Ain: Difference between revisions
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| '''{{CX}}{{CX}}{{CX}}{{CRoX}}''' | | '''{{CX}}{{CX}}{{CX}}{{CRoX}}''' | ||
| Use circular magic to fire 2 '''El Dain''' bullets which cause a small explosion upon contact and firing a non-elemental bullet. Each bullet will place | | Use circular magic to fire 2 '''El Dain''' bullets which cause a small explosion upon contact and firing a non-elemental bullet. Each bullet will place an '''El Dain stack''' on the enemy. | ||
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When the enemy has 3 '''El Dain stacks''', the final {{CRoX}} will cause a multihit Circular Magic Blast that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects) | When the enemy has 3 '''El Dain stacks''', the final {{CRoX}} will cause a multihit Circular Magic Blast that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects) | ||
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| '''{{CX}}{{CX}}{{CX}}{{CAinUX}}''' | | '''{{CX}}{{CX}}{{CX}}{{CAinUX}}''' | ||
| Use circular magic to fire 2 '''El Dain''' bullets before causing a small explosion, fires an wind-elemental bullet. Each bullet will place | | Use circular magic to fire 2 '''El Dain''' bullets before causing a small explosion, fires an wind-elemental bullet. Each bullet will place an '''El Dain stack''' on the enemy. | ||
---- | ---- | ||
When the enemy has 3 '''El Dain stacks''', the final {{CAinUX}} will cause an additional wind blast that inflicts Bleed (Cannot overlap with itself or other elemental effects) and will launch enemies. | When the enemy has 3 '''El Dain stacks''', the final {{CAinUX}} will cause an additional wind blast that inflicts Bleed (Cannot overlap with itself or other elemental effects) and will launch enemies. | ||
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| '''{{CX}}{{CX}}{{CX}}{{CDeLX}}''' | | '''{{CX}}{{CX}}{{CX}}{{CDeLX}}''' | ||
| Use circular magic to fire 2 '''El Dain''' bullets before causing a small explosion, fires an fire-elemental bullet. Each bullet will place | | Use circular magic to fire 2 '''El Dain''' bullets before causing a small explosion, fires an fire-elemental bullet. Each bullet will place an '''El Dain stack''' on the enemy. | ||
---- | ---- | ||
When the enemy has 3 '''El Dain stacks''', the final {{CDeLX}} will cause an additional fire blast that inflicts Burn (Cannot overlap with itself or other elemental effects) and pushes enemies towards you. | When the enemy has 3 '''El Dain stacks''', the final {{CDeLX}} will cause an additional fire blast that inflicts Burn (Cannot overlap with itself or other elemental effects) and pushes enemies towards you. | ||
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| '''{{CX}}{{CX}}{{CX}}{{CViDX}}''' | | '''{{CX}}{{CX}}{{CX}}{{CViDX}}''' | ||
| Use circular magic to fire 2 '''El Dain''' bullets before causing a small explosion, fires an ice-elemental bullet. Each bullet will place | | Use circular magic to fire 2 '''El Dain''' bullets before causing a small explosion, fires an ice-elemental bullet. Each bullet will place an '''El Dain stack''' on the enemy. | ||
---- | ---- | ||
When the enemy has 3 '''El Dain stacks''', the final {{CViDX}} will cause an additional ice blast that inflicts Frozen (Cannot overlap with itself or other elemental effects) and knocks enemies down. | When the enemy has 3 '''El Dain stacks''', the final {{CViDX}} will cause an additional ice blast that inflicts Frozen (Cannot overlap with itself or other elemental effects) and knocks enemies down. | ||
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| '''{{CU}}{{CHoldX}}''' | | '''{{CU}}{{CHoldX}}''' | ||
| Use circular magic to fire a charged '''El Dain''' bullet at enemies. Each bullet will place | | Use circular magic to fire a charged '''El Dain''' bullet at enemies. Each bullet will place an '''El Dain stack''' on the enemy. | ||
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{{CU}}<br> | {{CU}}<br> |