Demonic Rush/ModA: Difference between revisions
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| {{Force|DemTrans3.png}} | | {{Force|DemTrans3.png}} | ||
| {{SkillType|SA|S}}<br>{{SkillType|M}} | | {{SkillType|SA|S}}<br>{{SkillType|M}} Charge ahead and slam with magical orb. | ||
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! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | CP Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | CP Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! | ! Charge !! Magic Orb Explosion !! Charge !! Magic Orb Explosion | ||
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| align="left" | 99 || 2145% || 941% || 1 || 4 || 4 CP || 200 MP || 17 Seconds | | align="left" | 99 || 2145% || 941% || 1 || 4 || 4 CP || 200 MP || 17 Seconds | ||
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! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) | ! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! | ! Charge !! Magic Orb Explosion | ||
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| align="left" | 99 || 733% || 321% | | align="left" | 99 || 733% || 321% | ||
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*The skill can hit enemies past obstacles and walls even if you cannot move there yourself, though the '''Magic Orb Explosion''' will occur at your current location. | *The skill can hit enemies past obstacles and walls even if you cannot move there yourself, though the '''Magic Orb Explosion''' will occur at your current location. | ||
*When the skill comes into contact with a slope during the 'bounce' animation (where Lu rebounds off the floor), the skill will travel forward less than usual. | *When the skill comes into contact with a slope during the 'bounce' animation (where Lu rebounds off the floor), the skill will travel forward less than usual. | ||
*This version trades in damage for more clearing potential, condensing the ''' | *This version trades in damage for more clearing potential, condensing the '''Charge''' portion into a single hit while traveling forward a significant amount. | ||
**Since the skill does not drag enemies along with it, either a wall or proper positioning is required to deal full damage. | **Since the skill does not drag enemies along with it, either a wall or proper positioning is required to deal full damage. | ||
*'''[Mod] Demonic Rush''' can deal up to {{formatnum:{{#expr: 2145+(941*4)}}}}% ({{formatnum:{{#expr: 733+(321*4)}}}}% in PvP) Physical Damage. | *'''[Mod] Demonic Rush''' can deal up to {{formatnum:{{#expr: 2145+(941*4)}}}}% ({{formatnum:{{#expr: 733+(321*4)}}}}% in PvP) Physical Damage. |