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Demonic Rush/ModA: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=3 | Critical Demonic Rush !! colspan=2 | Heavy Demonic Rush
! colspan=2 | Critical Demonic Rush !! colspan=2 | Heavy Demonic Rush
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Level Required !! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
|-
| 99 || {{SkillText|Critical|120}} || 240 MP || {{SkillText|Heavy|140|150}} || 25.5 Seconds
| {{SkillText|Critical|120}} || 240 MP || {{SkillText|Heavy|144|120}} || 20.4 Seconds
|}
|}
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**Since the skill does not drag enemies along with it, either a wall or proper positioning is required to deal full damage.
**Since the skill does not drag enemies along with it, either a wall or proper positioning is required to deal full damage.
*'''[Mod] Demonic Rush''' can deal up to {{formatnum:{{#expr: 2145+(941*4)}}}}% ({{formatnum:{{#expr: 733+(321*4)}}}}% in PvP) Physical Damage.
*'''[Mod] Demonic Rush''' can deal up to {{formatnum:{{#expr: 2145+(941*4)}}}}% ({{formatnum:{{#expr: 733+(321*4)}}}}% in PvP) Physical Damage.
**With '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (2145+(941*4))*1.4}}}}% ({{formatnum:{{#expr: (733+(321*4))*1.4}}}}% in PvP) Physical Damage.
**With '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (2145+(941*4))*1.44}}}}% ({{formatnum:{{#expr: (733+(321*4))*1.44}}}}% in PvP) Physical Damage.
*This version does not retain the [Enhanced] effect of [[Demonic Rush]] and thus costs 200 MP instead of 160 MP.
*This version does not retain the [Enhanced] effect of [[Demonic Rush]] and thus costs 200 MP instead of 160 MP.
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