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Kapow Punch/ModA: Difference between revisions

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*'''[Mod] Kapow Punch''' can deal up to {{formatnum:{{#expr: (440*8)}}}}% ({{formatnum:{{#expr: (157*8)}}}}% in PvP) Physical Damage per use.
*'''[Mod] Kapow Punch''' can deal up to {{formatnum:{{#expr: (440*8)}}}}% ({{formatnum:{{#expr: (157*8)}}}}% in PvP) Physical Damage per use.
**With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (440*8)*1.44}}}}% ({{formatnum:{{#expr: (157*8)*1.44}}}}% in PvP) Physical Damage per use.
**With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (440*8)*1.44}}}}% ({{formatnum:{{#expr: (157*8)*1.44}}}}% in PvP) Physical Damage per use.
*Each hit caused by this skill inflicts a massive amount of hitstun that will stop any Super Armor target in its tracks.
*The skill's long lingering hitbox and forward dashing distance makes it effective in PvP to approach people with, especially since you gain 2 casts of the skill like with the normal version of this skill.
**It is also much more likely to deal its full damage, as it doesn't launch opponents or need a wall to inflict more hits.
*Each hit caused by this skill inflicts a massive amount of hitstun that will heavily delay bosses. In PvP it is also effective on opponents in Super Armor as well as delaying an opponent's Mana Break.
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== Updates ==
*01/31/2019 KR
**Hitstun reduced.
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