Chaos Cannon: Difference between revisions
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(→Tips and Details: Counterattacks are no longer separate.) |
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan="2" | Character Level !! colspan="2" | Damage !! rowspan="2" | Duration !! colspan=" | ! rowspan="2" | Character Level !! colspan="2" | Damage !! rowspan="2" | Duration !! colspan="2" | Max Shots !! colspan="2" | Ammo Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Shell<br>(Physical) !! Explosion<br>(Magical) !! Default !! Extra | ! Shell<br>(Physical) !! Explosion<br>(Magical) !! Default !! Extra !! Default !! Extra | ||
|- | |- | ||
| align="left" | 35 || 181% || 2228% || 10 Seconds || 8 || 0 ~ 2 | | align="left" | 35 || 181% || 2228% || 10 Seconds || 8 || 0 ~ 2 || 1 || 2 ~ 4 || 300 MP || 21 Seconds | ||
|} | |} | ||
<br> | <br> | ||
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*After the default shots, up to 2 extra shots can be fired using cannonballs. Each shot uses a pair of cannonballs; [[Tactical Trooper#Red Cannonball Skill Boost|red cannonballs]] boost the damage of these shots. | *After the default shots, up to 2 extra shots can be fired using cannonballs. Each shot uses a pair of cannonballs; [[Tactical Trooper#Red Cannonball Skill Boost|red cannonballs]] boost the damage of these shots. | ||
*Chaos Mode is a special [[Freiturnier#Heavy Stance|heavy stance]] that reduces damage by 80% instead of the usual 67%. | *Chaos Mode is a special [[Freiturnier#Heavy Stance|heavy stance]] that reduces damage by 80% instead of the usual 67%. | ||
**Incapacitating [[Status Effects|status effects]] such as petrification prevent Chung from firing, but [[Chaos Cannon]]'s duration continues. | **Incapacitating [[Status Effects|status effects]] such as petrification prevent Chung from firing, but [[Chaos Cannon]]'s duration continues. | ||
**Immediately after the skill, Chung is momentarily in regular heavy stance. | **Immediately after the skill, Chung is momentarily in regular heavy stance. |