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__NOTOC__{{Languages|Violent Attack}} {{DISPLAYTITLE:Attaque brutale}}
__NOTOC__{{Languages|Violent Attack}}{{DISPLAYTITLE:Attaque brutale}}
<div style="float: right;">{{#ev:youtube|t1EmX4Qd29U|300}}</div>
<div style="float: right;">{{#ev:youtube|pGbrWStl60M|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:Violent Attack.PNG]]
| [[File:Violent Attack.PNG]]
| '''[Special Active]''' Rena launches opponents into the air with a series of somersault kicks, then drills into them diagonally towards the ground.<br>
| '''[Spéciale active]''' Devant tes adversaires, tu effectues une série de coups de pied dans les airs pour terminer ton attaque par un coup ultime.
'''Violent Attack''' can be boosted with the aid of 3 [[Nature's Force System#Nature.27s_Force_Damage_Boost|Nature Bars]].
|-
|
| {{SkillTextFR|Nature|3}}
|}
|}
<br>
<br>


== Requirements ==
== Conditions ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative          !! Skill Requirement
! Classe !! Niveau requis !! Niveau pour l'attribut de gauche !! Niveau pour l'attribut  de droite
|-
|-
| [[Combat Ranger]] || Lv. 20 || 40            || 3                || [[Dive Kick Bombing]] || {{SkillText|SkillQuest|2}}     
| [[Wind Sneaker/fr|Voyageuse du vent]] || 35 || 49 || 58
|}
|}
<br>
<br>


== Skill Information ==
== Informations de la compétence ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Niveau du<br>personnage !! colspan=3 | Dégâts (physiques) !! colspan=3 | Coups max. !! rowspan=2 | Coût en PM !! rowspan=2 | Temps de rechargement
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Launch !! Somersault Kick !! Descending Drill !! Launch !! Kick !! Drill
! Ascension tournante !! Coup de pied tournant !! Vaincre !! Ascension tournante !! Coup de pied tournant !! Vaincre
|-
| align="left" | 1 || rowspan="2" | 40 || 702% || 263% || 127% || rowspan="17" | 1 || rowspan="17" | 12 || rowspan="17" | Unlimited || rowspan="17" | 300 MP || rowspan="17" | 21 Seconds
|-
|-
| align="left" | 2 || 725% || 272% || 131%
| 35 || 1344% || 2015% || 192% || 1 || 2 || Illimités || 300 PM || 25 secondes
|-
| align="left" | 3 || 41 || 748% || 280% || 135%
|-
| align="left" | 4 || 44 || 770% || 289% || 139%
|-
| align="left" | 5 || 47 || 793% || 297% || 144%
|-
| align="left" | 6 || 50 || 816% || 306% || 148%
|-
| align="left" | 7 || 53 || 839% || 314% || 152%
|-
| align="left" | 8 || 56 || 862% || 323% || 156%
|-
| align="left" | 9 || 59 || 885% || 331% || 160%
|-
| align="left" | 10 || 62 || 907% || 340% || 164%
|-
| align="left" | 11 || 65 || 930% || 348% || 168%
|-
| align="left" | 12 || 68 || 953% || 357% || 172%
|-
| align="left" | 13 || 71 || 976% || 366% || 177%
|-
| align="left" | 14 || 74 || 999% || 374% || 181%
|-
| align="left" | 15 || 77 || 1021% || 383% || 185%
|-
| align="left" | 16 || 80 || 1044% || 391% || 189%
|-
| align="left" | 17 || 83 || 1067% || 400% || 193%
|}
|}
<br>
<br>


== Other Information ==
== [[Skill Traits/fr|Attributs de compétence]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
! colspan=4 | Retourné Attaque brutale !! colspan=8 | Plus utile Attaque brutale
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=3 | Niveau requis !! rowspan=3 | Effet d'attribut !! colspan=2 | Détails !! rowspan=3 | Niveau requis !! rowspan=3 | Effet d'attribut !! colspan=6 | Détails
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Coût en PM !! rowspan=2 | Temps de rechargement !! colspan=3 | Dégâts !! colspan=3 | Coups max.
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! PvP !! PvE
! Ascension tournante !! Coup de pied tournant !! Vaincre !! Ascension tournante !! Coup de pied tournant !! Vaincre
|-
|-
| 0.75 || 1 + 1.88 + 0.91 MP || ?? || ?? Seconds
| 49 || {{SkillTextFR|Reversed|60|150}} || 180 PM || 37.5 secondes || 58 || {{SkillTextFR|Useful|70}} || 940.8% || 1410.5% || 134.4% || 1 || 2 || Illimités
|}
|}
<br>
<br>


== [[Skill Notes|Skill Note]] ==
== Détails et astuces ==
'''Name:''' Proof of determination / (집념의 증거)
 
'''Description:''' Last part of tornado does additional damage.
<br>
 
== Tips and Details ==
*The initial attack hits all opponents in front of the user.
*The initial attack hits all opponents in front of the user.
*The descent of the skill continues until you reach a platform, making it possible to increase the overall damage output when used from higher ground.
*The descent of the skill continues until you reach a platform, making it possible to increase the overall damage output when used from higher ground.
*Enemies cannot mana break out of this skill except for the first hit.
*Enemies cannot mana break out of this skill except for the first hit.
*Rena herself and the descent are separated from each other. The descent will continue to go through platform/ground even after Rena herself is stopped.
*The skill is more consistent now, dealing 8.2k% from ground level on most (non-Super Armor) targets, as most of the damage comes from the initial hits, and the drill now pulls enemies with it slightly.
*When used at ground level it will do on average 24 hits, totaling 7129% physical damage at level 12.
**It no longer launches enemies, but instead pushes them forward, so platforms actually increase the chance of missing the attack entirely.
*This move is extremely ineffective in hitting super armored, player sized targets, as Rena rises considerably during the somersault kick, then moves forward during the final drill kick. As a result, Rena tends to end up on the other side of smaller targets during the drill, which reduces the damage.
**It will still fly over most small Super Armor enemies because it will be unable to push them forward.
<br>
**The somersault was replaced with 2 high damage kicks. These have sufficient range to hit small enemies despite launching Rena herself into the air in preparation for the Drill attack.
 
**The Drill attack has a black hole effect, which pulls enemies to the center of the hitbox.
== Updates ==
**With the Reversed attribute, the skill will cost 180 MP, making the Damage / MP ratio exceptionally good. However, it does increase the cooldown significantly and its NF consumption goes to 2, reducing the total damage.
*07/04/2013 KR
**It is best used in tandem with [[Dive Kick Bombing]], which also is able to have the Reversed attribute, allowing Rena to deal 13.2k% (in Awakening) for 330 MP. (Although the skills both refund an incredible amount of MP, making the actual consumption much lower)
**Pulling effect added to Last tornado attack.
**Although giving extra hits, '''Useful Violent Attack''' does less total damage in most circumstances.
**Tornado stays on character until landing.
**Fires tornado attack when landing.
*11/07/2013 KR
**Damage Increased
**Hitbox modification
<br>
<br>


== Alternative Names ==
== Noms alternatifs ==
{{AlternateLanguages
{{AlternateLanguagesFR
|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|CN=风神腿          |CNName=Aeolus's Leg
|KR=???        |KRName=Attaque violente
|FR=Attaque brutale |FRName=Brutal attack
|CN=风神腿          |CNName=Jambe d'Aeolus
|BR=Turbilhão de Chutes |BRName=Whirlpool of Kicks
|BR=Turbilhão de Chutes |BRName=Toubillon de coups de pied
|JP=バイオレントアタック |JPName=Attaque violente
|NA=Violent Attack |NAName=Attaque violente
}}
}}
<br>
<br>


{{CRSkillsFR}}
{{WSSkillsFR}}
[[Category: Compétences de la transcendance]]
[[Category: Compétences de la transcendance]][[Category: Compétences spéciales actives]]

Revision as of 16:10, 12 July 2016

File:Violent Attack.PNG [Spéciale active] Devant tes adversaires, tu effectues une série de coups de pied dans les airs pour terminer ton attaque par un coup ultime.
Consommation d'EN
  • Max. 3 cases en cas de coup parfait.


Conditions

Classe Niveau requis Niveau pour l'attribut de gauche Niveau pour l'attribut de droite
Voyageuse du vent 35 49 58


Informations de la compétence

Niveau du
personnage
Dégâts (physiques) Coups max. Coût en PM Temps de rechargement
Ascension tournante Coup de pied tournant Vaincre Ascension tournante Coup de pied tournant Vaincre
35 1344% 2015% 192% 1 2 Illimités 300 PM 25 secondes


Attributs de compétence

Retourné Attaque brutale Plus utile Attaque brutale
Niveau requis Effet d'attribut Détails Niveau requis Effet d'attribut Détails
Coût en PM Temps de rechargement Dégâts Coups max.
Ascension tournante Coup de pied tournant Vaincre Ascension tournante Coup de pied tournant Vaincre
49 La consommation de ressources baisse et passe à 60%.
Le temps de rechargement est prolongé de 150%
180 PM 37.5 secondes 58 Les coups maximaux augmentent.
La force d'attaque baisse et passe à 70%
940.8% 1410.5% 134.4% 1 2 Illimités


Détails et astuces

  • The initial attack hits all opponents in front of the user.
  • The descent of the skill continues until you reach a platform, making it possible to increase the overall damage output when used from higher ground.
  • Enemies cannot mana break out of this skill except for the first hit.
  • The skill is more consistent now, dealing 8.2k% from ground level on most (non-Super Armor) targets, as most of the damage comes from the initial hits, and the drill now pulls enemies with it slightly.
    • It no longer launches enemies, but instead pushes them forward, so platforms actually increase the chance of missing the attack entirely.
    • It will still fly over most small Super Armor enemies because it will be unable to push them forward.
    • The somersault was replaced with 2 high damage kicks. These have sufficient range to hit small enemies despite launching Rena herself into the air in preparation for the Drill attack.
    • The Drill attack has a black hole effect, which pulls enemies to the center of the hitbox.
    • With the Reversed attribute, the skill will cost 180 MP, making the Damage / MP ratio exceptionally good. However, it does increase the cooldown significantly and its NF consumption goes to 2, reducing the total damage.
    • It is best used in tandem with Dive Kick Bombing, which also is able to have the Reversed attribute, allowing Rena to deal 13.2k% (in Awakening) for 330 MP. (Although the skills both refund an incredible amount of MP, making the actual consumption much lower)
    • Although giving extra hits, Useful Violent Attack does less total damage in most circumstances.


Noms alternatifs

Serveur Nom Traduction
Corée du Sud ??? Attaque violente
Japon バイオレントアタック Attaque violente
Chine (chinois simplifié) 风神腿 Jambe d'Aeolus
Amérique du Nord Violent Attack Attaque violente
Brésil Turbilhão de Chutes Toubillon de coups de pied



Compétences de Voyageuse du vent
Hyper compétence
Coup en spirale
Spécial actif
Attaque brutale Airelinna Saut brutal Double coup de pied glissé Faucille tourbillonnante Coup de pied circulaire Tempête
Actif
Force de la nature Coup de pied réfléchissant Douleur maximale
Passif
Fille de Gaia Tir violent Indestructible Volonté déchaînée : voyageuse du vent Spécialisation Ténacité