Reverse Field=Use Dynamo Mutation Point to make the term between each hit 0.33 seconds.
*Increases 5% damage per Dynamo Mutation Point.
*Increases 5% damage per Dynamo Mutation Point.
     | Moonlight Breaker=When using 1 DMP, ignores Guard.
     | Moonlight Breaker=When using 1 Dynamo Mutation Point, ignores Guard.
*When using 2 DMP, 10% damage increase.
*When using 2 Dynamo Mutation Point, 10% damage increase.
     | Supersonic=Increases 5% damage per Dynamo Mutation Point.
     | Supersonic| ModConqueror=Increases 5% damage per Dynamo Mutation Point.
     | Extreme Chaser=Dissolving Beam duration increased by 1 second per Dynamo Mutation Point.
     | Extreme Chaser=Dissolving Beam duration increased by 1 second per Dynamo Mutation Point.
     | Dimension Breaker=Increase black hole range by 10% per Dynamo Mutation Point.
     | Dimension Breaker=Increase black hole range by 10% per Dynamo Mutation Point.
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{{color|#4488ff|'''Switching Skill (Ciel)'''}}
{{color|#4488ff|'''Switching Skill (Ciel)'''}}
*{{color|#4488ff|Lu will switch to Ciel}} when skill is used.
*{{color|#4488ff|Lu will switch to Ciel}} when skill is used.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} on successful hit with Ciel after switching.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} after hitting the target when switching.
   | Lu =
   | Lu =
{{color|#FF4444|'''Switching Skill (Lu)'''}}
{{color|#FF4444|'''Switching Skill (Lu)'''}}
*{{color|#FF4444|Ciel will switch to Lu}} when skill is used.
*{{color|#FF4444|Ciel will switch to Lu}} when skill is used.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} on successful hit with Lu after switching.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} after hitting the target when switching.
   | LuCiel =
   | LuCiel =
{{color|#FF4444|'''Switching Skill (Lu}}/{{color|#4488ff|Ciel)'''}}
{{color|#FF4444|'''Switching Skill (Lu}}/{{color|#4488ff|Ciel)'''}}
*{{color|#FF4444|Ciel will switch to Lu}} when skill is used.
*{{color|#FF4444|Ciel will switch to Lu}} when skill is used.
*{{color|#4488ff|Lu will switch to Ciel}} when skill is used.
*{{color|#4488ff|Lu will switch to Ciel}} when skill is used.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} on successful hit with Lu/Ciel after switching.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} after hitting the target when switching.
   | Combination =
   | Combination|Dyad =
{{color|#00d921|'''Combination Skill'''}}
{{color|#00d921|'''{{#switch:{{{1|}}}|Combination=Combination|Dyad=Dyad}} Skill'''}}
*Can only be used with a full [[Combination|Combination Gauge]].{{#switch:{{{2|}}}
*Uses all [[Combination|Combination Gauge]].
    | Fantasy Impromptu =<br>(Combination Gauge Consumption decreased by 20% when chained from [[Fantasy Impromptu - 1st Movement]])
  | Eternal Demersio = {{se|802|Eternal Abyss||pb}}
}}
*Records the current HP/MP/DP/{{Special Resources|tooltip|Revive=1}}.
  | Dyad =
*If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time.
{{color|#00d921|'''Dyad Skill'''}}
*This ability has top priority over other resurrection skills.
*Consumes all [[Combination|Combination Gauge]] when used.
*In dungeons, record 50% of Maximum HP, and 30% in PvP.
*If a player is resurrected with the {{se|802|Eternal Abyss||pb}} buff, they will have the {{se|803|Abyss Erosion||sd}} debuff for 50 seconds (PvP: 120 seconds)
*Does not stack with [[Seal of Time]], [[Benediction/Stage 1|Benediction]], or [[Aaru/Stage 1|Aaru]].
}}<noinclude>
}}<noinclude>
== Rose ==
== Rose ==
</noinclude>{{#switch: {{{1|}}}
</noinclude>{{#switch: {{{1|}}}
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{{color|#FFCC00|'''Grenade Skills'''}}
{{color|#FFCC00|'''Grenade Skills'''}}
*[[G-35L Flash Grenade]]
*[[G-35L Flash Grenade]]
*[[G-18C Freezing Grenade]]
*[[G-18C Freezing Grenade]] ([[G-18C Freezing Grenade/ModA|A]])
*[[G-96 Pressure Grenade]]
*[[G-96 Pressure Grenade]] ([[G-96 Pressure Grenade/ModA|A]])
   | Robot Bomb Reaction Skill=
   | Robot Bomb Reaction Skill=
{{color|#FFCC00|'''Robot Detonation Reaction Skill'''}}
{{color|#FFCC00|'''Robot Detonation Reaction Skill'''}}
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*During transformation, {{#switch:{{{2|}}}
*During transformation, {{#switch:{{{2|}}}
     | G-1 Corona={{#switch:{{{3|}}}|Mod=80 MP|{{tt|100 MP|Enhanced: 80 MP}}}}
     | G-1 Corona={{#switch:{{{3|}}}|Mod=80 MP|{{tt|100 MP|Enhanced: 80 MP}}}}
     | G-2 Rolling Thunder=150 MP
     | G-2 Rolling Thunder=200 MP
     | G-3 Raptor=30 ECP
     | G-3 Raptor=30 ECP
     | G-4 Frisbee=200 MP
     | G-4 Frisbee=200 MP
     | G-Ex Ancient Buster=200 MP
     | G-Ex Ancient Buster=200 MP
     }} is consumed upon reusing to cast [{{{2|}}}]
     }} is consumed upon reusing to cast [{{{2|}}}]
*Upon transformation switch, "G-Core Extension" buff is applied
*Upon transformation switch, {{se|281|G-Core Extension}} buff is applied.
}}<noinclude>
}}<noinclude>
== Ain ==
== Ain ==
</noinclude>{{#switch: {{{1|}}}
</noinclude>{{#switch: {{{1|}}}
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     | P =
     | P =
{{color|#ffcc66|'''Eid'''}}
{{color|#ffcc66|'''Eid'''}}
*When casting [Eid:Cycle] skills, consume the most recent [Eid] and gain an effect.
*[Eid:Cycle], [Edel Eid Skill] consume the latest [Eid] and give an effect when casted.
**[Eid:Mut]: Increase Damage and ignore Guard.
*[Eid:Mut]: Increase Damage and ignore Guard.
**[Eid:Rein]: Increase the MP recovery and immediately recover a certain amount of HP/MP at a certain chance.
*[Eid:Rein]: MP Recovery Increase and immediately recover a certain amount of HP/MP.
**[Eid:Wille]: Increase attack range and inflicts {{se||Move Slowdown}} debuff at a certain chance.
*[Eid:Wille]: Increase Attack Radius
*[Chant Skills] can also consume [Eid] and gain an effect. ([[Explosion]], [[Bohren · Vereisen]])
*[Chant Skill] also consume [Eid] and give an effect. ([[Explosion]], [[Bohren · Vereisen]])
*[Edel Eid Skill] is only applied when using Edel Eid.
     | Creation =
     | Creation =
{{color|#ffcc66|'''Eid : Creation'''}}
{{color|#ffcc66|'''Eid : Creation'''}}
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     }}
     }}
   | Swaying El=
   | Swaying El=
{{color|#ffff99|'''Swaying El Keim'''}}
{{tag|#FFFF99||Swaying El Keim|stroke=#1F1F1F}}
{{#switch:{{{2|}}}
{{#switch:{{{2|}}}
     | P =
     | P =
*Inflicts [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff through certain skills.
*Give [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff through a certain skill.
*When hitting an enemy with the {{se|351|Swaying El Keim||ed}} debuff, [Eid: Cycle], [Edel Eid Response] skill damage is increased by 5%. (Max: 3 Stacks)
*Skill damage of [Eid: Cycle] and [Edel Eid Response] increased by 15% on the target with [Swaying El Keim] debuff.
     | #default=
     | #default=
*Inflicts {{se|351|Swaying El Keim||ed}} debuff when hit by [{{{2|}}}].
*Inflicts {{se|351|Swaying El Keim||ed}} debuff when hit by [{{{2|}}}].
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   | Ganz ={{color|#0096b4|[[Art|Ganz]]|b=1}}{{#switch:{{{2|}}}
   | Ganz ={{color|#0096b4|[[Art|Ganz]]|b=1}}{{#switch:{{{2|}}}
     | Andacht=
     | Andacht=
* Skill MP Cost Decrease by [Ganz Stage * 4%]
* Caster's Special Active Skill MP Cost Decrease by [Ganz Stage × 4%] during Buff Duration
     | Segen=
     | Segen=
* Skill Range Increase by [Ganz Stage * 10%]
* Skill Range Increase by [Ganz Stage × 10%]
    | Wegnahme=
* Caster's Special Active Skill Damage Increase increased by [Ganz Stage × 5% (PvP: 2%)]
     | Vorgehen=
     | Vorgehen=
* Allies' Action Speed Increase by [Ganz Stage * 5%] within Acceleration Range
* Caster's Action Speed Increase by [Ganz Stage × 5%] within Acceleration Range
     | VorgehenMod=
     | VorgehenMod=
* Allies' Action Speed Increased by [Ganz Stage * 5%] during buff duration
* Caster's Action Speed Increased by [Ganz Stage × 5%] during buff duration
     }}
     }}
   | Rau ={{color|#c60de8|[[Art|Rau]]|b=1}}{{#switch:{{{2|}}}
   | Rau ={{color|#c60de8|[[Art|Rau]]|b=1}}{{#switch:{{{2|}}}
     | Stechen=
     | Stechen=
* [Rau Stage * Number of Thorn Projection * 1.5%] Damage Increase
* [Rau Stage × Number of Thorn Projection × 1.5%] Damage Increase
     | Ruf=
     | Ruf=
* Form Additional Marks per Rau Stage
* Form Additional Marks per Rau Stage
     | Bardiet=
     | Bardiet=
* Add an echo per [Rau Stage * 1 sec.]
* Add an echo per [Rau Stage × 1 second]
     | Heimsuchen=
     | Heimsuchen=
* Damage Increase by [Rau Stage * 10%]
* Damage Increase by [Rau Stage × 10%]
    | Wegnahme=
* Special Active Skill Damage Increase increased by [Rau Stage * 5%]
     | Verlangsamen=
     | Verlangsamen=
* Area Duration Increased by [Rau Stage * 1 Seconds]
* Area Duration Increased by [Rau Stage × 1 second]
     | Platschen=
     | Platschen=
* Debuff duration increase by [Rau Stage * 1 sec. (PvP: 0.5 sec.)]
* Debuff duration increase by [Rau Stage × 1 second (PvP: 0.5 seconds)]
     | Zetten=
     | Zetten=
* Create 1 additional orb that deals [Rau Stage * 10% of Shard Damage]  
* Create 1 additional orb that deals [Rau Stage × 10% of Shard Damage]  
     | Rugen=
     | Rugen=
* Additional Debuff that will decrease MP Recovery when attacked by [Rau Stage * 10%] for 3 sec.
* Additional Debuff that will decrease MP Recovery when attacked by [Rau Stage * 10%] for 3 sec.
     | Sammeln=
     | Sammeln=
* Range Increase by [Rau Stage * 10%]
* Range Increase by [Rau Stage × 10%]
     | Raum Pflugen=
     | Raum Pflugen=
* Damage Increase by [Rau Stage * 10%]
* Damage Increase by [Rau Stage × 10%]
     | VerlangsamenMod=
     | VerlangsamenMod=
* Range Increase by [Rau Stage * 10%]
* Range Increase by [Rau Stage × 10%]
     | HeimsuchenMod=
     | HeimsuchenMod=
* Damage Increase by [Rau Stage * 10%]
* Damage Increase by [Rau Stage × 10%]
     }}
     }}
}}<noinclude>
}}<noinclude>
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</noinclude>{{#switch: {{{1|}}}
</noinclude>{{#switch: {{{1|}}}
   | Yucky! =
   | Yucky! =
{{color|#ff2bad|'''[Yucky!]'''}}<br>To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.<br>All speed is decreased by 5% for 5 seconds.
{{color|#ff2bad|[Yucky!]|b=1}}<br>To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.<br>All speed is decreased by 5% for 5 seconds.
   | I'm Helping! = {{color|#ff2bad|'''[Need Help, Laby?]'''}}<br>{{#switch:{{{2|}}}
   | I'm Helping! = {{color|#ff2bad|[Need Help, Laby?]|b=1}}<br>{{#switch:{{{2|}}}
     | Rolly Rolly= Coming in contact with the squishy lump will decrease all attributes.
     | Rolly Rolly= Coming in contact with the squishy lump will decrease all attributes.
     | Milky Way = Decrease Attack Power and Defense when hit by starlight.
     | Milky Way = Decrease Attack Power and Defense when hit by starlight.
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   }}
   }}
   | Laby's Friend? =
   | Laby's Friend? =
{{color|#fa77ba|'''[Laby's Friend?]'''}}<br>Summoned Memory of the Forest will react.
{{color|#fa77ba|[Laby's Friend?]|b=1}}<br>Summoned Memory of the Forest will react.
   | See You Next Time = [See You Next Time]
   | See You Next Time = [See You Next Time]
*When using the skill again, the summon will appear next to the nearest enemy and explode. (Teleport distance decrease for PvP)
*When using the skill again, the summon will appear next to the nearest enemy and explode. (Teleport distance decrease for PvP)
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*Protect with the Relic of Rest.
*Protect with the Relic of Rest.
   | Benediction = {{se|658|Benediction||pb}}
   | Benediction = {{se|658|Benediction||pb}}
*Records the current HP/MP/[[Character Systems|Special Resources]].
*Records the current HP/MP/DP/{{Special Resources|tooltip|Revive=1}}.
*If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time.
*If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time.
*This ability has top priority over other resurrection skills.
*This ability has top priority over other resurrection skills.
*In dungeons, record 50% of Maximum HP, and 30% in PvP.
*In dungeons, record 50% of Maximum HP, and 30% in PvP.
*If a player is resurrected with the {{se|658|Benediction||pb}} buff, they will have the {{se|659|Trace of Benediction||sd}} debuff for 50 seconds (PvP: 120 seconds)
*If a player is resurrected with the {{se|658|Benediction||pb}} buff, they will have the {{se|659|Trace of Benediction||sd}} debuff for 50 seconds (PvP: 120 seconds)
*Does not stack with [[Seal of Time]] or [[Eternal Demersio/Stage 1|Eternal Demersio]].
*Does not stack with [[Seal of Time]], [[Eternal Demersio/Stage 1|Eternal Demersio]], or [[Aaru/Stage 1|Aaru]].
   | BloodMoon = {{color|#C90000|[Blood Moon's Dream]|b=1}}
   | BloodMoon = {{color|#C90000|[Blood Moon's Dream]|b=1}}
   | BloodMoonSkill = {{color|#C90000|[Blood Moon's Dream]|b=1}}<br>Using skill upon Blood Moon Awakening {{{2|}}}.
   | BloodMoonSkill = {{color|#C90000|[Blood Moon's Dream]|b=1}}<br>Using skill upon Blood Moon Awakening {{{2|}}}.
}}<noinclude>
==Lithia==
</noinclude>{{#switch: {{{1|}}}
  | Gemstone =
{{color|#00965E|[[Gemstone System|Gem Skill]]|b=1}}
{{#switch:{{{2|}}}
    | Radius=
*Use {{{3|}}} Gemstones to increase attack radius by {{{4|}}}.
    | Damage=
{{#ifeq: {{{3|}}}|1|{{*}}Use 1 Gemstone to increase damage by 10%.|{{*}}Use {{{3|}}} Gemstones to increase damage by 20%.}}
    | Power Stone =
*Use 2 Gemstones to increase buff effect to 20%.
    | Strain =
*Use 2 Gemstones to ignore enemy's defense by 60% (PvP: 20%).
    | Range =
{{#ifeq: {{{3|}}}|1|{{*}}Use 1 Gemstone to increase the range by 20%.|{{*}}Use {{{3|}}} Gemstones to increase the range by 20%.}}
    | Guard Stone =
*Use 1 Gemstone to also apply {{se||Super Armor||pb}}.
}}
  | Cutter =
{{color|#A1FF67|Cutter Skill|b=1}}
{{#switch:{{{2|}}}
    | Drum Cutter =
*Enhance Cutter with a Relic to shoot it farther.
    | Grinder Strike =
*Enhance Cutter with a Relic to deal damage for a longer time.
}}
  | Drill =
{{color|#A1FF67|Drill Skill|b=1}}
*Combine the drill with a Relic to deal damage to a larger area for a long time.
  | Sandstorm Will=
{{color|#FFD700|[Sandstorm Will]}}
*Caster and [[Golden Vow|Vower]] {{{2|}}}.
  | Aaru =
{{se|1084|Aaru||pb}}
*Records the current HP/MP/DP/{{Special Resources|tooltip|Revive=1}}.
*If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time.
*This ability has top priority over other resurrection skills.
*In dungeons, record 50% of Maximum HP, and 30% in PvP.
*If a player is resurrected with the {{se|1084|Aaru||pb}} buff, they will have the {{se|1085|Resurrected||sd}} debuff for 50 seconds (PvP: 120 seconds)
*Does not stack with [[Seal of Time]], [[Eternal Demersio/Stage 1|Eternal Demersio]], or [[Benediction/Stage 1|Benediction]].
}}<noinclude>
}}<noinclude>


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     | Duration = Duration is increased by {{{3|1.5}}} times.
     | Duration = Duration is increased by {{{3|1.5}}} times.
     | DebuffDuration = {{#ifeq: {{{3|}}}|1|Debuff duration is increased by 1 second.|Debuff duration is increased by {{{3|}}} seconds.}}
     | DebuffDuration = {{#ifeq: {{{3|}}}|1|Debuff duration is increased by 1 second.|Debuff duration is increased by {{{3|}}} seconds.}}
    | DebuffDuration2 = {{#ifeq: {{{3|}}}|1|Debuff duration is increased to 1 second.|Debuff duration is increased to {{{3|}}} seconds.}}
     | Air = Can be used in midair.
     | Air = Can be used in midair.
     | KD = Each hit reduces Knockdown by {{{3|}}}.
     | KD = Each hit reduces Knockdown by {{{3|}}}.
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     | PhoenixTalon=Give Power of Phoenix to nearby allies with half the duration.
     | PhoenixTalon=Give Power of Phoenix to nearby allies with half the duration.
     | FinalStrike=Casting speed increase and final hit provides large hitstun.
     | FinalStrike=Casting speed increase and final hit provides large hitstun.
     | PhantomSword=Give increase in Critical Damage.
     | PhantomSword=Additional Critical Damage increased by for duration.
     | SwordBlasting=Swords are fired forward and can pierce 2 targets.
     | SwordBlasting=Swords are fired forward and can pierce 2 targets.
     | TripleSaber=MP Usage is decreased by 10.
     | TripleSaber=MP Usage is decreased by 10.
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     | Homunculus = Damage by Homunculus increased by 1.2 times.
     | Homunculus = Damage by Homunculus increased by 1.2 times.
     | Envelopes = Cooldown reduced by 3 seconds.
     | Envelopes = Cooldown reduced by 3 seconds.
    | DeathField = Normal Monster Instant Death target increased to 2.


<!-- Rena's True Skills -->
<!-- Rena's True Skills -->
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     | DiveKickBombing = Black Hole feature added when charging forward.
     | DiveKickBombing = Black Hole feature added when charging forward.
     | Nature'sForce = MP Gain decreased lessened to -10%.
     | Nature'sForce = MP Gain decreased lessened to -10%.
     | ViolentAttack = Each hit of the Descending Drill will burn 2 MP.
     | ViolentAttack = Additional Damage that ignores Defense by 60% (PvP: 6%) for all hits.
    | ViolentAttackKR = Each hit of the Descending Drill will ignore 60% defense (6% in PvP).
     | SharpFall = [Shockwave] Damage increased depending on height of the fall.
     | SharpFall = [Shockwave] Damage increased depending on height of the fall.
     | SlideDoubleKick = MP recovery for failed hit increased to 75%.
     | SlideDoubleKick = MP recovery for failed hit increased to 75%.
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     | XCrash = Recover 30% MP on failed hit.
     | XCrash = Recover 30% MP on failed hit.
     | PowerBomb = Reduces target All Speeds by 15% for 5 seconds.
     | PowerBomb = Reduces target All Speeds by 15% for 5 seconds.
    | HellfireGatling = Give an increase in Maximize for a short time.
     | IgnitionCrow = Cast speed increased.
     | IgnitionCrow = Cast speed increased.
     | IfritFlame = Spitfire firing rate increased by 33%.
     | IfritFlame = Spitfire firing rate increased by 33%.
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     | LeapAttack = Can press the skill key again to chain activate [[Back Blast|[Back Blast]]].
     | LeapAttack = Can press the skill key again to chain activate [[Back Blast|[Back Blast]]].
*Consumes only 50% of [[Back Blast|[Back Blast]'s]] MP consumption.
*Consumes only 50% of [[Back Blast|[Back Blast]'s]] MP consumption.
     | BurstWolf = No matter the distance, transfer 2 nearby member's debuff to the attacked enemy.
     | BurstWolf = Upon hitting, inflict [{{se||Faint|Stun}}] status effect to the target for 2 sec.
     | HeadShot = 25% chance to fire 2 bullets.
     | HeadShot = 25% chance to fire 2 bullets.
     | DualBuster = Can press the skill key again to cast the skill again for 50% of the MP Usage.
     | DualBuster = Can press the skill key again to cast the skill again for 50% of the MP Usage.
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     | PiercingCharge= Movement distance increased by 20%.
     | PiercingCharge= Movement distance increased by 20%.
     | GuardingCharm= Number of talismans increased by 1.
     | GuardingCharm= Number of talismans increased by 1.
    | HowlingFox= Elemental Resistance Decrease increased by 50 (25 in PvP).
     | FoxShadow= Fox Shadow Radius increased by 20%.
     | FoxShadow= Fox Shadow Radius increased by 20%.
     | Summon = When cancelled, gain 1 additional Energy.
     | Summon = When cancelled, gain 1 additional Energy.
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     | InfernalBlade = Last hit no longer launches.
     | InfernalBlade = Last hit no longer launches.
     | FlameRose = Recover 50% MP on failed hit.
     | FlameRose = Recover 50% MP on failed hit.
    | FlameOrb= Orb Duration is increased by 5 seconds.
     | InjectionStigma = Skill HP Consumption decreased by 10%.
     | InjectionStigma = Skill HP Consumption decreased by 10%.
     | BurningPhantom = Black hole range and power increased by 1.5 times.
     | BurningPhantom = Black hole range and power increased by 1.5 times.
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<!--Add's True Skills -->
<!--Add's True Skills -->
     | ParticleAccelerator = MP consumption decreased by 20.
     | ParticleAccelerator = MP consumption decreased by 20.
* Cooldown decreased by 5 seconds.
*Cooldown decreased by 5 seconds.
*Upon Awakening, the maximum number of Dynamo Mutation Points used increases by 1.
     | Dissolver = Dynamo Mutation Point per successful attack increased by 1.
     | Dissolver = Dynamo Mutation Point per successful attack increased by 1.
     | PulseCannon = Damage increased by 1.1 times.
     | PulseCannon = Damage increased by 1.1 times.
* Casting Speed increased by 1.3 times.
* Casting Speed increased by 1.3 times.
    | PsychicStorm = Vortex duration and size increase per Dynamo Mutation Point increased by 1.05 times.
     | QuicksilverAccel = Addtional Dynamo Mutation Point not applied to back flash while awakening.
     | QuicksilverAccel = Addtional Dynamo Mutation Point not applied to back flash while awakening.
     | DynamoConfigurationRailgun = Pierce increased 1 time during Dissolution Mode (Non-Awakening).
     | DynamoConfigurationRailgun = Pierce increased 1 time during Dissolution Mode (Non-Awakening).
Line 894: Line 937:
     | StardustShower =Ignores guard.
     | StardustShower =Ignores guard.
*50% chance to have 100% critical rate.
*50% chance to have 100% critical rate.
    | MindBreak = Magic Attack Reduction increased by 1.3 times.
     | Ambulance = Movement Range increased by 20%.
     | Ambulance = Movement Range increased by 20%.
     | Cure = Recover all Special Resourses upon instant recovery ([[Nature's Force System#Nature's Force|NF]]/[[Freiturnier#Ammunition/Cannonballs|Cannon Ball]]/[[Eun's Power#Energy System|Energy]]/[[Dynamo Point System#Dynamo Mutation Points|Mutation Point]]/[[Combination#Combination Gauge|Combination Gauge]]/[[Power System|Power Gauge]]/[[Sentimental Point System#Sentimental Points|Sentimental Point]])
     | Cure = Recover all Special resources upon instant recovery ({{Special Resources|tooltip}})
     | Detoxication = Energy Field Duration increased by 2 seconds.
     | Detoxication = Energy Field Duration increased by 2 seconds.
    | Allergy = MP Burn increased by 10.
     | False Diagnosis = Physical/Magical Attack Power Reduction increased by 10%.
     | False Diagnosis = Physical/Magical Attack Power Reduction increased by 10%.


Line 945: Line 988:
     | PhotonShower = Explosion happens quicker.
     | PhotonShower = Explosion happens quicker.
     | AimedStrike = Enemies hit {{se|090|Leg Injury|"Cannot Dash"|ed}} for 3 sec.
     | AimedStrike = Enemies hit {{se|090|Leg Injury|"Cannot Dash"|ed}} for 3 sec.
     | BurstGrenade = Explosive Shot radius increased 1.2 times.
     | BurstGrenade = Laser radius increased by 1.4 times and Explosive Shot radius increased by 1.2 times.
     | Headshot = Double damage chance increased to 45%
     | Headshot = Double damage chance increased to 45%
     | DoubleGunHawk = Damage is increased by 1.1 times.
     | DoubleGunHawk = Damage is increased by 1.1 times.
Line 958: Line 1,001:
     | Lightweight Mine=Attacked enemies will be unable to {{se||Leg Injury|dash}} for 2 seconds.
     | Lightweight Mine=Attacked enemies will be unable to {{se||Leg Injury|dash}} for 2 seconds.
     | Viper Shot=Aiming range is increased by 30%.
     | Viper Shot=Aiming range is increased by 30%.
     | KS-83 = {{se||Confusion}} debuff effectiveness increased by 5%.
     | KS-83 = {{se|394|Confusion}} debuff effectiveness increased by 5%.
     | Robot Detonation = Summon 1 additional full width Land Runner.
     | Robot Detonation = Summon 1 additional full width Land Runner.
     | MiracleVision = Increase Maximize by 5%.
     | MiracleVision = Increase Maximize by 5%.
Line 1,013: Line 1,056:
     | Angriff= Consumed MP during charging reduced to 8.
     | Angriff= Consumed MP during charging reduced to 8.
     | Eid Weise = Grants {{se||Super Armor}} when selecting an [Eid].
     | Eid Weise = Grants {{se||Super Armor}} when selecting an [Eid].
     | Wind Einfallen = All resistance decreased by 30 when hit by [Opening Chant]. (Up to 5 stacks)
     | Wind Einfallen = All resistance decreased by 150 when hit by [Light Orb].
     | Alchimie Eid = Cooldown is decreased by 5 seconds.
     | Alchimie Eid = Cooldown is decreased by 5 seconds.
     | Requiem = Obtain 3 random [Eids] at a 50% chance.
     | Requiem = Obtain 3 random [Eids] at a 50% chance.
Line 1,037: Line 1,080:
     | Niederschreiben = Number of Spheres Increased by 2.
     | Niederschreiben = Number of Spheres Increased by 2.
     | Hemmung = Ignores Guard.
     | Hemmung = Ignores Guard.
     | Segen = Buff, Debuff Duration is increased by 5 sec.
     | Segen = Buff, Debuff Duration is increased by 5 seconds.
     | Ruf = Mark Duration Increased by 1 Second.
     | Ruf = Mark Duration Increased by 1 second.
     | Heimsuchen = Punishment is increased by 3.
     | Heimsuchen = Punishment is increased by 3.
    | Addieren = When the skill is activated, MP Cost per second is decreased by 5.


<!--Laby's True Skills-->
<!--Laby's True Skills-->
Line 1,067: Line 1,111:
     | Boing = Grants {{se||Super Armor}} when casting.
     | Boing = Grants {{se||Super Armor}} when casting.
     | Ding Dong = Present Bomb range increased.
     | Ding Dong = Present Bomb range increased.


<!-- Noah's True Skills-->
<!-- Noah's True Skills-->
Line 1,083: Line 1,126:
     | Ominous Dream=Dark Space Range increased by 1.2 times.
     | Ominous Dream=Dark Space Range increased by 1.2 times.
     | Frost=Hit targets will be {{se||Faint|Stunned}} for 2 seconds.
     | Frost=Hit targets will be {{se||Faint|Stunned}} for 2 seconds.
<!-- Lithia's True Skills -->
    | Sticky Bomb= Increase use by 1 time.
   }}
   }}
}}<noinclude>
}}<noinclude>


Line 1,101: Line 1,148:
     | 4=[[Skill Quest#Level 60 Layer Skill (Level Requirement: 60)|'''Expert Training Skill Quest''']]
     | 4=[[Skill Quest#Level 60 Layer Skill (Level Requirement: 60)|'''Expert Training Skill Quest''']]
     | 5=[[Skill Quest#1st Hyper Active (Level Requirement: 60)|'''Ultimate Skill Quest''']]
     | 5=[[Skill Quest#1st Hyper Active (Level Requirement: 60)|'''Ultimate Skill Quest''']]
     | 6=[[Skill Quest#Level 80 Layer Skill (Level Requirement: 70)|'''Sealed Power Skill Quest''']]
     | 6=[[Skill Quest#Level 80 Layer Skill (Level Requirement: 80)|'''Sealed Power Skill Quest''']]
     | 7=[[Skill Quest#Level 90 Layer Skill (Level Requirement: 80)|'''Power of Transcendence Skill Quest''']]
     | 7=[[Skill Quest#Level 90 Layer Skill (Level Requirement: 90)|'''Power of Transcendence Skill Quest''']]
     | 8=[[Skill Quest#2nd Hyper Active (Level Requirement: 99)|'''Ultimate Skill II Quest''']]
     | 8=[[Skill Quest#2nd Hyper Active (Level Requirement: 99)|'''Ultimate Skill II Quest''']]
     | 9=[[Skill Quest#Master Skill Stage 2 (Level Requirement: 99)|'''Master Skill Stage 2 Quest''']]
     | 9=[[Skill Quest#Master Skill Stage 2 (Level Requirement: 99)|'''Master Skill Stage 2 Quest''']]
Line 1,119: Line 1,166:
     | Magical Makeup=[[File:MagicalMakeup.png|20px]] : While [[Magical Makeup]] is active, certain commands attack range is increased.<br>
     | Magical Makeup=[[File:MagicalMakeup.png|20px]] : While [[Magical Makeup]] is active, certain commands attack range is increased.<br>
     | Swift Kicks=[[File:CombatRangerPassive1.png|20px]] : Physical damage is calculated before [[Swift Kicks]].<br>
     | Swift Kicks=[[File:CombatRangerPassive1.png|20px]] : Physical damage is calculated before [[Swift Kicks]].<br>
     | Power Shot=[[File:WindSneakerPassive2.png|20px]] : Arrow damage is calculated before [[Power Shot]].<br>
     | Power Shot=[[File:WindSneakerPassive2 (Old).png|20px]] : Arrow damage is calculated before [[Power Shot]].<br>
     | Arrow Mastery=[[File:Enhanced_Bowstring.png|20px]] : Arrow damage is calculated before [[Arrow Mastery]].<br>
     | Arrow Mastery=[[File:GrandArcherPassive1.png|20px]] : Arrow damage is calculated before [[Arrow Mastery]].<br>
     | Burning Nasod Hand=[[File:OverTakerPassive1.png|20px]] : Nasod Arm damage is calculated before [[Burning Nasod Hand]].<br>
     | Burning Nasod Hand=[[File:OverTakerPassive1.png|20px]] : Nasod Arm damage is calculated before [[Burning Nasod Hand]].<br>
     | Overheat=[[File:Status 068.png]] : Damage is calculated before the 5% Overheat buff.<br>
     | Overheat=[[File:Status 068.png]] : Damage is calculated before the 5% Overheat buff.<br>
     | Overheat Mode Activated!=[[File:AOM.png|20px]] : Damage is calculated without [[Overheat Mode Activated!]].<br>
     | Overheat Mode Activated!=[[File:AOM.png|20px]] : Damage is calculated without [[Overheat Mode Activated!]].<br>
     | Awakened Will: Veteran Commander=[[File:BMTrans4.png|20px]] : Damage is calculated without [[Awakened Will: Veteran Commander]].<br>
     | Awakened Will: Veteran Commander=[[File:RavenTransPassive.png|20px]] : Damage is calculated without [[Awakened Will: Veteran Commander]].<br>
     | Master of Warfare=[[File:Nova_Imperator_-_Passive_2.png|20px]] : Damage is calculated before [[Master of Warfare]].<br>
     | Master of Warfare=[[File:Nova_Imperator_-_Passive_2.png|20px]] : Damage is calculated before [[Master of Warfare]].<br>
     | Electron Ball=[[File:Status_194.png|20px]] : Electron ball inflicts the {{se|194|Electrocution||ed}} condition for 3 seconds.<br>
     | Electron Ball=[[File:Status_194.png|20px]] : Electron ball inflicts the {{se|194|Electrocution||ed}} condition for 3 seconds.<br>

Revision as of 22:52, 27 March 2024

This page details all the coloured-header text on skills, such as Final Enhanced, systems suchs as Memorize, ande miscellaneous information. Use the sections instead of editing the entire page at once to prevent possible editor slowdown.

Elsword

Aisha

Rena

Raven

Eve

Chung

Ara

Elesis

Add

Lu/Ciel

Rose

Ain

Laby

Noah

Lithia

Skill Traits

Final Enhanced

Other