Chiliarch: Difference between revisions
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Just confirmed, do not need 2nd job to use. therefore the tabs are not needed.
Gameboy224 (talk | contribs) |
Shironsaki (talk | contribs) (Just confirmed, do not need 2nd job to use. therefore the tabs are not needed.) |
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== Additional Combos == | == Additional Combos == | ||
{ | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
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| | ! width="25%" |Image | ||
| | ! width="50%" |Description | ||
| | ! width="25%" |Damage | ||
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|[[File:ChiliCombo1.png]] | |||
| '''Demon Javelin''' | |||
After the standard {{CZ}}{{CZ}}{{CZ}}, summon a javelin from the sky onto nearby enemies. There are 3 types of javelins: | |||
*A <font color="0000FF">'''Blue Javelin'''</font> will recover 10 MP to nearby players. | |||
*A <font color="FF0000">'''Red Javelin'''</font> will deal damage to nearby enemies. | |||
*A <font color="008000">'''Green Javelin'''</font> will increase the damage by 10% to nearby players. | |||
*''Post 09/24/2015 KR patch:'' | |||
**Ciel is able to do this combo. | |||
| | |||
{{CZ}} 110% Phy. Damage<br> | |||
{{CZ}} 180% Phy. Damage<br> | |||
{{CZ}} 225% Phy. Damage<br> | |||
{{CX}} 120% Phy. Damage<br> | |||
*200% x2 Phy. Damage (If <font color="FF0000">'''Red Javelin'''</font>) | |||
|- | |||
|[[File:ChiliCombo2.png]] | |||
| '''Impact Switch''' | |||
After the standard {{CDR}}{{CZ}}, forcibly turn enemies away and ram them. Alternatively, after the standard {{CDR}}{{CX}}, back ram enemies. Enemies will no longer be launched by {{CDR}}{{CZ}}. | |||
*''Post 09/24/2015 KR patch:'' | |||
**Ciel is able to do this combo. | |||
**After either combo, pressing {{CZ}} launches the target and does a switch attack depending on who you switch to: an upside down rapid fire burst when switching to Ciel or a multi hit uppercut when switching to Lu. | |||
| | |||
{{CDR}}<br> | |||
Either<br> | |||
{{CZ}} 187.5% Phy. Damage<br> | |||
{{CX}} 187.5% Phy. Damage<br> | |||
{{CX}} 75% x3 Phy. Damage<br> | |||
---- | |||
'''KR:'''<br> | |||
{{CZ}} | |||
---- | |||
'''OR'''<br> | |||
{{CX}} 200% Phy. Damage<br> | |||
*Extra melee damage in the beginning - Phys. Damage 50% | |||
{{CX}} 75% x4 Phy. Damage | |||
|- | |||
|[[File:ChiliCombo3.png]] | |||
| '''Air Dash''' | |||
After the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CX}}, air dash forward horizontally and then again upward or downward diagonally. This can be used by both Lu and Ciel. | |||
*''Post 02/26/2015 KR patch:'' | |||
**Fixed arrow key not working after using Ciel's {{CDRU}}{{CX}} or {{CZ}}{{CR}} command. | |||
| | |||
No damage values for this combo as it's only for mobility. | |||
|} | |||
<br> | <br> |