User:Ritsu: Difference between revisions

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{{DISPLAYTITLE:Ritsu}}
[[File: Ritsu-Logo.png]]
{{Infobox
<h1>ordinary_ritsu</h1>
| title=[[File:MasterClass(Gaia).png|20px]] Misehan
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| color={{ColorSel|Character|Ara}}  
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| image=[[File:Misehan.png|400px]]
[https://ordinary-site.eu/balance balance]
| label1=Name
[https://ordinary-site.eu/balance/custom balance wishlist]
| data1=Misehan
[https://ordinary-site.eu/characters character guide]
| label2=Class
[[User:Ritsu/ElswordWishlist|general wishlist]]
| data2=[[File:BrhTiny.png]] [[Devi]] ([[Master Class]])
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| label3=Weapon
<div class="custom-section tone-5">
| data3=+11 [[Flames of Judgement - Demonic Weapon|FoJ]]
Hey, hi, hello! Welcome to my fancy page. I'm the person responsible for the wiki's design and several templates. If you find any bugs/want to request a feature improvement, please use my Talk page. Thank you!
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{{Segment
| data4=+11 R15/16/15/15 [[Amethystine Prophecy Equipment|Amethystine Prophecy]]
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{{DISPLAYTITLE:Ritsu}}
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{{Infobox
|Title0=Notable templates & modules
| title=[[File:MasterClass(Ventus).png|20px]] Cbug
|Content0=<dfn></dfn>
| color={{ColorSel|Character|Rose}}
*[[Module:Damage]]
| image=[[File:Ritsu MN.png|400px]]
*[[Module:SkillNav]]
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*[[Module:InfoboxProto]]
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*[[Module:CharStats]]
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*[[Module:SkillTable]]
| data2=[[File:Tiny_-_Minerva.png]] [[Minerva]] ([[Master Class]])
*[[Module:CharTree]]
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*[[Module:Traits]]
| data3=+9 [[Flames of Judgement - Demonic Weapon|FoJ]]
<dfn></dfn>
| label4=Armor
| data4=+9 [[Elrianode Equipment|Elrianode]]
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== Introduction ==
*Comes from Elsword EU.
*Edits pages, corrects spelling in older articles, sometimes helps with updates as well.
*Likes to test and question things.
*Tips and Details is the best section.
*Not an English native, feel free to correct him.
*Buff Rose pls.
== Elsword Wishlist ==
=== General ===
<hr>
==== Interface ====
*The game scales with resolution. The UI changed to use vector graphics instead of raster graphics. Interface elements always keep the same aspect ratio.
*Visual revamp of character/inventory/dungeon UI, Item Mall, pop-up windows, Sparring Lobby, NPC interface, skill window (Force, skill tree, combos), buttons, etc.
*Small font no longer blurry (skill tooltips, some event UIs, etc.).
*[[Ruben]]~[[Lanox]] NPC and [[Elsword]]~[[Elesis]] 1st/2nd job artwork redraw (redrawn versions available as alternative).
==== Item ====
*Discarding, reselling and dismantling any grade [[Ruben]]~[[Elysion]] gear no longer asks for a confirmation.
*Mass discard option added.
*The limit of dismantling 30 items at once is increased or removed.
*[[Ruben]]~[[Elysion]] droppable consumables are merged.
*Cyan Magic Stones removed from drop lists.
*Heroic Magic Stones offer the same maximum values as Sage Stones.
*Gear does not break at a lower than enhancement than +11.
*Enhancement rate doubled for +9~+11. +1~+6 success guaranteed, +7 does not reset, and +8 success rate is 66%.
==== Dungeon ====
*Drabaki, Perkisas and Eltrion (random phase) appear in weekly random rotation. Rewards, monster stats and patterns adjusted to the current endgame content.
> Come with separate titles, achievements and force passives/abilities.<br>
> Raids parties changed to consist of a maximum of 6 people.
*Aurora Operation Tickets required amount for entering in [[15-3]] and [[15-4]] decreased to 1.
*[[15-4]] duration and monster stats adjusted. Minimum party members changed to 3.
*Some stages in [[13-2]] and [[15-2]] removed.
=== Systems ===
<hr>
==== Combat/Defensive Power ====
*Awakening Duration/Time, Max MP and MP Cost Reduction stats do not affect Combat Power.
*Buffs applied in dungeons display in the character UI (affect Combat/Defensive Power and stat window values).
==== Customization ====
*Can change Awakening voice to Transcendence version.
*Able to change dungeon end screen image to any class of your job path.
*Possible to change character portrait in top left corner to cut-ins and Master Class artwork.
*Lips customization added.
*Can access any path's and class's outfit through the Magic Wardrobe on the character and apply its look to any corresponding piece (for example, [[Devi]] can wear [[Apsara]]'s hair, as well as [[Ara|Base Ara]]'s top, [[Yama Raja]]'s bottom and [[Little Specter]]'s Spear).
==== Inventory ====
*Additional pages and rows possible to unlock with ED. The same goes to [[Bank]].
**200m for unlocking the Shared Bank. More rows cost: 8m, then 16m, then 32m, then 64m, etc.
***Row unlock cost is the same for Personal Bank.
**15m for unlocking inventory rows.
*[[El Resonance]] (400m) and Skill Tree (50m) pages available in ED shop.
==== Dungeon End Screen ====
*Combo and MP Cost removed.
*Technique compares damage dealt with average damage potential with your current gear.
*Hit Damage does not display more HP than the dungeon has by capping maximum damage dealt to current monster's HP value.
==== Party ====
*Invitation system improved. When sending an invitation, it is valid for 10 minutes. You may cancel the invitation in Community window.
==== Quest ====
*1 Epic Quest per dungeon ([[Elsword]]~[[Ain]]).
*EXP gain from Epic Quests adjusted so when all of them are completed, you get Lv. 99.
*Gear Cubes replaced with New Character Support cubes that contain potions, weapon/armor that scale with your character's level and timed accessories.
*Individual/Adam's Story Quests provide ED and ERP EXP.
==== Mentor Pupil System ====
*Mentor Quest per account instead of per character. Everyone with El Resonance unlocked can become a mentor, and every character without [[3rd Jobs|3rd Job]] can become a pupil.
**Daily quests for the mentor and the pupil.
**Rewards changed to consumables, elixirs and Sage Stones.
**Once your pupil reaches 3rd Job, you can still complete daily quests for a week.
==== Item Mall ====
*3rd Job and Master Class Advancement Tickets added to ED shop (100m and 140m ED, respectively).
*3rd Job and Master Class Job Change Ticket cost lowered to 1200 and 1800 KC, respectively.
=== Balance ===
<hr>
==== Ara ====
*[[Falling Dragon]]'s and [[Exorcism Stance 3: Shadoweave]]'s casting speed drastically increased.
*[[Tempest Dance]]: press the skill key again to jump.
==== Devi ====
Important changes:
*[[Chi Release]] changed back to 20% Special Active Skill Damage. Secret Art buffs always apply, even if didn't hit any enemy.
*[[Absorption Nova]] replaced with [[Force Spear]]. Invincible in dungeons upon cast.
*Can start [[Killing Howl]] with [[Force Spear]] chained to [[Wolf Stance 2: Wind Wedge]] instead of {{CDR}} {{CZ}} / {{CZ}} {{CZ}} {{CZ}}.
**[[Force Spear]] cannot be instantly chained to [[Wolf Stance 2: Wind Wedge]] by reclicking however.
*Invincibility status on [[Rakshasa Stance 1: Soul Reaping]] and [[Wolf Stance 3: Wolf Claw]].
*[[Life Swap]]'s cooldown in dungeons lowered to 5s and 12s in PvP. Super Armor comes within the skill. Traits changed to Persistent and Empowered.
**Same treatment to [[High Speed]], except its cooldown would be 3s in dungeons and 7s in PvP.
***''Acceleration!'' buff removed.
*[[Ignition Spear]] casting speed increased by 50% and affected by Action Speed. Defense Ignore value adjusted to 60%. Damage decreased to 270% per hit in PvP.
*[[Energy Enhancement]]: changed back to 8% Magical Attack Increase and added an effect that increases 20% Action Speed in dungeons.
Extra changes:
*[[Energy Wave]] follows curved paths. Casting speed increased and pre-cast delay lowered.
*[[Suppression: Energy]]'s casting speed increased.
*[[Repel]]'s buff duration increased in dungeons to 20 seconds.
*[[Vortex Energy]]'s changed to a skill with continuous damage.
*[[Sage Spirit]]'s old feature of increasing [[Force Spear]]'s range added back. Additionally, [[Falling Dragon]] could be used with the consumption of 150 MP and 5 Spirit Orbs.
*[[Infernal Circle]]'s casting speed increased (actual spinning orbs cast time decreases too).
*[[Infernal Circle/ModA|[Mod] Infernal Circle]]'s additional spheres removed. The skill is changed so it only deals 1 hit.
==== Rose ====
*[[Barbecue!]] gets an extra attack at the end of the skill, re-catching launched enemies.
*[[Needle Sobat]] has the kick part completely removed.
*[[M-137 Gatling Gun]]'s casting speed increased. Can also aim it downwards.
*[[M-3 Flamethrower]] changed to an install skill. Deals splash damage on tightly grouped enemies.
==== Minerva ====
Important changes:
*[[Viper Shower]]'s explosions are moved to be closer to the caster and also detonate faster than before.
*[[G-18C Freezing Grenade]], [[G-18C Freezing Grenade/ModA|[Mod] G-18C Freezing Grenade]], [[G-96 Pressure Grenade]] and [[G-35L Flash Grenade]] grant invincibility or Super Armor when used/additional grenades are used in dungeons. Backward jump when cast in midair removed.
*[[Neil Sniping]] features changed - fires all shots in front of the caster.
*[[Crossmore]]'s damage decay removed. Damage changed to average of min/max damage.
*[[Servo Nitro]] can be activated in midair. Super Armor added.
*[[Photon Bomb]] changed to an [[Aging]] alike clearing skill.
*[[Key of Proof]]'s Damage Increase in midair reverted (08/01/2019 KR Patch) back to 40%. Added 20% Damage Increase on the ground.
*Once [[Einherjar]] is used, remove all negative [[Status Effects]].
*[[Musket Master]] has a new feature: [[Einherjar]]'s grenades can be fired through skills and recover 5% MP per grenade if this happens.
*[[EMP Storm/ModA|[Mod] EMP Storm]]'s damage increased to 7500% in dungeons.
*[[Neil Sniping/ModA|[Mod] Neil Sniping]]'s mechanics changed. Hits are generated per enemy. Each enemy within range will receive 10 hits. Range decreased but can hit enemies behind Rose.
*[[Enhance Equipment]] features changed to be the following:
**[[Photon Bomb]]: Cooldown Decrease -20%
**[[Photon Bomb/ModA|[Mod] Photon Bomb]]: MP Burn per hit -10
**[[G-96 Pressure Grenade/ModA|[Mod] G-96 Pressure Grenade]]: Invicibility frames increased
**[G-61 Gravity Grenade]: Range Increase +50%
**[[Barbecue!]]: Weapon changed to Muskets. Can be activated in midair.
**[[Neil Sniping]], [[Neil Sniping/ModA|[Mod] Neil Sniping]], [[M-3 Flamethrower]]: Can be activated in midair.
Extra changes:
*[[Checkmate/Stage 4|Checkmate]] can also be activated in midair.
*[[Freezing Bullet]], [[Blazing Bullet]] and [[Rising Shot]] merged at a new skill, Elemental Bullet.
**New supplementary skills added:
***[Active] [[Spiral Shot]]
***[Tenacity] G-61 Gravity Grenade
**Located in [[Arsenal Reinforcement]].
**Can use an additional type of bullets, Poisonous Bullets.
*[[EMP Storm]] changed to a suction clearing skill.
*[[C4 Remote Control]] features changed. Mark a target with a C4 Explosive. Press the skill again to rush to the enemy (goes through platforms). If the skill key is not pressed again after 10 seconds, C4 explodes by itself.
*Rose will jump automatically if [[Penetrating Bullet]] is used on the ground.
*[[Awakened Will: Freyja]]'s Magical Attack buff changed to apply per grenade spent. Changed to 5 stacks 6% Magical Attack each.
*[[C4 Remote Control/ModA|[Mod] C4 Remote Control]] removed.
**New [Mod] skill added: [Mod] Crossmore. Shoot 3 large waves of exploding grenades that will follow curved paths.
*[[Phantom Shot/ModA|[Mod] Phantom Shot]]: Super Armor added.
*[[Photon Bomb/ModA|[Mod] Photon Bomb]]'s damage increased to 3800% in dungeons.
*[[G-18C Freezing Grenade/ModA|[Mod] G-18C Freezing Grenade]] Freezing effect removed, damage increased to 1100% per grenade (Throw excluded).
*[[Musket Master]]: [[Blazing Bullet]] (Elemental Bullet), [[Photon Bomb]] and [[Barbecue]] added to [Musket Skills].

Latest revision as of 12:37, 18 February 2023

ordinary_ritsu

Hey, hi, hello! Welcome to my fancy page. I'm the person responsible for the wiki's design and several templates. If you find any bugs/want to request a feature improvement, please use my Talk page. Thank you!