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Evoke: Difference between revisions

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| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Rena releases a trap that, once activated, deals physical damage to all enemies in its radius.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Rena releases a trap that, once activated, deals physical damage to all enemies in its radius.
|}
|}
<br>
 


== Requirements  ==
== Requirements  ==
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|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Skill Requirement'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''SP Requirement'''</center>
|-
|-
| [[Trapping Ranger]]
| [[Trapping Ranger]]
| <center>Lv5</center>
| <center>Lv5</center>
| <center>45SP</center>
| <center>40 SP</center>
|}
|}
<br>
 


== Skill Information  ==
== Skill Information  ==
{{VersionTabs
|NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Skill Level'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Knife Slash <br/> (Physical)'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''2nd Knife Slash <br/>(Physical)'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Explosion Damage<br/>(Physical)'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''MP Usage'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Cooldown'''</center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>1</center>
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 627%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 100MP
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 5 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>2</center>
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 752%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>3</center>
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 12%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 877%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>4</center>
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 11%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 13%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1002%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>5 (M)</center>
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 13%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 16%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1190%
{{!}}}
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Skill Level'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Knife Slash <br/>(Physical)'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Explosion Damage<br/>(Physical)'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''MP Usage'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Cooldown'''</center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>1</center>
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 100MP
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 5 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>2</center>
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>3</center>
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>4</center>
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>5 (M)</center>
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 39%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1390%
{{!}}}


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
}}
|-
! align="center" scope="col"  style="border-style: solid; border-width: 1px; background-color:lightgreen"|  Skill Level
! align="center" scope="col"  style="border-style: solid; border-width: 1px; background-color:lightgreen"|  Knife Slash <br/> (Physical)
! align="center" scope="col"  style="border-style: solid; border-width: 1px; background-color:lightgreen"|  2nd Knife Slash <br/> (Physical)
! align="center" scope="col"  style="border-style: solid; border-width: 1px; background-color:lightgreen"|  Explosion <br/> (Physical)
! align="center" scope="col"  style="border-style: solid; border-width: 1px; background-color:lightgreen"|  MP
! align="center" scope="col"  style="border-style: solid; border-width: 1px; background-color:lightgreen"|  Cooldown
|-
| align="center" style="border-style: solid; border-width: 1px" |  1 
| align="center" style="border-style: solid; border-width: 1px" |  7%
| align="center" style="border-style: solid; border-width: 1px" |  8%
| align="center" style="border-style: solid; border-width: 1px" |  627%
| align="center" rowspan="5"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 100MP<br> <br> <br> <br>
| align="center" rowspan="5"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 5 Seconds<br> <br> <br> <br>
|-
| align="center" style="border-style: solid; border-width: 1px" |  2
| align="center" style="border-style: solid; border-width: 1px" |  8%
| align="center" style="border-style: solid; border-width: 1px" |  10%
| align="center" style="border-style: solid; border-width: 1px" |  752%
|-
| align="center" style="border-style: solid; border-width: 1px" |  3
| align="center" style="border-style: solid; border-width: 1px" |  10%
| align="center" style="border-style: solid; border-width: 1px" |  12%
| align="center" style="border-style: solid; border-width: 1px" |  877%
|-
| align="center" style="border-style: solid; border-width: 1px" |  4
| align="center" style="border-style: solid; border-width: 1px" |  11%
| align="center" style="border-style: solid; border-width: 1px" |  13%
| align="center" style="border-style: solid; border-width: 1px" |  1002%
|-
| align="center" style="border-style: solid; border-width: 1px" |  5 (M)
| align="center" style="border-style: solid; border-width: 1px" |  13%
| align="center" style="border-style: solid; border-width: 1px" |  16%
| align="center" style="border-style: solid; border-width: 1px" |  1190%
|}




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'''Description:''' After a short time it will chase nearby targets, however it can't go up.
'''Description:''' After a short time it will chase nearby targets, however it can't go up.


== Tips and Details ==
== Tips and Details ==
*[[Evoke]] can be activated by an arrow, attacking it, or an enemy touching it.  
*[[Evoke]] can be activated by an arrow, attacking it, or an enemy touching it.  


{{TRSkills}}
{{TRSkills}}
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