Wonder Wall: Difference between revisions

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== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{VersionTabs
|-
|NA=
| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Skill Level'''
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Hits
{{!}}-
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Damage
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Damage Absorb by shield
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Initial Summon(Physical)'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Duration or Amount of Damage that can be Absorbed
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage Absorb'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Cooldown
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage Absorption Limit'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | MP Consumption
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Duration'''
|-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
| 1
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
| rowspan="5" style="border-style: solid; border-width: 1px" | 1
{{!}}-
|style="border-style: solid; border-width: 1px" |
{{!}} 1
| rowspan="5" style="border-style: solid; border-width: 1px" | 70%
{{!}} align="center" {{!}} 453%
|style="border-style: solid; border-width: 1px" | 40 seconds or 560%
{{!}} align="center" rowspan="5" {{!}} 70%
| rowspan="5" style="border-style: solid; border-width: 1px" | 5 seconds
{{!}} align="center" {{!}} 560%
| rowspan="5" style="border-style: solid; border-width: 1px" | 100
{{!}} align="center" {{!}} 40 seconds
|-
{{!}} align="center" rowspan="5" {{!}} 100MP
|style="border-style: solid; border-width: 1px" | 2
{{!}} rowspan="5" {{!}} 5 Seconds
|style="border-style: solid; border-width: 1px" |
{{!}}-
|style="border-style: solid; border-width: 1px" | 45 seconds or 700%
{{!}} 2
|-
{{!}} align="center" {{!}} 543%
|style="border-style: solid; border-width: 1px" | 3
{{!}} align="center" {{!}} 700%
|style="border-style: solid; border-width: 1px" |
{{!}} align="center" {{!}} 45 seconds
|style="border-style: solid; border-width: 1px" | 50 seconds or 840%
{{!}}-
|-
{{!}} 3
| 4
{{!}} align="center" {{!}} 634%
|style="border-style: solid; border-width: 1px" |
{{!}} align="center" {{!}} 840%
|style="border-style: solid; border-width: 1px" | 55 seconds or 980%
{{!}} align="center" {{!}} 50 seconds
|-
{{!}}-
| 5(M)
{{!}} 4
|style="border-style: solid; border-width: 1px" | 694% Physical Damage
{{!}} align="center" {{!}} 724%
|style="border-style: solid; border-width: 1px" | 60 seconds or 1120%
{{!}} align="center" {{!}} 980%
|}
{{!}} align="center" {{!}} 55 seconds
{{!}}-
{{!}} 5 (M)
{{!}} align="center" {{!}} 860%
{{!}} align="center" {{!}} 1120%
{{!}} align="center" {{!}} 60 seconds
{{!}}}
 
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Initial Summon(Physical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage Absorb'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage Absorption Limit'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Duration'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
{{!}}-
{{!}} 1
{{!}} align="center" {{!}} %
{{!}} align="center" rowspan="5" {{!}} 70%
{{!}} align="center" {{!}} 560%
{{!}} align="center" {{!}} 40 seconds
{{!}} align="center" rowspan="5" {{!}} 100MP
{{!}} rowspan="5" {{!}} 5 Seconds
{{!}}-
{{!}} 2
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} 700%
{{!}} align="center" {{!}} 45 seconds
{{!}}-
{{!}} 3
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} 840%
{{!}} align="center" {{!}} 50 seconds
{{!}}-
{{!}} 4
{{!}} align="center" {{!}} %
{{!}} align="center" {{!}} 980%
{{!}} align="center" {{!}} 55 seconds
{{!}}-
{{!}} 5 (M)
{{!}} align="center" {{!}} 694%
{{!}} align="center" {{!}} 1120%
{{!}} align="center" {{!}} 60 seconds
{{!}}}
}}


== [[Skill Note]] ==
== [[Skill Note]] ==

Revision as of 15:17, 25 May 2012


[Special Active] Chung calls forth his shoulder guards to push back enemies, creating a shield that will protect him from a certain amount of damage.


Requirements

Class Master SP Requirement
Shelling Guardian
Lv5
40 SP


Skill Information

NA

Skill Level Initial Summon(Physical) Damage Absorb Damage Absorption Limit Duration Cooldown MP Usage
1 453% 70% 560% 40 seconds 100MP 5 Seconds
2 543% 700% 45 seconds
3 634% 840% 50 seconds
4 724% 980% 55 seconds
5 (M) 860% 1120% 60 seconds

KR

Skill Level Initial Summon(Physical) Damage Absorb Damage Absorption Limit Duration Cooldown MP Usage
1 % 70% 560% 40 seconds 100MP 5 Seconds
2 % 700% 45 seconds
3 % 840% 50 seconds
4 % 980% 55 seconds
5 (M) 694% 1120% 60 seconds

Skill Note

Name: 수호하는 마음가짐

Description: 50% chance to give team members a wonder wall, but with only 1/3 of the effects.
(Shield power=35%, Duration=20 Seconds)


Template:ShgSkills