Victor's Confidence: Difference between revisions

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{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage Increased'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage Increase'''
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1  
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{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage Increased'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage Increase'''
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1  
{{!}} 1  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} align="center" {{!}} 6%
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2  
{{!}} 2  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} align="center" {{!}} 12%
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3  
{{!}} 3  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}  
{{!}} align="center" {{!}} 18%
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4  
{{!}} 4  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}  
{{!}} align="center" {{!}} 24%
{{!}}-
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{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 30% when over 80% HP
{{!}} align="center" {{!}} 30%
{{!}}}
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*In 29/3/12 KR patch, damage will increase based on opponents' HP.
**That is, when the opponents' HP are below 20%.
}}
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Revision as of 02:47, 2 May 2012

File:STPassive6.png
[Passive] Become confident in yourself and do more damage when your HP is above a certain Amount. (Magical and Physical)


Requirements

Class
Master
SP Requirement
Sword Taker
Lv5
60 SP

Skill Information

NA

Skill Level Damage Increase
1 2% when over 90% HP
2 4% when over 90% HP
3 6% when over 90% HP
4 8% when over 90% HP
5 (M) 10% when over 90% HP

KR

Skill Level Damage Increase
1 6%
2 12%
3 18%
4 24%
5 (M) 30%
  • In 29/3/12 KR patch, damage will increase based on opponents' HP.
    • That is, when the opponents' HP are below 20%.

Template:STSkills