Titles/Rigomor: Difference between revisions
From Elwiki
< Titles
Gameboy224 (talk | contribs) No edit summary |
Gameboy224 (talk | contribs) No edit summary |
||
Line 18: | Line 18: | ||
| '''Leviathan''' | | '''Leviathan''' | ||
| Clear [[Sea of Ruin]] once. | | Clear [[Sea of Ruin]] once. | ||
| Defeat [[Sea of Ruin|Chaos Leviathan]] miniboss | | Defeat [[Sea of Ruin|Chaos Leviathan]] miniboss 300 times. | ||
| These colossal beasts deliver a heavy blow. | | These colossal beasts deliver a heavy blow. | ||
| All skill damage -10% <br>You will be '''[Charged]''' when you use a Special Active Skill 2 times.<br> | | All skill damage -10% <br>You will be '''[Charged]''' when you use a Special Active Skill 2 times.<br> | ||
Line 33: | Line 33: | ||
| '''Extreme Alternative''' | | '''Extreme Alternative''' | ||
| Clear [[Abandoned Deep-Sea Tunnel]] once. | | Clear [[Abandoned Deep-Sea Tunnel]] once. | ||
| Defeat [[Abandoned Deep-Sea Tunnel|A.M.P.S Type - Gerstalker]] | | Defeat [[Abandoned Deep-Sea Tunnel|A.M.P.S Type - Gerstalker]] 100 times. | ||
| Machines think in 0 and 1. Your damage now is also 0 and 1 | | Machines think in 0 and 1. Your damage now is also 0 and 1 | ||
| Maximize +15% <br>All Attacks will be either the max possible damage, or min possible damage. | | Maximize +15% <br>All Attacks will be either the max possible damage, or min possible damage. | ||
Line 47: | Line 47: | ||
| '''Come Hell and High Water''' | | '''Come Hell and High Water''' | ||
| Clear [[Trosh's Nest]] once. | | Clear [[Trosh's Nest]] once. | ||
| Defeat [[Trosh's Nest|Trosh]] | | Defeat [[Trosh's Nest|Trosh]] 300 times. | ||
| They always say come hell or high water, but I didn't think they'd both happen at the same time! | | They always say come hell or high water, but I didn't think they'd both happen at the same time! | ||
| Damage increase in proportion to HP lost +10%<br>Every 10 seconds, reduce HP by 10% to recover 10 MP if HP is not below 30%. (MP is not recovered if HP is not reduced) | | Damage increase in proportion to HP lost +10%<br>Every 10 seconds, reduce HP by 10% to recover 10 MP if HP is not below 30%. (MP is not recovered if HP is not reduced) | ||
Line 61: | Line 61: | ||
| '''Survival of the Cold''' | | '''Survival of the Cold''' | ||
| Clear [[Abandoned Icerite Plant]] once. | | Clear [[Abandoned Icerite Plant]] once. | ||
| Defeat [[Abandoned Icerite Plant]] Monsters | | Defeat [[Abandoned Icerite Plant]] Monsters 50000 times. | ||
| The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea. | | The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea. | ||
| +5% Physical Attack Power<br>+5% Magical Attack Power<br>Ignore Magical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Ignore Physical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +2%<br>Resistance to Water Attributes +150 | | +5% Physical Attack Power<br>+5% Magical Attack Power<br>Ignore Magical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Ignore Physical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +2%<br>Resistance to Water Attributes +150 | ||
Line 68: | Line 68: | ||
| '''Exploit the Weakness''' | | '''Exploit the Weakness''' | ||
| Clear [[Titan's Grotto]] once. | | Clear [[Titan's Grotto]] once. | ||
| Clear [[Titan's Grotto]] | | Clear [[Titan's Grotto]] 50 times. | ||
| It's wise to exploit the weakness you see. | | It's wise to exploit the weakness you see. | ||
| Critical +5%<br>Critical Damage +5%<br>Damage +15% when attacking enemies with 30% HP or lower | | Critical +5%<br>Critical Damage +5%<br>Damage +15% when attacking enemies with 30% HP or lower | ||
Line 75: | Line 75: | ||
| '''The Setting Sun''' | | '''The Setting Sun''' | ||
| Clear [[Titan's Grotto]] with S rank once. | | Clear [[Titan's Grotto]] with S rank once. | ||
| Clear [[Titan's Grotto]] | | Clear [[Titan's Grotto]] 500 times with S rank. | ||
| The sun must set. But is there a guarantee that the sun will rise the next day? | | The sun must set. But is there a guarantee that the sun will rise the next day? | ||
| Adaptation +2%<br>MP Cost -5%<br>Use 1 El's Essence to increase Special Active Skill Damage +15% '''<font color=red> (Dungeon)</font>'''<br>Use 1 El's Essence to increase Special Active Skill Damage +5% '''<font color=red> (Match)</font>'''<br>All Skill Cooldown -30% upon awakening (Cooldown: 30 sec.) (Excludes Extreme Heavenly Love)<br>Resistance to All Attributes +50 | | Adaptation +2%<br>MP Cost -5%<br>Use 1 El's Essence to increase Special Active Skill Damage +15% '''<font color=red> (Dungeon)</font>'''<br>Use 1 El's Essence to increase Special Active Skill Damage +5% '''<font color=red> (Match)</font>'''<br>All Skill Cooldown -30% upon awakening (Cooldown: 30 sec.) (Excludes Extreme Heavenly Love)<br>Resistance to All Attributes +50 | ||
|} | |} |
Revision as of 05:54, 10 June 2021
Icon | Title | Discovery | Obtain | Description | Stats |
---|---|---|---|---|---|
Henir Again? | Clear Sea of Ruin once. | Clear Sea of Ruin 5 times without getting hit. | You are now a Henir Master! The power of Henir will now grant you various abilities. | Critical +1% Critical Damage +1% Maximize +1% Add. Damage +1% Damage dealt to Boss Monsters +1% (Dungeon) Polarize +1% (Dungeon) Adaptation +1% (Dungeon) All Skill Damage +1% (Dungeon) | |
Leviathan | Clear Sea of Ruin once. | Defeat Chaos Leviathan miniboss 300 times. | These colossal beasts deliver a heavy blow. | All skill damage -10% You will be [Charged] when you use a Special Active Skill 2 times. [Charged]:
| |
5.4.3.2.1 Boom! | Clear Abandoned Deep-Sea Tunnel once. | Clear Abandoned Deep-Sea Tunnel 30 times. | 'Art is an explosion! It blossoms for an instant, then withers away... Explosion is the best!' by. Unknown Demon Engineer | Damage Reduction +10% (Dungeon) When attacked, 5% chance of starting Countdown. After Countdown ends, a Powerful☆Explosion will occur. | |
Extreme Alternative | Clear Abandoned Deep-Sea Tunnel once. | Defeat A.M.P.S Type - Gerstalker 100 times. | Machines think in 0 and 1. Your damage now is also 0 and 1 | Maximize +15% All Attacks will be either the max possible damage, or min possible damage. | |
Efficient Movement | Clear Trosh's Nest once. | Clear Trosh's Nest 50 times. | We've found the most efficient movement by training repeatedly. | Action Speed +5% Command Attack Damage +5% MP Recovery Attacking +15% MP Gain on Hit +15% | |
Come Hell and High Water | Clear Trosh's Nest once. | Defeat Trosh 300 times. | They always say come hell or high water, but I didn't think they'd both happen at the same time! | Damage increase in proportion to HP lost +10% Every 10 seconds, reduce HP by 10% to recover 10 MP if HP is not below 30%. (MP is not recovered if HP is not reduced) | |
Frozen Heat Stone | Clear Abandoned Icerite Plant once. | Destroy Heat Stone 500 times. | A hot plant that consumes the cold to grow. Its fruit brings life to frozen lives. | HP Increase +10%. Upon awakening, removes all debuffs. (60s Cooldown). | |
Survival of the Cold | Clear Abandoned Icerite Plant once. | Defeat Abandoned Icerite Plant Monsters 50000 times. | The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea. | +5% Physical Attack Power +5% Magical Attack Power Ignore Magical Defense Power +5% (Dungeon) Ignore Physical Defense Power +5% (Dungeon) Adaptation +2% Resistance to Water Attributes +150 | |
Exploit the Weakness | Clear Titan's Grotto once. | Clear Titan's Grotto 50 times. | It's wise to exploit the weakness you see. | Critical +5% Critical Damage +5% Damage +15% when attacking enemies with 30% HP or lower | |
The Setting Sun | Clear Titan's Grotto with S rank once. | Clear Titan's Grotto 500 times with S rank. | The sun must set. But is there a guarantee that the sun will rise the next day? | Adaptation +2% MP Cost -5% Use 1 El's Essence to increase Special Active Skill Damage +15% (Dungeon) Use 1 El's Essence to increase Special Active Skill Damage +5% (Match) All Skill Cooldown -30% upon awakening (Cooldown: 30 sec.) (Excludes Extreme Heavenly Love) Resistance to All Attributes +50 |