- Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
- Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
- Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
No Mercy
From Elwiki
- English
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[Special Active: Strength] A giant purifying blade will drop without mercy to eliminate any corrupt being. (Can also be used in midair) |
Destruction Skill
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Final Enhanced Skill
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Requirements
Class | Level Required |
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Sacred Templar | 45 |
Skill Information
Mode | Purification Day (Magical) | Max Hits Per Blade | Blade Count | MP Usage | Cooldown |
---|---|---|---|---|---|
Normal | |||||
PvE | 1296% | 25 | 5 | 200 MP | 15 Seconds |
PvP | 467% | ||||
[Enhanced] | |||||
PvE | 1296% | 25 | 5 | 160 MP | 15 Seconds |
PvP | 467% |
Skill Traits
Heavy No Mercy | Haste No Mercy | ||
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Attribute Effect | Cooldown | Attribute Effect | Cooldown |
Damage increased to 144% Cooldown increased to 120% | 18 Seconds | Cooldown decreased to 80% | 12 Seconds |
Total Damage
Mode | Base | Destruction/Oracle/Dilution | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |||||
Per Blade | Max | Per Blade | Max | Per Blade | Max | Per Blade | Max | |
PvE | 1,296% | 6,480% | 1,866.24% | 9,331.2% | 2,682.72% | 13,413.6% | 3,863.12% | 19,315.58% |
PvP | 467% | 2,335% | 672.48% | 3,362.4% | 753.04% | 3,765.19% | 1,084.37% | 5,421.87% |
- The calculation assumes an average hit count of 1 per blade. Check Tips and Details for more insight.
- Note that the maximum hit count is impossible to attain, and therefore is omitted.
Related Skills
Tips and Details
- Each blade starts dealing damage as soon as it spawns above you. If a target is directly within the blade's reach at the moment, it will take 5 hits from that blade. It is only possible if positioned under the enemy, or they are very tall.
- Only very wide enemies that stretch past you can be hit by all 5 blades. It is rather easy to hit at least 2 blades on any given enemy however.
- The blades keep falling until they hit a platform or the ground, but eventually expire after 3 seconds. Due to their high hit interval and fast falling speed, practically every enemy in the game will take no more than 2 hits from a blade, with small, player-sized enemies only taking 1 hit. Even extremely tall enemies such as Interdimensional Colossus can only take 4 hits from a single blade.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
07/08/2021 | 08/04/2021 |
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02/29/2024 | 03/27/2024 |
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Alternative Names
Sacred Templar - Skills