Template:SkillText: Difference between revisions
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| Soul Collector=[[File:Royalguard3.png|20px]] : Bullet and Soul damage is calculated before [[Soul Collector]].<br> | | Soul Collector=[[File:Royalguard3.png|20px]] : Bullet and Soul damage is calculated before [[Soul Collector]].<br> | ||
| Demonic Invasion=[[File:DemPassive3.png|20px]] : Damage is calculated before [[Demonic Invasion]].<br> | | Demonic Invasion=[[File:DemPassive3.png|20px]] : Damage is calculated before [[Demonic Invasion]].<br> | ||
| CP Combo={{ | | CP Combo={{CB|20px}} : Applicable only when Lu/Ciel has 1 [[Combination#Combination Gauge|{{color|#4488ff|'''Combination Points'''}}]], and will be activated when a enemy is '''Bounded'''. To bound enemies, press {{CCPV|40px}} when prompted after launching a enemy.<br> | ||
| Death by Revolver=[[File:CRPassive3.png|20px]] : Revolver bullet damage is calculated before [[Death by Revolver]].<br> | | Death by Revolver=[[File:CRPassive3.png|20px]] : Revolver bullet damage is calculated before [[Death by Revolver]].<br> | ||
| Mecha Control=[[File:Prime_Operator_-_Passive_2.png|20px]] : Auto-Gun bullet damage is calculated before [[Mecha Control]].<br> | | Mecha Control=[[File:Prime_Operator_-_Passive_2.png|20px]] : Auto-Gun bullet damage is calculated before [[Mecha Control]].<br> |
Revision as of 18:07, 17 April 2022
This page details all the coloured-header text on skills, such as Final Enhanced, systems suchs as Memorize, and miscellaneous information. Use the sections instead of editing the entire page at once to prevent possible editor slowdown.