Anonymous

Hypersonic Stab: Difference between revisions

From Elwiki
m
Text replacement - "{{ADSquareSkill}}" to ""
m (Text replacement - "{{ADSquareSkill}}" to "")
(178 intermediate revisions by 30 users not shown)
Line 1: Line 1:
<div style="float: right;">{{#ev:youtube|IdOHuUNwqh0|300}}</div>
__NOTOC__{{Languages|Hypersonic Stab}}
{{ForceSkillTabs
|Character=Raven
}}
{{#ev:youtube|WX4ZBm0Y4Gk|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:STSactive5.png]]<br>
| [[File:SwordTakerSkill6.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Raven dashes forward and unleashes a fury of slashes faster than the eye can see, slashing all in his path.  
| {{SkillType|SA|B}} Dash forward and unleash a fury of piercing slashes. (Can also be activated midair)<br>The piercing slashes will ignore a set amount of enemies’ defense.
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center>
! Class !! Level Required
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''SP Requirement'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Skill Requirement'''</center>
|-
|-
| [[Sword Taker]]
| [[Sword Taker]] || 35
| <center>Lv5</center>
| <center>65 SP</center>
| <center>[[One Flash]]</center>
|}
|}
<br>


== Skill Information ==
== Skill Information ==
{{VersionTabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|NA=
|-
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! rowspan=2 | Mode !! colspan=2 | Slash (Physical) !! rowspan=2 | Defense Ignore !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
! Normal !! Awakening !! Normal !! Awakening
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Awakened Damage'''
| colspan="8" | '''Normal'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
| {{PvE}} || 306% || 191% || 40% || rowspan=2 | 36 || rowspan=2 | 63 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| {{PvP}} || 111% || 68% || 5%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1260% per mob
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 168% per hit
| colspan="8" | '''[Enhanced]'''
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 300 MP
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 30 Seconds
| {{PvE}} || 367% || 230% || 40% || rowspan=2 | 36 || rowspan=2 | 63 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| {{PvP}} || 132% || 83% || 5%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1512% per mob
|}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 202% per hit
<br>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1764% per mob
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 235% per hit
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2016% per mob
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 269% per hit
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2394% per mob
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 319% per hit
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3150% per mob
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 420% per hit
{{!}}}


== [[Skill Traits]] ==
{{Traits|Raven|Hypersonic Stab|Light, Heavy|mp=300|cd=21}}
<br>


'''Example of Damage Calculation (Lv 5)'''
== Total Damage ==
{{Damage|true|Raven
|dmg=367
|pvp_dmg=132
|hits=36
|awk_dmg=230
|pvp_awk_dmg=83
|awk_hits=63
|heavy=true
|passive1=Awakened Will: Blade Master
}}
*Does not account for multiple targets.
<br>


Without Awaken:
== Related Skills ==
*1 mob = 1 hit each x 2394% (2394%)
{{SkillTable|
*2 mob = 2 hit each x 2394% (4788%)
BladeMasterPassive2.png; Winning Strategy;
*3 mob = 3 hit each x 2394% (7182%)
RavenTransPassive.png; Awakened Will: Blade Master;
*4 mob = 4 hit each x 2394% (9576%)
BladeMasterPassive4.png; Counter Wave Locked-Trans2;
*5 mob = 5 hit each x 2394% (11970%)
FuriousBladePassive2.png; Blade Acceleration;
*6 mob = 6 hit each x 2394% (14364%)
}}
<br>


With Awaken:
== Tips and Details ==
*1 mob = 10 hit each x 319% (3190%)
*The shockwave generates multiple slashes in a wide rectangular area in front and a bit behind the caster per target hit. Tightly grouped enemies will receive more damage.
*2 mob = 20 hit each x 319% (6380%)
**The slashes appear in numerous areas, so pushed or larger enemies will naturally receive more hits as the shockwave passes by.
*3 mob = 20 hit each x 319% (6380%)
**The shockwave doesn't deal damage itself and is merely a visual effect to signify where the skill's hitbox currently is.
*4 mob = 20 hit each x 319% (6380%)
**If used at point-blank on a human-sized enemy, it may miss several hits as the shockwave travels forwards. Alternatively, due to the shockwave starting a fair distance behind your landing location, targets further away will not take hits till the shockwave catches up.
*5 mob = 20 hit each x 319% (6380%)
*You cannot attack after using this skill in midair until you reach solid ground.
*6 mob = 20 hit each x 319% (6380%)
**Targets that are hit in midair will be completely immobile and locked in the same position until the skill stops hitting them.
*This skill can be transferred to the next stage by using it just before a stage transition. It can also be stored multiple times when stepping on a jump pad, assuming a strict timing and not letting it get unleashed by jumping or moving back and forth.
*It provides a large amount of freeze frames and you can move very early after casting, making it extremely advantageous in [[PvP]].
<br>


|KR=
==Trivia ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
*The miniboss [[Hope Bridge|Stealthy Morfos]] uses a weaker variant of '''Hypersonic Stab''''s original pre-09/30/2021 incarnation.
{{!}}-
<br>
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Awakened Damage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1247% per mob
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 192% per hit
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 300 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 30 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1497% per mob
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 230% per hit
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1746% per mob
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 268% per hit
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1996% per mob
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 306% per hit
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2370% per mob
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 364% per hit
{{!}}}


== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|fhd8lebCRF8|300}}
|Between its initial release and the 09/30/2021 KR Patch, '''Hypersonic Stab''' used to comprise of a single dashing slash that generated up to 2 hits (10 in awakening) and visually appeared much like the current [[Hypersonic Stab/ModA|'''[Mod]''']] version instead of generating a slow shockwave that causes multiple slashes.
|}
<br>


'''Example of Damage Calculation (Lv 5)'''
==Updates==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
Without Awaken:
|-
*1 mob = 1 hit each x 2370% (2370%)
! colspan=2 | Date !! colspan=2 | Changes
*2 mob = 2 hit each x 2370% (4740%)
|-|-
*3 mob = 3 hit each x 2370% (7110%)
! KR !! NA !! PvE !! PvP
*4 mob = 4 hit each x 2370% (9480%)
|-
*5 mob = 5 hit each x 2370% (11850%)
| 08/07/2008 || 08/03/2011 || colspan=2 align="left" |
*6 mob = 6 hit each x 2370% (14220%)
*'''Hypersonic Stab''' added.
 
|-
With Awaken:
| 03/29/2012 || - || colspan=2 align="left" |
*1 mob = 10 hit each x 364% (3640%)
*{{buff|Increased Awakening damage.}}
*2 mob = 20 hit each x 364% (7280%)
|-
*3 mob = 20 hit each x 364% (7280%)
| 03/29/2012 || - || colspan=2 align="left" |
*4 mob = 20 hit each x 364% (7280%)
*{{buff|Awakening Damage increased.}}<br>
*5 mob = 20 hit each x 364% (7280%)
*{{nerf|Normal Damage decreased.}}
*6 mob = 20 hit each x 364% (7280%)
|-
| 01/17/2013 || - || colspan=2 align="left" |
*{{buff|Increased both Normal and Awakening damage output.}}
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
*{{nerf|No longer affected by the number of targets.}}
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*'''"Enhanced"''' trait changed to '''"Light"'''.
*'''"Absorbing"''' trait changed to '''"Heavy"'''.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None.
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
*{{buff|Invincible until the skill is finished.}}
*{{nerf|Freeze Frames decreased.}}
*Skill hitbox is adjusted.
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{buff|Skill changed to do hitstun.}}
|-
| 08/19/2021 || 09/15/2021 || colspan=2 align="left" |
*{{buff|Damage in Awakening increased.}}
|-
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
*Skill features changed.
*{{buff|Can also be activated midair.}}
|-
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |
*{{buff|'''Defense Ignore''' effect added.}}
|}
<br>


==Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|KR=하이퍼 소닉 스탭          |KRName=Hypersonic Stab
|FR=Lame sonique |FRName=Sonic Blade
|JP=ハイパーソニックスタッブ |JPName= Hypersonic Stab
|CN=瞬杀之刃 |CNName=Instant-kill Blade
|DE=Singender Hieb |DEName=Singing Stab
|IT=Fendente Sibilante |ITName=Whistling Stab
|PL=Świszczące Cięcie |PLName=Whistling Stab
|BR=Corte Hipersonico |BRName=Hypersonic Stab
|ES=Golpe cantarín |ESName=Singing Stab
|UK=Singing Blow
}}
}}
 
<br>
== Tips and Details ==
{{SkillNav - Sword Taker}}
*Potentially one of the strongest 300 MPs in the game, being capable of doing well over 11000%.
*The amount of slices are multiplied depending on how many targets are caught in the skill.
*Non-Awakened [[Hypersonic Stab]] deals more damage as the mob count goes higher.
**Non-Awakened [[Hypersonic Stab]] is best used for linear mobs.
**Non-Awakened Hypersonic Stab is more powerful than Awakened if hitting more than three enemies.
*In [[Awakening Mode]], it will deal more hits, at a cost of lower damage.
**Awakened [[Hypersonic Stab]] is best used for small bosses.
**Awakened [[Hypersonic Stab]] can gain you almost all your MP back on a mob.
*The skill is plagued by several bugs, sometimes having the skill missing the opponents all together. There is also a possibility of [[Raven]] 'sliding' during the animation.
 
== Trivia ==
*The miniboss of [[5-2]], [[5-2#Mini Boss: Stealthy Morfos|Stealthy Morfos]], uses a weaker variant of Hypersonic Stab.
 
{{STSkills}}
 
[[Category:Sword_Taker_Skills]]
25,204

edits