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__NOTOC__{{Languages|Scare Chase}}
__NOTOC__{{Languages|Scare Chase}}
<div style="float: right;">{{#ev:youtube|pWDRK9dyFQU|300}}</div>
{{#ev:youtube|pWDRK9dyFQU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Scare_Chase.png]]
| [[File:Scare_Chase.png]]
| {{SkillType|SA|T}} Launch a homing missile after reloading the cannon.
| {{SkillType|SA|T}} Launch a homing missile after reloading the cannon.
|-
|-
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
 
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! Class !! Level Required
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class           !! Level Required
|-
|-
| [[Chung|Guardian]] || 1
| [[Chung]] || 1
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Level Required !! colspan="2" | Damage !! rowspan="2" | Explosion<br>Radius !! rowspan="2" | Homing<br>Duration !! rowspan="2" | Ammo<br>Reloaded !! rowspan="2" | Ammo<br>Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
|-
|-
| align="left" | 1 || 258% || 777% || rowspan="2" | 400 Units || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 120 MP || rowspan="2" | 8 Seconds
! rowspan="2" | Mode !! colspan="3" | Damage <!--!! rowspan="2" | Explosion Radius--> !! rowspan="2" | Missile Duration !! rowspan="2" | Cannonball Reload !! rowspan="2" | Cannonball Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
| align="left" | [Enhanced] || 310% || 932%
! {{tt|Cannon Hit<br>(Physical)|Unlisted, see [[#Tips and Details]]}} !! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
|}
|-
 
| colspan="9" | '''Normal'''
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| {{PvE}} || 100% || 258% || 777% <!--|| rowspan="2" | 400 Units--> || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 120 MP || rowspan="2" | 8 Seconds
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan="2" | Level Required !! colspan="2" | Damage
| {{PvP}} || 100% || 196% || 592%
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
| colspan="9" | '''[Enhanced]'''
|-
|-
| align="left" | 1 || 196% || 592%
| {{PvE}} || 100% || 309% || 932% <!--|| rowspan="2" | 400 Units--> || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 120 MP || rowspan="2" | 8 Seconds
|-
|-
| align="left" | [Enhanced] || 235% || 710%
| {{PvP}} || 100% || 236% || 711%
|}
|}
<br>
<br>


== Skill Modifiers ==
== [[Skill Traits]] ==
{{Traits|Chung|Scare Chase|Empowered, Gigantic|130|130}}
<br>
 
== Total Damage ==
{{Damage|true|Chung
| dmg = 309, 932
| pvp_dmg = 236, 711
| empowered = 1.3
| passive1=Modified Warhead
| suffix1=([[Centurion]])
}}
*Does not include '''Cannon Hit'''.
<br>
 
== Related Skills ==
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|-
|-
| valign="top" |
===[[Comet Crusader]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:SI STRONGWILL.png]] 
| align="center"  width="150" | [[Strong Will]]
|}
| valign="top" |  
| valign="top" |  
===[[Fatal Phantom]]===
===[[Fatal Phantom]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:Gas_Piston_System.png]]
SI_RemodelMag.PNG; Remodel Magazine;
| align="center" width="150" | [[Gas Piston System]] {{Locked Skill|Expert}}
Gas_Piston_System.png; Gas Piston System Locked-Expert;
|}
DCTrans5.png; Endless Chase Locked-Trans2;
| valign="top" |  
FPPhantom_Shooter.png; Phantom Shooter;
}}
| valign="top" |
===[[Centurion]]===
===[[Centurion]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[Image:ConvertedWarhead.png]]
ConvertedWarhead.png; Modified Warhead;
| align="center" width="150" | [[Modified Warhead]]
Reload.png; Reload Mastery;
|-
}}
| width="40" | [[Image:Reload.png]]
| align="center" width="150" | [[Reload Mastery]]
|}
|}
 
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Empowered Scare Chase !! Gigantic Scare Chase
|- style="background:{{ColorSel|CharLight|Chung}}"
! Attribute Effect !! Attribute Effect
|-
| {{SkillText|Empowered|130}} || {{SkillText|Gigantic|130}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*If used at melee range, the cannon slam knocks foes back about 200 range before firing the missile.  
*The unlisted '''Cannon Hit''' is not affected by the '''[Final Enhanced]''' effect, but it is affected by the '''Empowered''' skill trait and its damage is converted to magic damage on the class paths where this is applicable.
**Those targets are most likely going to be hit by the missile.
**This hit will push enemies back slightly, usually exactly in front of where the missile will appear, ensuring they are hit by it right away.
*The explosion range is approximately the size of [[Hornet Sting|Hornet Sting]]'s explosion.
*The missile will home in on the closest target, including barricades and boxes.
*[[Scare Chase]] homes in on the closest target including barricades and boxes.
**As with other homing skills, the missile will not target any targets that are in invincibility frames during the moment the skill was cast.
*[[Scare Chase]]'s skill freeze has a high duration and range; even foes far from Chung will be unable to move until after the missile hits.
*The skill has two separate skill freeze durations. Enemies within the missile's homing radius near you will be stopped for long enough for the missile to home in on them and connect, though enemies further away can move immediately after the missile is fired.
*[[Scare Chase]] will not target you if you are in invincibility frames (i.e. Awakening (DP Activation), certain Actives, Special Actives) during the moment Scare Chase was cast.
*Despite requiring a cannonball, the skill can be cast even without, as it will always reload one first.
*[[Scare Chase]] can be used when you don't have any ammo because Chung will reload one before launching.
<br>
<br>


== Trivia ==
== Trivia ==
*If a victory animation interrupts [[Scare Chase]]'s casting, a blast will come out from '''Chung''''s cannon midway through the animation.
*If a victory animation interrupts [[Scare Chase]]'s casting, a blast will come out from '''Chung''''s cannon midway through the animation.
*Potentially due to the skill always using the cannonball reloaded by its own effect to fire the missile, [[Centurion]]'s [[Mobile Shelling|Enhanced Cannonballs]] cannot be consumed by this skill.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 11/07/2013 || - || colspan=2 align="left" |  
| 12/23/2010 || 07/27/2012 || colspan=2 align="left" |
{{buff|Shell attack damage greatly increased.}}
*'''Scare Chase''' added.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
*{{buff|'''Bullet Attack''' damage greatly increased.}}
|-
|-
| 07/10/2014 || - || colspan=2 align="left" |  
| 07/10/2014 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 08/20/2015 || - || colspan=2 align="left" |  
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |  
{{buff|MP Usage decreased to 100 MP.}}
*{{buff|'''MP Usage''' decreased to 100 MP.}}
|-
|-
| 01/21/2016 || - || colspan=2 align="left" |  
| 01/21/2016 || - || colspan=2 align="left" |  
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|-
|-
| rowspan=2 | 04/21/2016 || rowspan=2 | 05/18/2016 || colspan=2 align="left" |  
| rowspan=2 | 04/21/2016 || rowspan=2 | 05/18/2016 || colspan=2 align="left" |  
{{nerf|MP cost increased.}}
*{{nerf|'''MP Usage''' increased.}}
|-
|-
| align="left" |  
| align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|PvP modifier increased.}}
*{{nerf|PvP modifier increased.}}
{{nerf|Range decreased.}}
*{{nerf|Range decreased.}}
|-
|-
| 12/29/2016 || - || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
{{buff|Shell damage increased.}}
*{{buff|'''Bullet Attack''' damage increased.}}
{{nerf|Explosion damage decreased.}}
*{{nerf|'''Blast''' damage decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| rowspan=2 | 04/27/2017 || rowspan=2 | 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/27/2017 || - || align="left" |
{{nerf|Damage decreased.}}
| align="left" |  
| align="left" |  
{{nerf|Bullet Attack damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
{{buff|Blast damage increased.}}
| align="left" |
*{{nerf|'''Bullet Attack''' damage decreased.}}
*{{buff|'''Blast''' damage increased.}}
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
{{buff|Shell damage increased.}}
*{{buff|'''Damage''' increased.}}
{{buff|Damage increased.}}
|}
|}
<br>
<br>
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|PL=Wybuchowy Prześladowca |PLName=Explosive Chaser
|PL=Wybuchowy Prześladowca |PLName=Explosive Chaser
}}
}}
<br>
<br>
{{ChSkills}}
{{SkillNav - Chung}}
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