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Queen's Throne: Difference between revisions

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| align="left" | [Enhanced] 82 || 180 MP
| align="left" | [Enhanced] 82 || 180 MP
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{| border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Combo !! Maximum extra hits
|-
| {{CZ}}{{CZ}}{{CZ}} || 1 each
|-
| {{CZ}}{{CZ}}{{CZ}}({{CZ}}) || 2
|-
| {{CU}}{{CZ}} ||| 2
|-
| {{CU}}{{CX}} ||| 2
|-
| {{CDRU}}{{CZ}}{{CZ}}{{CZ}} ||| 2 each
|}
*{{CU}}{{CX}} will normally only deal one extra hit due to the spears covering only a half-circle. However, with correct positioning and against a large enough target, it is possible to get two extra hits.
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*Eve can perform as many horizontal air dashes as you want until she reaches the ground in Full Generate Mode, and can even dash horizontally indefinitely after a diagonal air dash. However, diagonal air dashes are still limited to one.
*Eve can perform as many horizontal air dashes as you want until she reaches the ground in Full Generate Mode, and can even dash horizontally indefinitely after a diagonal air dash. However, diagonal air dashes are still limited to one.
* Full Generate Mode deals a different number of extra magical hits for each gear combo, and changes the nature of the Electron Ball combo's final blow.
* Full Generate Mode deals a different number of extra magical hits for each gear combo, and changes the nature of the Electron Ball combo's final blow.
{| border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Combo !! Maximum extra hits
|-
| {{CZ}}{{CZ}}{{CZ}} || 1 each
|-
| {{CZ}}{{CZ}}{{CZ}}({{CZ}}) || 2
|-
| {{CU}}{{CZ}} ||| 2
|-
| {{CU}}{{CX}} ||| 2
|-
| {{CDRU}}{{CZ}}{{CZ}}{{CZ}} ||| 2 each
|}
*{{CU}}{{CX}} will normally only deal one extra hit due to the spears covering only a half-circle. However, with correct positioning and against a large enough target, it is possible to get two extra hits.
*As for {{CDRU}}{{CZ}}{{CZ}}{{CZ}}, the latter two hits require a large target in order for both extra hits to connect at all. With {{CDRU}}{{CZ}}, however, it is possible to get both extra hits against a humanoid-size target, as long as the {{CDRU}}{{CZ}} is low enough.
*As for {{CDRU}}{{CZ}}{{CZ}}{{CZ}}, the latter two hits require a large target in order for both extra hits to connect at all. With {{CDRU}}{{CZ}}, however, it is possible to get both extra hits against a humanoid-size target, as long as the {{CDRU}}{{CZ}} is low enough.
*The Electron Triangle of {{CX}}{{CX}}({{CX}}) will increase in size over time and will carry enemies, dealing a 177% mag. damage x6.
*The Electron Triangle of {{CX}}{{CX}}({{CX}}) will increase in size over time and will carry enemies, dealing a 177% mag. damage x6.
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