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Head Shot: Difference between revisions

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124 bytes added ,  15 February 2016
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
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|-
|-
| 28 || {{SkillText|Regenerating (2)|0}} || 0 Seconds || 37 || {{SkillText|Awakened|Head Shot - Sharpshooting}} || 45%
| 28 || {{SkillText|Regenerating (2)|0}} || 0 Seconds || 37 || {{SkillText|Awakened|Head Shot - Sharpshooting}} || 45%
|}<br>
|}
<br>


== Tips and Details ==
== Tips and Details ==
[[Image:Headshot.png|thumb|Head Shot Icon.]]
*When drawing his gun, all surrounding targets will be damaged. The skill description does not say how much is the damage % though.
*When drawing his gun, all surrounding targets will be damaged. The skill description does not say how much is the damage % though.
*While using [[Sharpshooter Syndrome]], Head Shot will '''not''' gain the chance to inflict extra damage.
*While using [[Sharpshooter Syndrome]], Head Shot will '''not''' gain the chance to inflict extra damage.
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|KR=헤드 샷   |KRName=Head Shot
|KR=헤드 샷   |KRName=Head Shot
|FR=Coup de tête |FRName=Head Shot
|FR=Coup de tête |FRName=Head Shot
|JP=ヘッドショット |JPName=Head Shot
|CN=爆头射击 |CNName=Head Shot
}}
}}


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