Anonymous

Henir's Time and Space/Season 3/fr: Difference between revisions

From Elwiki
no edit summary
No edit summary
No edit summary
Line 1: Line 1:
{{Languages|S-1}}
{{Languages|S-1}}
{{DISPLAYTITLE:Espace-temps d'Hénir}}
{{DISPLAYTITLE:Espace-temps d'Henir}}
[[File:HenirDimensionselectFR.png|right]]
[[File:HenirButton.png|100px|left]][[File:HenirDimensionselectFR.png|right]]
 
=Espace-temps d'Henir=
=Henir's Time and Space=
<center>{{quotationFR|'''Henir's Time and Space'''. Time and Space is in complete chaos. A dangerous trial awaits us...}}</center>
<center>{{quotation|'''Henir's Time and Space'''. Time and Space is in complete chaos. A dangerous trial awaits us...}}</center>
<div class="section-wrapper" style="border-color: {{ColorSel|Village|SP}};">
<div style="border-color: {{ColorSel|Misc}}; padding: 0.5em;" class="section-wrapper">
{{Section
{{Section
| SectionSty=text-align: center;
| SectionSty=text-align: center;
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Village|SP}}
| Title0=Description:
| Title0=Description
| Content0=
| Content0=
Originally ''[[William's Time and Space]]''.<br/>
Originally ''[[Ymir's Time and Space]]'', ''[[William's Time and Space]]''.<br/>


Dimensional time and space where a genius magician is serving an eternal punishment.<br/>
Dimensional time and space where a genius magician is serving an eternal punishment.<br/>
Line 22: Line 21:
*'''If the stage fails to load or you disconnect while loading, it will still consume one of your rewarded runs for the day.''' The map will still show the counter (e.g 3/2/1) as if it did not take up a run but rest assured it did.
*'''If the stage fails to load or you disconnect while loading, it will still consume one of your rewarded runs for the day.''' The map will still show the counter (e.g 3/2/1) as if it did not take up a run but rest assured it did.
*After all rewarded runs are consumed for the day, you will no longer be able to get Time Space Fragments, items, or ED drops from the run.  You will still be able to complete the daily quest though
*After all rewarded runs are consumed for the day, you will no longer be able to get Time Space Fragments, items, or ED drops from the run.  You will still be able to complete the daily quest though
*All bosses have 30% defense. (needs confirmation)
}}
}}
{| class="section-side-column"
{| class="section-side-column"
Line 28: Line 28:
{{Section
{{Section
| SectionSty=height: 50%;
| SectionSty=height: 50%;
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Village|SP}}
| Title0=Normal Mode Rules:
| Title0=Normal Mode Rules
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
*Consumable(s) : Usable
*Consumable(s) : Usable
*Resurrection(s) : Allowed
*Resurrection(s) : Allowed
*Mounts: Usable
*Death of party/solo : Fail
*Death of party/solo : Fail
*Dead party members will be revived upon party entering Rest Area stage or Boss stage (Karis' True Form only)
*Dead party members will be revived upon party entering Rest Area stage.
*Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
*Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
Line 40: Line 41:
{{Section
{{Section
| SectionSty=height: 50%;
| SectionSty=height: 50%;
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Village|SP}}
| Title0=Challenge Mode Rules:
| Title0=Challenge Mode Rules
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
*Consumable(s) : '''Disabled'''
*Consumable(s) : '''Disabled'''
*Resurrection(s) : '''Not Allowed'''
*Resurrection(s) : '''Not Allowed'''
*Mounts: '''Disabled'''
*Death of party/solo : Fail
*Death of party/solo : Fail
*Dead party members will be revived upon party entering Rest Area stage or Boss stage (Karis' True Form only)
*Dead party members will be revived upon party entering Rest Area stage.
*Boss Level : '''All bosses and players will be normalized to Level 1'''
*Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
}}
}}
Line 53: Line 55:
{{Section
{{Section
| SectionSty=text-align: left;
| SectionSty=text-align: left;
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Village|SP}}
| Title0=Story:
| Title0=Story
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future.
A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future.
Line 63: Line 65:
{{Section
{{Section
| SectionSty=text-align: center;
| SectionSty=text-align: center;
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Village|SP}}
| Title0=Map Layout:
| Title0=Map Layout
| Content0=[[File:HenirMap.png]]
| Content0=
<span style="display:none">{{</span>
Consists of 24 consecutive boss rooms with one rest area after stage 15. Bosses are now selected randomly in any order each week with secret dungeon bosses in room 2, 17, and 20.
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| SectionSty=text-align: leftr;
| SectionSty=text-align: leftr;
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Village|SP}}
| Title0=Boss Set List:
| Title0=Boss Set List
}}
}}
{{Section
{{Section
| Color0=background-color: {{ColorSel|Village|1}}; background-image: linear-gradient(to bottom, {{ColorSel|Village|1}} 0%, {{ColorSel|Village|2}} 100%);
| Color0={{ColorSel|Village|3}}
| Title0=Ruben/Elder Set:
| Title0=Bethma Selection
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
'''Stage 1''' : [[1-2|William Phoru]]<br/>
*Berauk (x1), Dark Berauk (x1), Kayak the Shaman (x1)<br/>
'''Stage 2''' : Fairy Guardian (x5) '''OR''' Monkey King (x1), Toto (x1) '''OR''' [[Beginners's Forest|Mush King]], Bomber Boss Mong '''OR''' Ancient Phoru<br/>
'''Stage 3''' : Awakened Banthus (x1), Nasod Banthus (x1) '''OR''' Wally No.8 (x1), Verngert (x1) '''OR''' Ent, Bat King '''OR''' Jango, Kid Phoru, [[2-4|William Phoru]]<br/>
<span style="display:none">}}</span>
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| Color0=background-color: {{ColorSel|Village|3}}; background-image: linear-gradient(to bottom, {{ColorSel|Village|3}} 0%, {{ColorSel|Village|4}} 100%);
| Color0={{ColorSel|Village|4}}
| Title0=Bethma/Altera Set:
| Title0=Altera Selection
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
'''Stage 1''' : Lizardman Warrior (x2) '''OR''' Shadow Warrior (2x) '''OR''' Raven (2x), Bellows Machine Gun '''OR''' Raven (2x), 190mm Howitzer '''OR''' Corrupt Nasod Driller (2x)<br/>
*Raven (x3)<br/>
'''Stage 2''' : Berauk (2x) '''OR''' Dark Berauk (3x) '''OR''' Kayak the Shaman (2x) '''OR''' Ignis and Leviathan '''OR''' Parasitic Alterasia Turret<br/>
*Wally No. 8 MK2 (x1), Crow Rider (x2)<br/>
'''Stage 3''' : Nasod Driller (2x) '''OR''' Wally No. 8 MK2 (2x) '''OR''' Crow Rider (x2)<br/>
*Code: Q-PROTO_00 (x1), Apple (x1) <br/>
'''Stage 4''' : Wally No. 9 Armor (2x) '''OR''' King Nasod (x1)<br/>
'''Secret Stage''' : Nasod Inspector (x1) <br/>
'''Elite Stage''' : Code: Q-PROTO_00 (x1), Apple (x1) <br/>
<span style="display:none">}}</span>
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Village|5}}
| Color0={{ColorSel|Village|5}}
| Title0=Feita Set:
| Title0=Feita Selection
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
'''Stage 1''' : Dullahan Knight (x2) '''OR''' Teach the Tyrant (x2) <br/>
*Durahan Knight (x1), Teach the Tyrant (x1) <br/>
'''Stage 2''' : Amethyst (x1), Glitter Necromancer (x2) '''OR'''  Plant Overlord (x3)<br/>
*Berthe (x2)<br/>
'''Stage 3''' : Cutty Sark (x1)<br/>
*Proxy the Nimble (x1), Wise Dutor (x1), Assaulter Crash (x1) <br/>
'''Stage 4''' : Berthe (x2) <br/>
'''Secret Stage''' : Kayak the Shadow Shaman (1x), Ancient Bone Dragon (1x)<br/>
'''Elite Stage''' : Proxy the Nimble (x1), Wise Dutor (x1), Assaulter Crash (x1) <br/>
<span style="display:none">}}</span>
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Village|6}}
| Color0={{ColorSel|Village|6}}
| Title0=Velder Set:
| Title0=Velder Selection
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
'''Stage 1''' : Uno Hound (x2) '''OR''' Chloe (x3)<br/>
*Uno Hound (x1), Chloe (1x)<br/>
'''Stage 2''' : Crazy Puppet, Arc Glitter Alchemists (x2)<br/>
*Spriggan (x2)<br/>
'''Stage 3''' : Spriggan (x2)<br/>
*Stealthy Morfos (x1), McGard the Blitzkrieg (x1), Polka (x1), Invincible Vardon (x1), Sullen Hoakin (x1) <br/>
'''Stage 4''' : Dark Nephilim (x1<br/>
'''Secret Stage''' : Alterasia Type-H (x1)<br/>Hoakin's Hallucination (x1)<br/>
'''Elite Stage''' : Stealthy Morfos (x1), McGard the Blitzkrieg (x1), Polka (x1), Invincible Vardon (x1), Sullen Hoakin (x1) <br/>
<span style="display:none">}}</span>
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Village|7}}
| Color0={{ColorSel|Village|7}}
| Title0=Hamel Set:
| Title0=Hamel Selection
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
'''Stage 1''' : Shadow Master (x3) <br/>
*Shadow Master (x2)<br/>
'''Stage 2''' : Coral Serpent (x3) <br/>
*Victor (x2) <br/>
'''Stage 3''' : Taranvash (x1) '''OR''' Victor (x2) <br/>
*Magmanta (x2) <br/>
'''Stage 4''' : Avalanche (x1) '''OR''' Magmanta (x2) <br/>
*Ran (x2) <br/>
'''Stage 5''' : Ran (x2) <br/>
*Shadow Stinger (x1), Bizarre Conrad (x1), Fallen Chloe (x1), Giant Hammer Bobosse (x1)
'''Secret Stage''' : Hoakin's Hallucination (x1)<br/>
'''Elite Stage''' : Shadow Stinger (x1), Bizarre Conrad (x1), Fallen Chloe (x1), Giant Hammer Bobosse (x1)
<span style="display:none">}}</span>
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Village|8}}
| Color0={{ColorSel|Village|8}}
| Title0=Sander Set:
| Title0=Sander Selection
| Content0=<span style="display:none">{{</span>
*Giant Waldo (x2)<br/>
*Chieftain Trockta (x2)<br/>
*Great Battle Chief Karu  (x2)<br/>
*Karis  (x2)<br/>
*Karis' True Form  (x1)<br/>
*Fierce Stone Axe Bootru (x1), Dark Wing Okypete (x1), Battle Chief Tariq (x1), Battle Chief Tuadin (x1), Succubus : Erilot (x1)
<span style="display:none">}}</span>
}}
{{Section
| Color0={{ColorSel|Village|9}}
| Title0=Lanox Selection
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
'''Stage 1''' : Giant Waldo (1x) '''OR''' Steel Wing Kelaino (1x)<br/>
*Dryad Kenta (x2)<br/>
'''Stage 2''' : Chieftain Trockta  (1x)<br/>
*Iron Anvil Sdeing (x2)<br/>
'''Stage 3''' : Great Battle Chief Karu  (1x)<br/>
*Traitor Ignia (x1), Berserker Armageddon (x3), Steel Lava Fighter, Steel Lava Berserker<br/>
'''Stage 4''' : Karis  (1x)<br/>
*Iplitan (x2)<br/>
'''Stage 5''' : Karis' True Form  (1x)<br/>
*Demon General Scar (2x)<br/>
'''Secret Stage''' : Fallen Guardian: Helputt (x1)<br/>
*Entranced Demon Jin (x1), Enslaved Demon In (x1)
'''Elite Stage''' : Fierce Stone Axe Bootru (1x), Dark Wing Okypete (1x), Battle Chief Tariq (1x), Battle Chief Tuadin (1x), Succubus : Erilot (1x)
<span style="display:none">}}</span>
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Village|10}}
| Title0=Encountering Secret / Elite Stages:
| Title0=Elysion Selection
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
Secret and Elite stages are additional stages in Henir that the player may take to earn additional Pieces of Time and Space.
*Science Dekal (x1), Dekal (x1)<br/>
Encountering a Secret\Elite stage is random and the chances of them appearing is affected by both the number of players and fever. <br/>  
*CODE-Maya (x2)<br/>
The formula is: ([# of Players] -1) * 15 + Fever/3 = % Chance.<br/>
*Herna Over (x1), Herna Shield (x1)<br/>
*1 Player = 0% Chance [0 Fever]
*Herbaon (x1)<br/>
*2 Players = 15~26% Chance [0~33 Fever]
*3 Players = 30~52% Chance [0~66 Fever]
*4 Players = 45~78% Chance [0~100 Fever]
**Having any player be dead after the last boss of a Stage Set is defeated reduces the odds to 0%.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Village|SP}}
| Title0=Rest Area Buffs:
| Title0=Secret Dungeon Selection
| Content0=<span style="display:none">{{</span>
*Kayak the Shadow Shaman (x1), Ancient Bone Dragon (x1)<br/>
*Alterasia Type-H (x1)<br/>
*Joaquin's Hallucination (x1)<br/>
*Fallen Guardian: Helputt (x1)<br/>
*Enraged Manifestation (x1)<br/>
*Form of Mutated Demonic Energy (x1)<br/>
<span style="display:none">}}</span>
}}
{{Section
| Color0={{ColorSel|Village|SP}}
| Title0=Rest Area Buffs
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
Rest Areas will restore a fixed percentage of HP and MP.  Each rest area after the first will restore a bit less HP\MP than the previous one.
Rest Areas will restore a fixed percentage of HP and MP.  Each rest area after the first will restore a bit less HP\MP than the previous one.
Line 172: Line 183:
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Village|SP}}
| Title0=Guide for Players:
| Title0=Guide for Players
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
===Basics===
===Basics===
''Be equipped to your best ability.''
''Be equipped to your best ability.''
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
! style="background-color: {{ColorSel|Misc}};" class="textfloat" colspan="12" | '''Expand'''
! style="background-color: {{ColorSel|Village|SP}};" class="textfloat" colspan="12" | '''Expand'''
{{!}}-
{{!}}-
{{!}}
{{!}}
*Bring at least +6 weapons, have least 18% attack speed, 10% accuracy, bring lots of mana potions, craftable potions and/or 30% HP potions from Camilla, and most importantly, high DPS skills.
*Bring at least +6 weapons, have least 18% attack speed, bring lots of mana potions, craftable potions and/or 30% HP potions from Camilla, and most importantly, high DPS skills.
{{!}}}
{{!}}}


''In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.''
''In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.''
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
! style="background-color: {{ColorSel|Misc}};" class="textfloat" colspan="12" | '''Expand'''
! style="background-color: {{ColorSel|Village|SP}};" class="textfloat" colspan="12" | '''Expand'''
{{!}}-
{{!}}-
{{!}}
{{!}}
Line 195: Line 206:
''Be considerate of your party mates.''
''Be considerate of your party mates.''
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
! style="background-color: {{ColorSel|Misc}};" class="textfloat" colspan="12" | '''Expand'''
! style="background-color: {{ColorSel|Village|SP}};" class="textfloat" colspan="12" | '''Expand'''
{{!}}-
{{!}}-
{{!}}
{{!}}
*Do not purposely knock down bosses that have high knockdown damage reductions. (This includes everything past Feita Set)
*Do not purposely knock down bosses that have high knockdown damage reductions. (This includes everything past Feita Set)
*Do not hit the harpoons at Cutty Sark in Feita if you do not know the timing.
*Do not use Bravery skills at Berthe.
*Do not use 250+ MP skills, some of [[Ara]]'s skills that count as 250+ MP skills due to Orb usage such as [[Falling Dragon]], [[Infernal Circle]], [[Suppression Energy]], [[Suppression]] or [[Flying Kite]] or some of [[Add]]'s skills that count as 250+ MP skills due to DP usage such as [[Particle Accelerator]], [[Conqueror]] or [[Psionic Generator]] at Berthe after he has over half his MP bar full.
*Magmanta will escape after 60 hits when it is not super armored, do not use weak multi-hit skills that will cause it to escape like awakened [[Plasma Cutter]], or [[Cyclone]].
*Magmanta will escape after 60 hits when it is not super armored, do not use weak multi-hit skills that will cause it to escape like awakened [[Plasma Cutter]], or [[Cyclone]].
*Some skills like [[Gungnir]] and [[Shooting Star]] have a long skill delay which is needed to hit enemies, do not interrupt it with a short skill delay if it will interfere with the skill.
*Some skills like [[Gungnir]] and [[Shooting Star]] have a long skill delay which is needed to hit enemies, do not interrupt it with a short skill delay if it will interfere with the skill.
Line 207: Line 217:
''Have an understanding of how each boss fights before challenging Henir's Time and Space.''
''Have an understanding of how each boss fights before challenging Henir's Time and Space.''
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
! style="background-color: {{ColorSel|Misc}};" class="textfloat" colspan="12" | '''Expand'''
! style="background-color: {{ColorSel|Village|SP}};" class="textfloat" colspan="12" | '''Expand'''
{{!}}-
{{!}}-
{{!}}
{{!}}
Line 216: Line 226:
**Uno Hound's regeneration is a fixed rate not dependent on its maximum HP. In Challenge mode, it will regenerate ''extremely'' fast.
**Uno Hound's regeneration is a fixed rate not dependent on its maximum HP. In Challenge mode, it will regenerate ''extremely'' fast.
**Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged.
**Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged.
**Coral Sea Serpents cannot be flinched by any attack, preventing them from being stun-locked.
***It's still possible to flinch by inflicting [[Suppression]]'s debuff after it uses the move '''Poison Spit''' though most [[Sakra Devanam]] users rarely use this tactic.
**Taranvash's mirrors which will turn much faster than normal.
**Avalanche will fire 4 homing ice blasts instead of 2 when he retreats. These will move much faster and further as well.
{{!}}}
{{!}}}
<span style="display:none">}}</span>
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Village|SP}}
| Title0=Rewards:
| Title0=Rewards
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
After completing a run, you will receive Pieces of Time and Space. These will be used for crafting Henir equipment or exchanging for other rewards at Glave.  
After completing a run, you will receive Time and Space Crystals. These will be used for crafting Henir equipment or exchanging for other rewards at Glave.  
<br>
<br>
In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100 with the exception of Monthly Ranking, which will only be rewarded to Ranks 1 through 10.
In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100 with the exception of Monthly Ranking, which will only be rewarded to Ranks 1 through 10.
<br/>
<br/>
 
{{tabs
=== Pieces of Time and Space ===
|name=HTS
This table will help you calculate how much Pieces of Time and Space you will obtain, based off of your performance in the dungeon.  
|divclass=forceland
{| cellspacing="0" cellpadding="5" border="1" width="70%" style="border-collapse: collapse;"
|tab1=Normal
|contents1=<span style="display:none">{{</span>
{| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center"
|-
! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing !! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing
|-
! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount
|-
| Stage 1 || [[File:TSCrystal.png|54px]] || 2 || [[File:TSCrystal.png|54px]] || 0 || Stage 16 || [[File:TSCrystal.png|54px]] || 32 || [[File:TSCrystal.png|54px]] || 30
|-
| Stage 2 || [[File:TSCrystal.png|54px]] || 4 || [[File:TSCrystal.png|54px]] || 2 || Stage 17 || [[File:TSCrystal.png|54px]] || 34 || [[File:TSCrystal.png|54px]] || 32
|-
| Stage 3 || [[File:TSCrystal.png|54px]] || 6 || [[File:TSCrystal.png|54px]] || 4 || Stage 18 || [[File:TSCrystal.png|54px]] || 36 || [[File:TSCrystal.png|54px]] || 34
|-
| Stage 4 || [[File:TSCrystal.png|54px]] || 8 || [[File:TSCrystal.png|54px]] || 6 || Stage 19 || [[File:TSCrystal.png|54px]] || 38 || [[File:TSCrystal.png|54px]] || 36
|-
| Stage 5 || [[File:TSCrystal.png|54px]] || 10 || [[File:TSCrystal.png|54px]] || 8 || Stage 20 || [[File:TSCrystal.png|54px]] || 40 || [[File:TSCrystal.png|54px]] || 38
|-
| Stage 6 || [[File:TSCrystal.png|54px]] || 12 || [[File:TSCrystal.png|54px]] || 10 || Stage 21 || [[File:TSCrystal.png|54px]] || 42 || [[File:TSCrystal.png|54px]] || 40
|-
| Stage 7 || [[File:TSCrystal.png|54px]] || 15 || [[File:TSCrystal.png|54px]] || 12 || Stage 22 || [[File:TSCrystal.png|54px]] || 45 || [[File:TSCrystal.png|54px]] || 42
|-
| Stage 8 || [[File:TSCrystal.png|54px]] || 17 || [[File:TSCrystal.png|54px]] || 15 || Stage 23 || [[File:TSCrystal.png|54px]] || 70 || [[File:TSCrystal.png|54px]] || 45
|-
| Stage 9 || [[File:TSCrystal.png|54px]] || 19 || [[File:TSCrystal.png|54px]] || 17 || Stage 24 || [[File:TSCrystal.png|54px]] || 70 || [[File:TSCrystal.png|54px]] || 70
|-
| Stage 10 || [[File:TSCrystal.png|54px]] || 21 || [[File:TSCrystal.png|54px]] || 19
|-
| Stage 11 || [[File:TSCrystal.png|54px]] || 23 || [[File:TSCrystal.png|54px]] || 21
|-
| Stage 12 || [[File:TSCrystal.png|54px]] || 25 || [[File:TSCrystal.png|54px]] || 23
|-
| Stage 13 || [[File:TSCrystal.png|54px]] || 27 || [[File:TSCrystal.png|54px]] || 25
|-
| Stage 14 || [[File:TSCrystal.png|54px]] || 30 || [[File:TSCrystal.png|54px]] || 27
|-
| Stage 15 || [[File:TSCrystal.png|54px]] || 30 || [[File:TSCrystal.png|54px]] || 30
|}<span style="display:none">}}</span>
|tab2=Challenge
|contents2=<span style="display:none">{{</span>
{| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center"
|-
! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing !! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing
|-
! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount
|-
| Stage 1 || [[File:TSCrystal.png|54px]] || 4 || [[File:TSCrystal.png|54px]] || 0 || Stage 16 || [[File:TSCrystal.png|54px]] || 54 || [[File:TSCrystal.png|54px]] || 50
|-
|-
! Area
| Stage 2 || [[File:TSCrystal.png|54px]] || 7 || [[File:TSCrystal.png|54px]] || 4 || Stage 17 || [[File:TSCrystal.png|54px]] || 57 || [[File:TSCrystal.png|54px]] || 54
! Reward for Exiting
! Reward for Failing
! Bonus Reward for Secret Stage
! Bonus Reward for Elite Stage
|-
|-
| Ruben/Elder
| Stage 3 || [[File:TSCrystal.png|54px]] || 10 || [[File:TSCrystal.png|54px]] || 7 || Stage 18 || [[File:TSCrystal.png|54px]] || 60 || [[File:TSCrystal.png|54px]] || 57
| 4
| 0
| N/A
| N/A
|-
|-
| Bethma/Altera
| Stage 4 || [[File:TSCrystal.png|54px]] || 13 || [[File:TSCrystal.png|54px]] || 10 || Stage 19 || [[File:TSCrystal.png|54px]] || 63 || [[File:TSCrystal.png|54px]] || 60
| 8
| 1
| 4
| 2
|-
|-
| Feita
| Stage 5 || [[File:TSCrystal.png|54px]] || 17 || [[File:TSCrystal.png|54px]] || 13 || Stage 20 || [[File:TSCrystal.png|54px]] || 67 || [[File:TSCrystal.png|54px]] || 63
| 16
| 3
| 5
| 3
|-
|-
| Velder
| Stage 6 || [[File:TSCrystal.png|54px]] || 21 || [[File:TSCrystal.png|54px]] || 17 || Stage 21 || [[File:TSCrystal.png|54px]] || 71 || [[File:TSCrystal.png|54px]] || 67
| 25
| 7
| 6
| 4
|-
|-
| Hamel
| Stage 7 || [[File:TSCrystal.png|54px]] || 25 || [[File:TSCrystal.png|54px]] || 21 || Stage 22 || [[File:TSCrystal.png|54px]] || 75 || [[File:TSCrystal.png|54px]] || 71
| 38
| 15
| 7
| 4
|-
|-
| Sander
| Stage 8 || [[File:TSCrystal.png|54px]] || 29 || [[File:TSCrystal.png|54px]] || 25 || Stage 23 || [[File:TSCrystal.png|54px]] || 100 || [[File:TSCrystal.png|54px]] || 75
| 60
| 25
| 8
| 5
|}
 
Completing all of Henir's Spacetime (all Secrets\Elite in the most efficient path) will reward you with 90 Pieces of Time and Space.
 
<br>
 
=== Aurora Gemstone ===
This table will help you calculate how much Aurora Gemstone you will obtain, based off of your performance in the dungeon.  
{| cellspacing="0" cellpadding="5" border="1" width="70%" style="border-collapse: collapse;"
|-
|-
! Area
| Stage 9 || [[File:TSCrystal.png|54px]] || 32 || [[File:TSCrystal.png|54px]] || 29 || Stage 24 || [[File:TSCrystal.png|54px]] || 100 || [[File:TSCrystal.png|54px]] || 100
! Reward for Exiting
! Reward for Failing
|-
|-
| Ruben/Elder
| Stage 10 || [[File:TSCrystal.png|54px]] || 35 || [[File:TSCrystal.png|54px]] || 32
| 0
| 0
|-
|-
| Bethma/Altera
| Stage 11 || [[File:TSCrystal.png|54px]] || 38 || [[File:TSCrystal.png|54px]] || 35
| 1
| 1
|-
|-
| Feita
| Stage 12 || [[File:TSCrystal.png|54px]] || 42 || [[File:TSCrystal.png|54px]] || 38
| 3
| 3
|-
|-
| Velder
| Stage 13 || [[File:TSCrystal.png|54px]] || 46 || [[File:TSCrystal.png|54px]] || 42
| 6
| 6
|-
|-
| Hamel
| Stage 14 || [[File:TSCrystal.png|54px]] || 50 || [[File:TSCrystal.png|54px]] || 46
| 10
| 10
|-
|-
| Sander
| Stage 15 || [[File:TSCrystal.png|54px]] || 50 || [[File:TSCrystal.png|54px]] || 50
| 15
|}<span style="display:none">}}</span>
| 15
}}
|}
 
Completing all of Henir's Spacetime Challenge Mode will reward you with 15 Aurora Gemstones.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| SectionSty=text-align: center;
| Color0={{ColorSel|Village|SP}}
| Color0={{ColorSel|Misc}}
| Title0=Henir Equipment
| Title0=BGM:
| Content0={{:Henir Equipment/Lv80}}
| Content0=
}}
Lobby - [https://www.youtube.com/watch?v=217kBiwmymU '''''space_henir''''']
{{Section
| SectionSty=height: 50%;
| Color0={{ColorSel|Village|SP}}
| Title0=Videos
| Content0=<span style="display:none">{{</span>
<center>{{#ev:youtube|nAz0ovdMK4E}}</center>
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| SectionSty=text-align: center;
| SectionSty=text-align: center;
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Village|SP}}
| Title0=Vidéos:
| Title0=BGM
| Content0=
| Content0=
{{#ev:youtube|watch?v=UrAkmjhx35s}}
Lobby - [https://www.youtube.com/watch?v=217kBiwmymU '''''space_henir''''']
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Village|SP}}
| Title0=Possible Bug/Glitches:
| Title0=Possible Bug/Glitches
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space:
This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space:
*Wally no.9 often does not appear from his armor in the correct position to non-host players.
*Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives).
*Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives).
*Coral Serpents sometimes spawn in random positions on its stage, some floating in air or in the middle of a platform. This happens due to laggy players.
**Rest assured that they have spawned in their rightful places.
*Avalanche becomes invincible at his HP threshold but does not teleport into the background, becoming an additional obstacle during his background attack phase to non-host players.
*Players can be teleported onto Ran's platform before he teleports to the main platform due to loading problems. It's rare but possible that a player can become stuck on the side platform until the end of the fight.
*Players can be teleported onto Ran's platform before he teleports to the main platform due to loading problems. It's rare but possible that a player can become stuck on the side platform until the end of the fight.
*Both Ran's might revive after defeating both of them, basically restarting the fight.
*Both Ran's might revive after defeating both of them, basically restarting the fight.
<span style="display:none">}}</span>
}}
{{Section
| Color0={{ColorSel|Village|SP}}
| Title0=Alternative Names
| Content0=<span style="display:none">{{</span>
{{AlternateLanguages
|Color={{ColorSel|Village|SP}}
|KR=헤니르의 시공 |KRName=Henir's Time and Space
|TW=赫尼爾時空 |TWName=Henir's Time and Space
|CN=赫尼尔时空 |CNName=Henir's Time and Space
|FR=Espace-temps d'Henir |FRName=Henir's Space-Time
|DE=Henirs Raumzeit |DEName=Henir's Space-Time
|IT=Spazio Tempo di Henir |ITName=Henir's Space-Time
|PL=Czasoprzestrzeń Henir'a |PLName=Henir's Time-Space
|ES=Espacio-tiempo de Henir |ESName=Henir's Space-Time
|UK=Henir's Time-Space Continuum
|BR=Tempo e Espaço de Henir |BRName=Henir's Time and Space
}}
<span style="display:none">}}</span>
<span style="display:none">}}</span>
}}
}}
</div>
</div>
<br>
<br>
{{Donjons}}
{{Donjons|name=a|Orient=3}}{{Champs|name=b|Orient=3}}
ElEditors
36,221

edits