Trapping Arrow

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[Special Active] Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed.


Requirements

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Class
Master
SP Required
Trapping Ranger
Lv5
50 SP


Skill Information

Skill Level Damage(Physical) Traps
Deployed
Max Hits MP Usage Cooldown
Arrow Trap Arrow Trap - style="border-style: solid; border-width: 1px; background-color:#90EE90" Normal Noted Normal Noted
1 539% 239% 167.3% 5 1 1 2 175 MP 10 Seconds
2 647% 287% 200.9%
3 755% 335% 234.5%
4 862% 383% 268.1%
5 (M) 1024% 455% 318.5%
6 1186% 527% 368.9%
7 1348% 599% 419.3%


Skill Note

Name: Ready for Reuse (재활용을 위한 준비)

Description: Traps Damage decreased by 30% but the traps explode 2 times and their duration increases by 5 seconds.


Tips and Details

  • Targets will be dragged by each Trap in the direction that rena is facing when hit.
  • Traps will drop down below the path of the initial arrow.
    • Due to this, traps tend to land below the map floor, out of reach when fired uphill. Firing on level ground or downhill is recommended.
  • To maximize damage output, it's recommended to either shoot enemies into a wall or use on horizontally large enemies.


Trivia

  • Traps cannot be attacked or destroyed by enemies.
  • Activating Vital Point Piercing before using Trapping Arrow is recommended for maximum damage.
  • The total output of a Lv.5 Skill is 4209% (noted, 3299% w/out), making this an efficient MP cost skill.
  • Trapping Arrow is capable of resetting KD; the KD must be maxed so the arrow or combo knocks down and the traps catch the opponent afterwards.


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