Varnimyr Boss Drops: Difference between revisions
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Inflicts 2% of Attack Power as damage per second to enemies within range. If the enemy stay within range, damage increases by 2% per second (Max 20%) <font color=red>'''Not Overlapped'''</font><br /> | Inflicts 2% of Attack Power as damage per second to enemies within range. If the enemy stay within range, damage increases by 2% per second (Max 20%) <font color=red>'''Not Overlapped'''</font><br /> | ||
{{!}} rowspan="3"{{!}}2 Pieces:<br /> | {{!}} rowspan="3"{{!}}'''2 Pieces:'''<br /> | ||
Dark Resistance +100<br /> | Dark Resistance +100<br /> | ||
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Damage dealt to Boss Monsters +5% <font color=red>'''(Dungeon)'''</font><br /> | Damage dealt to Boss Monsters +5% <font color=red>'''(Dungeon)'''</font><br /> | ||
3 Pieces:<br /> | '''3 Pieces:'''<br /> | ||
Fire Resistance +100<br /> | Fire Resistance +100<br /> |
Revision as of 21:10, 13 January 2020
Varnimyr
Stage | Image | Name | Boss | Character | Stats | Set Effects |
---|---|---|---|---|---|---|
12-1 | ![]() |
Versatile Polygon | Chaos Leviathan | Common | Accessory (Earring): Upon using all special actives, each skill cooldown is set randomly at 50%~150%. [Force Actives, Extreme Heavenly Love, Hyperactive, Active Excluded] Not overlapped |
N/A |
12-2 | ![]() |
Demonic Vine Crown | Forginay | Common | Face Accessory (Top): Awakening Charge +10% Awakening Time -30% Physical Attack -5% Magical Attack -5% Physical/Magical Attack During Awakening +10% |
N/A |
12-3 | ![]() |
Nightmare Blindfold | Sentinel Guardians | Common | Face Accessory (Middle): Adaptation +2% Debuff removed when awakened. (Cooldown: 60 sec.) |
N/A |
12-4 | ![]() |
Code of Honor | Nephilim Lord | Common | Accessory (Top Piece): +10% damage to enemies with more than 50% HP -10% damage to enemies with less than 50% HP |
N/A |
12-5 | ![]() |
Undying Flame | Crimson Calamity | Common | Accessory (Bottom Piece): Attack Speed +5% Movement Speed +5% Jump Speed +5% Inflicts 2% of Attack Power as damage per second to enemies within range. If the enemy stay within range, damage increases by 2% per second (Max 20%) Not Overlapped |
2 Pieces: Dark Resistance +100 Damage dealt to Boss Monsters +5% (Dungeon) 3 Pieces: Fire Resistance +100 Attack/Attacked Damage +5% (Dungeon) |
12-6 | ![]() |
Demonic Eye | Crimson Eye | Common | Accessory (Support Unit): Critical Damage +5% When awakened, decrease Physical/Magical Defense and Attack Speed of enemies within range by 10% for 15 seconds. (Cooldown: 30 seconds) (Dungeon) When awakened, decrease Attack Speed of enemies within range by 10% for 15 seconds. (Cooldown: 30 seconds) (Match) | |
12-7 | ![]() |
Mark of Inferno | Demon of Crimson Flames | Common | Accessory (Weapon): All Skill Damage +10% (Hyper Active/Wedding Skills excluded) When attacking, All Resistances decrease by -15 for 10 seconds (Max 10 Stacks) | |
12-8 | ![]() |
Agate Fragment | Dark Agate | Common | Face Accessory (Bottom): Adaptation +2% Ignore Physical Defense by 5% (Dungeon) Ignore Magical Defense by 5% (Dungeon) |
N/A |