Wind Einfallen: Difference between revisions
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| {{SkillText|Regenerating (1)|25|50}} || 100 MP || {{SkillText|Regenerating (2)|50|60}} || 9 Seconds | | {{SkillText|Regenerating (1)|25|50}} || 100 MP || {{SkillText|Regenerating (2)|50|60}} || 9 Seconds | ||
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<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ain}}" | |||
! Mode !! Normal | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 829 + 53*10 + 1102}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 200 + 12*10 + 267}}}}% | |||
|} | |} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*The '''Opening Chant''' does not inflict hitstun. | *The '''Opening Chant''' does not inflict hitstun. | ||
*If an enemy is within range, the Light Sphere will be thrown in its direction. Else, it will simply fly straight forward until it creates the Opening Chant at a set distance. | *If an enemy is within range, the Light Sphere will be thrown in its direction. Else, it will simply fly straight forward until it creates the Opening Chant at a set distance. |