Siege Shelling: Difference between revisions
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**The distance explosion has a lingering hitbox. | **The distance explosion has a lingering hitbox. | ||
*'''[Enhanced] Siege Shelling''' can deal up to {{formatnum:{{#expr: 420*6 + 571}}}}% ({{formatnum:{{#expr: 136*6 + 185}}}}% in PvP) Magical Damage. | *'''[Enhanced] Siege Shelling''' can deal up to {{formatnum:{{#expr: 420*6 + 571}}}}% ({{formatnum:{{#expr: 136*6 + 185}}}}% in PvP) Magical Damage. | ||
**With the double hit trick, it can deal up to {{formatnum:{{#expr: (420*6 + 571)*2}}}}% ({{formatnum:{{#expr: (136*6 + 185)*2 | **With the double hit trick, it can deal up to {{formatnum:{{#expr: (420*6 + 571)*2}}}}% ({{formatnum:{{#expr: (136*6 + 185)*2}}}}% in PvP) Magical Damage. | ||
*Normal MP regeneration while attacking in [[Siege Shelling]] stance is disabled. This means items that modify MP regeneration would not work in [[Siege Shelling]] stance. | *Normal MP regeneration while attacking in [[Siege Shelling]] stance is disabled. This means items that modify MP regeneration would not work in [[Siege Shelling]] stance. | ||
**This will also mean that this skill will not generate MP for your Pet. | **This will also mean that this skill will not generate MP for your Pet. |