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Power System: Difference between revisions

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[[File:AinCycle.gif|thumb|200px|Ain's appearance in Cycle Magic]]
[[File:AinCycle.gif|thumb|200px|Ain's appearance in Cycle Magic]]
*Reduces the MP cost for skills by 10% and their cooldown by 10% (Marriage/Hyperactive Excluded).
*Reduces the MP cost for skills by 10% and their cooldown by 10% (Marriage/Hyperactive Excluded).
*Ain stats (except HP, Attack, Defense, Additional Damage, and Damage Reduction) are increased by a certain percentage. (Normalized)
*Ain stats (except HP, Attack, Defense, Additional Damage, and Damage Reduction) are increased by a certain percentage.
**Awakening Charge: ~20%
**Critical, Maximize, Specialization A, Specialization B +?%
**Awakening Time: ~16%
**Attack Speed, Movement Speed, Jump Speed +20% (Unnormalized)
**MP Gain: ~20%
**MP Gain on Attack, MP Gain on Hit, Awakening Charge +20% (Normalized)
**Awakening Time: 16% (Normalized)
*Power gauge is consumed every second  
*Power gauge is consumed every second  
*Can consume Power Gauge for an additional dash in mid-air.
*Can consume Power Gauge for an additional dash in mid-air.
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