Titles/Rigomor: Difference between revisions
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| align="center" | [[Image:RigomorTitle1.png]] | | align="center" | [[Image:RigomorTitle1.png]] | ||
| '''Henir Again?''' | | '''Henir Again?''' | ||
| Clear [[Sea of Ruin | | Clear [[Sea of Ruin]] once. | ||
| Clear [[Sea of Ruin | | Clear [[Sea of Ruin]] 5 times without getting hit. | ||
| You are now a Henir Master! The power of Henir will now grant you various abilities. | | You are now a Henir Master! The power of Henir will now grant you various abilities. | ||
| Critical +1%<br>Critical Damage +1%<br>Maximize +1%<br>Add. Damage +1%<br>Damage dealt to Boss Monsters +1% '''<font color=red> (Dungeon)</font>'''<br>Polarize +1% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +1% '''<font color=red> (Dungeon)</font>'''<br>All Skill Damage +1% '''<font color=red> (Dungeon)</font>''' | | Critical +1%<br>Critical Damage +1%<br>Maximize +1%<br>Add. Damage +1%<br>Damage dealt to Boss Monsters +1% '''<font color=red> (Dungeon)</font>'''<br>Polarize +1% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +1% '''<font color=red> (Dungeon)</font>'''<br>All Skill Damage +1% '''<font color=red> (Dungeon)</font>''' | ||
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| align="center" | [[Image:RigomorTitle2.png]] | | align="center" | [[Image:RigomorTitle2.png]] | ||
| '''Leviathan''' | | '''Leviathan''' | ||
| Clear [[Sea of Ruin | | Clear [[Sea of Ruin]] once. | ||
| Defeat [[Sea of Ruin|Chaos Leviathan]] miniboss 900 times. | | Defeat [[Sea of Ruin|Chaos Leviathan]] miniboss 900 times. | ||
| These colossal beasts deliver a heavy blow. | | These colossal beasts deliver a heavy blow. | ||
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| align="center" | [[Image:RigomorTitle3.png]] | | align="center" | [[Image:RigomorTitle3.png]] | ||
| '''5.4.3.2.1 Boom!''' | | '''5.4.3.2.1 Boom!''' | ||
| Clear [[Abandoned Deep-Sea Tunnel | | Clear [[Abandoned Deep-Sea Tunnel]] once. | ||
| Clear [[Abandoned Deep-Sea Tunnel | | Clear [[Abandoned Deep-Sea Tunnel]] 30 times. | ||
| 'Art is an explosion! It blossoms for an instant, then withers away... Explosion is the best!' by. Unknown Demon Engineer | | 'Art is an explosion! It blossoms for an instant, then withers away... Explosion is the best!' by. Unknown Demon Engineer | ||
| Damage Reduction +10% <font color=red><b>(Dungeon)</b></font> <br> When attacked, 5% chance of starting '''Countdown'''. After '''Countdown''' ends, a '''Powerful☆Explosion''' will occur. | | Damage Reduction +10% <font color=red><b>(Dungeon)</b></font> <br> When attacked, 5% chance of starting '''Countdown'''. After '''Countdown''' ends, a '''Powerful☆Explosion''' will occur. | ||
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| align="center" | [[Image:RigomorTitle4.png]] | | align="center" | [[Image:RigomorTitle4.png]] | ||
| '''Extreme Alternative''' | | '''Extreme Alternative''' | ||
| Clear [[Abandoned Deep-Sea Tunnel | | Clear [[Abandoned Deep-Sea Tunnel]] once. | ||
| Defeat [[Abandoned Deep-Sea Tunnel|A.M.P.S Type - Gerstalker]] 300 times. | | Defeat [[Abandoned Deep-Sea Tunnel|A.M.P.S Type - Gerstalker]] 300 times. | ||
| Machines think in 0 and 1. Your damage now is also 0 and 1 | | Machines think in 0 and 1. Your damage now is also 0 and 1 | ||
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| align="center" | [[Image:RigomorTitle5.png]] | | align="center" | [[Image:RigomorTitle5.png]] | ||
| '''Efficient Movement''' | | '''Efficient Movement''' | ||
| Clear [[Trosh's Nest | | Clear [[Trosh's Nest]] once. | ||
| Clear [[Trosh's Nest | | Clear [[Trosh's Nest]] 50 times. | ||
| We've found the most efficient movement by training repeatedly. | | We've found the most efficient movement by training repeatedly. | ||
| Action Speed +5% <br>Command Attack Damage +5%<br>MP Recovery Attacking +15%<br>MP Gain on Hit +15% | | Action Speed +5% <br>Command Attack Damage +5%<br>MP Recovery Attacking +15%<br>MP Gain on Hit +15% | ||
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| align="center" | [[Image:RigomorTitle6.png]] | | align="center" | [[Image:RigomorTitle6.png]] | ||
| '''Come Hell and High Water''' | | '''Come Hell and High Water''' | ||
| Clear [[Trosh's Nest | | Clear [[Trosh's Nest]] once. | ||
| Defeat [[Trosh's Nest|Trosh]] 990 times. | | Defeat [[Trosh's Nest|Trosh]] 990 times. | ||
| They always say come hell or high water, but I didn't think they'd both happen at the same time! | | They always say come hell or high water, but I didn't think they'd both happen at the same time! | ||
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| align="center" | [[Image:RigomorTitle7.png]] | | align="center" | [[Image:RigomorTitle7.png]] | ||
| '''Frozen Heat Stone''' | | '''Frozen Heat Stone''' | ||
| Clear [[Abandoned Icerite Plant | | Clear [[Abandoned Icerite Plant]] once. | ||
| Destroy [[Abandoned Icerite Plant|Heat Stone]] 500 times. | | Destroy [[Abandoned Icerite Plant|Heat Stone]] 500 times. | ||
| A hot plant that consumes the cold to grow. Its fruit brings life to frozen lives. | | A hot plant that consumes the cold to grow. Its fruit brings life to frozen lives. | ||
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| align="center" | [[Image:RigomorTitle8.png]] | | align="center" | [[Image:RigomorTitle8.png]] | ||
| '''Survival of the Cold''' | | '''Survival of the Cold''' | ||
| Clear [[Abandoned Icerite Plant | | Clear [[Abandoned Icerite Plant]] once. | ||
| Defeat [[Abandoned Icerite Plant | | Defeat [[Abandoned Icerite Plant]] Monsters 150000 times. | ||
| The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea. | | The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea. | ||
| +5% Physical Attack Power<br>+5% Magical Attack Power<br>Ignore Magical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Ignore Physical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +2%<br>Resistance to Water Attributes +150 | | +5% Physical Attack Power<br>+5% Magical Attack Power<br>Ignore Magical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Ignore Physical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +2%<br>Resistance to Water Attributes +150 | ||
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| align="center" | [[Image:RigomorTitle9.png]] | | align="center" | [[Image:RigomorTitle9.png]] | ||
| '''Exploit the Weakness''' | | '''Exploit the Weakness''' | ||
| Clear [[Titan's Grotto | | Clear [[Titan's Grotto]] once. | ||
| Clear [[Titan's Grotto | | Clear [[Titan's Grotto]] 100 times. | ||
| It's wise to exploit the weakness you see. | | It's wise to exploit the weakness you see. | ||
| Critical +5%<br>Critical Damage +5%<br>Damage +15% when attacking enemies with 30% HP or lower | | Critical +5%<br>Critical Damage +5%<br>Damage +15% when attacking enemies with 30% HP or lower | ||
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| align="center" | [[Image:RigomorTitle10.png]] | | align="center" | [[Image:RigomorTitle10.png]] | ||
| '''The Setting Sun''' | | '''The Setting Sun''' | ||
| Clear [[Titan's Grotto | | Clear [[Titan's Grotto]] with S rank once. | ||
| Clear [[Titan's Grotto | | Clear [[Titan's Grotto]] 1000 times with S rank. | ||
| The sun must set. But is there a guarantee that the sun will rise the next day? | | The sun must set. But is there a guarantee that the sun will rise the next day? | ||
| Adaptation +2%<br>MP Cost -5%<br>Use 1 El's Essence to increase Special Active Skill Damage +15% '''<font color=red> (Dungeon)</font>'''<br>Use 1 El's Essence to increase Special Active Skill Damage +5% '''<font color=red> (Match)</font>'''<br>All Skill Cooldown -30% upon awakening (Cooldown: 30 sec.) (Excludes Extreme Heavenly Love)<br>Resistance to All Attributes +50 | | Adaptation +2%<br>MP Cost -5%<br>Use 1 El's Essence to increase Special Active Skill Damage +15% '''<font color=red> (Dungeon)</font>'''<br>Use 1 El's Essence to increase Special Active Skill Damage +5% '''<font color=red> (Match)</font>'''<br>All Skill Cooldown -30% upon awakening (Cooldown: 30 sec.) (Excludes Extreme Heavenly Love)<br>Resistance to All Attributes +50 | ||
|} | |} |
Revision as of 17:53, 19 August 2020
Icon | Title | Discovery | Obtain | Description | Stats |
---|---|---|---|---|---|
Henir Again? | Clear Sea of Ruin once. | Clear Sea of Ruin 5 times without getting hit. | You are now a Henir Master! The power of Henir will now grant you various abilities. | Critical +1% Critical Damage +1% Maximize +1% Add. Damage +1% Damage dealt to Boss Monsters +1% (Dungeon) Polarize +1% (Dungeon) Adaptation +1% (Dungeon) All Skill Damage +1% (Dungeon) | |
Leviathan | Clear Sea of Ruin once. | Defeat Chaos Leviathan miniboss 900 times. | These colossal beasts deliver a heavy blow. | All skill damage -10% You will be [Charged] when you use a Special Active Skill 2 times. [Charged]:
| |
5.4.3.2.1 Boom! | Clear Abandoned Deep-Sea Tunnel once. | Clear Abandoned Deep-Sea Tunnel 30 times. | 'Art is an explosion! It blossoms for an instant, then withers away... Explosion is the best!' by. Unknown Demon Engineer | Damage Reduction +10% (Dungeon) When attacked, 5% chance of starting Countdown. After Countdown ends, a Powerful☆Explosion will occur. | |
Extreme Alternative | Clear Abandoned Deep-Sea Tunnel once. | Defeat A.M.P.S Type - Gerstalker 300 times. | Machines think in 0 and 1. Your damage now is also 0 and 1 | Maximize +15% All Attacks will be either the max possible damage, or min possible damage. | |
Efficient Movement | Clear Trosh's Nest once. | Clear Trosh's Nest 50 times. | We've found the most efficient movement by training repeatedly. | Action Speed +5% Command Attack Damage +5% MP Recovery Attacking +15% MP Gain on Hit +15% | |
Come Hell and High Water | Clear Trosh's Nest once. | Defeat Trosh 990 times. | They always say come hell or high water, but I didn't think they'd both happen at the same time! | Damage increase in proportion to HP lost +10% Every 10 seconds, reduce HP by 10% to recover 10 MP if HP is not below 30%. (MP is not recovered if HP is not reduced) | |
Frozen Heat Stone | Clear Abandoned Icerite Plant once. | Destroy Heat Stone 500 times. | A hot plant that consumes the cold to grow. Its fruit brings life to frozen lives. | HP Increase +10%. Upon awakening, removes all debuffs. (60s Cooldown). | |
Survival of the Cold | Clear Abandoned Icerite Plant once. | Defeat Abandoned Icerite Plant Monsters 150000 times. | The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea. | +5% Physical Attack Power +5% Magical Attack Power Ignore Magical Defense Power +5% (Dungeon) Ignore Physical Defense Power +5% (Dungeon) Adaptation +2% Resistance to Water Attributes +150 | |
Exploit the Weakness | Clear Titan's Grotto once. | Clear Titan's Grotto 100 times. | It's wise to exploit the weakness you see. | Critical +5% Critical Damage +5% Damage +15% when attacking enemies with 30% HP or lower | |
The Setting Sun | Clear Titan's Grotto with S rank once. | Clear Titan's Grotto 1000 times with S rank. | The sun must set. But is there a guarantee that the sun will rise the next day? | Adaptation +2% MP Cost -5% Use 1 El's Essence to increase Special Active Skill Damage +15% (Dungeon) Use 1 El's Essence to increase Special Active Skill Damage +5% (Match) All Skill Cooldown -30% upon awakening (Cooldown: 30 sec.) (Excludes Extreme Heavenly Love) Resistance to All Attributes +50 |