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Grand Cross: Difference between revisions

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|-
|-
| {{SkillText|Heavy|144|120}} || 25.2 Seconds || {{SkillText|Killing Blow (1)|130}} || 13 Seconds
| {{SkillText|Heavy|144|120}} || 25.2 Seconds || {{SkillText|Killing Blow (1)|130}} || 13 Seconds
|}
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=4 | Mode !! colspan=8 | Regular !! colspan=8 | [[Knight]]
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=4 | Normal !! colspan=4 | Destruction !! colspan=4 | Normal !! colspan=4 | Destruction
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
|-
! {{PvE}}
| {{formatnum:{{#expr: 312*6 + (352*8 + 1916)*1.5}}}}% || {{formatnum:{{#expr: 312*6 + (352*36 + 1916)*1.5}}}}% || {{formatnum:{{#expr: (312*6 + (352*8 + 1916)*1.5)*1.44}}}}% || {{formatnum:{{#expr: (312*6 + (352*36 + 1916)*1.5)*1.44}}}}% || {{formatnum:{{#expr: (312*6 + (352*8 + 1916)*1.5)*1.5}}}}% || {{formatnum:{{#expr: (312*6 + (352*36 + 1916)*1.5)*1.5}}}}% || {{formatnum:{{#expr: (312*6 + (352*8 + 1916)*1.5)*1.44*1.5}}}}% || {{formatnum:{{#expr: (312*6 + (352*36 + 1916)*1.5)*1.44*1.5}}}}%
| {{formatnum:{{#expr: (312*6 + (352*8 + 1916)*1.5)*1.1}}}}% || {{formatnum:{{#expr: (312*6 + (352*36 + 1916)*1.5)*1.1}}}}% || {{formatnum:{{#expr: (312*6 + (352*8 + 1916)*1.5)*1.44*1.1}}}}% || {{formatnum:{{#expr: (312*6 + (352*36 + 1916)*1.5)*1.44*1.1 round2}}}}% || {{formatnum:{{#expr: (312*6 + (352*8 + 1916)*1.5)*1.5*1.1}}}}% || {{formatnum:{{#expr: (312*6 + (352*36 + 1916)*1.5)*1.5*1.1}}}}% || {{formatnum:{{#expr: (312*6 + (352*8 + 1916)*1.5)*1.44*1.5*1.1}}}}% || {{formatnum:{{#expr: (312*6 + (352*36 + 1916)*1.5)*1.44*1.5*1.1}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 75*6 + (85*8 + 462)*1.5}}}}% || {{formatnum:{{#expr: 75*6 + (85*36 + 462)*1.5}}}}% || {{formatnum:{{#expr: (75*6 + (85*8 + 462)*1.5)*1.44}}}}% || {{formatnum:{{#expr: (75*6 + (85*36 + 462)*1.5)*1.44}}}}% || {{formatnum:{{#expr: (75*6 + (85*8 + 462)*1.5)*1.5}}}}% || {{formatnum:{{#expr: (75*6 + (85*36 + 462)*1.5)*1.5}}}}% || {{formatnum:{{#expr: (75*6 + (85*8 + 462)*1.5)*1.44*1.5}}}}% || {{formatnum:{{#expr: (75*6 + (85*36 + 462)*1.5)*1.44*1.5}}}}%
| {{formatnum:{{#expr: (75*6 + (85*8 + 462)*1.5)*1.05}}}}% || {{formatnum:{{#expr: (75*6 + (85*36 + 462)*1.5)*1.05}}}}% || {{formatnum:{{#expr: (75*6 + (85*8 + 462)*1.5)*1.44*1.05 round2}}}}% || {{formatnum:{{#expr: (75*6 + (85*36 + 462)*1.5)*1.44*1.05 round2}}}}% || {{formatnum:{{#expr: (75*6 + (85*8 + 462)*1.5)*1.5*1.05 round2}}}}% || {{formatnum:{{#expr: (75*6 + (85*36 + 462)*1.5)*1.5*1.05 round2}}}}% || {{formatnum:{{#expr: (75*6 + (85*8 + 462)*1.5)*1.44*1.5*1.05 round2}}}}% || {{formatnum:{{#expr: (75*6 + (85*36 + 462)*1.5)*1.44*1.5*1.05 round2}}}}%
|}
*Assuming fully charged.
*Average hitcount consists of 6 Shockwave hits, 8 Explosion hits, and 1 Massive Explosoin hit.
<br>
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[File:Dunno.png]]
| width="150" align="center" | [[Knight]]
|}
|}
<br>
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*The '''Explosion''''s pillars are already rather large by default, and most enemies will not be hit by more than 2 of them, and often times even just 1. Only large enough enemies can be hit by all 3.
*The '''Explosion''''s pillars are already rather large by default, and most enemies will not be hit by more than 2 of them, and often times even just 1. Only large enough enemies can be hit by all 3.
**When charging the skill, the pillars become so massive that it actually becomes harder to land 2 pillars on enemies, and even more unlikely all 3 pillars will connect even on large targets.
**When charging the skill, the pillars become so massive that it actually becomes harder to land 2 pillars on enemies, and even more unlikely all 3 pillars will connect even on large targets.
*On most enemies, '''Grand Cross''' will deal an average of {{formatnum:{{#expr: 312*6 + (352*8 + 1916)*1.5}}}}% ({{formatnum:{{#expr: 75*6 + (85*8 + 462)*1.5}}}}% in PvP) Physical Damage when fully charged. With the '''Heavy''' trait, it will deal an average of {{formatnum:{{#expr: (312*6 + (352*8 + 1916)*1.5)*1.44}}}}% ({{formatnum:{{#expr: (75*6 + (85*8 + 462)*1.5)*1.44}}}}% in PvP) Physical Damage.
*Since the skill appears on both sides of you, only enemies that you can pass through, such as [[11-4|Debrian Nasod Carrier]] or [[Twisted Time and Space - Fahrmann's Peak|Drabaki]] can take damage from the pillars on that side as well. As such, if all 6 pillars hit.
*Since the skill appears on both sides of you, only enemies that you can pass through, such as [[11-4|Debrian Nasod Carrier]] or [[Twisted Time and Space - Fahrmann's Peak|Drabaki]] can take damage from the pillars on that side as well. As such, if all 6 pillars hit, '''Grand Cross''' can deal a maximum total of up to {{formatnum:{{#expr: 312*6 + (352*36 + 1916)*1.5}}}}% Physical Damage when fully charged. With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (312*6 + (352*36 + 1916)*1.5)*1.44}}}}% Physical Damage.
*While charging the attack, the charge aura does not do damage, but it does inflict hitstun.
*While charging the attack, the charge aura does not do damage, but it does inflict hitstun.
*MP Cost reduction also applies to charging.
*MP Cost reduction also applies to charging.
===KR===
*In '''Destruction''' mode, the skill will deal an average of {{formatnum:{{#expr: (312*6 + (352*8 + 1916)*1.5)*1.5}}}}% ({{formatnum:{{#expr: (75*6 + (85*8 + 462)*1.5)*1.5}}}}% in PvP) Physical Damage when fully charged, or {{formatnum:{{#expr: (312*6 + (352*8 + 1916)*1.5)*1.44*1.5}}}}% ({{formatnum:{{#expr: (75*6 + (85*8 + 462)*1.5)*1.44*1.5}}}}% in PvP) with the '''Heavy''' trait.
*In '''Destruction''' mode, the skill can deal a maximum total of up to {{formatnum:{{#expr: (312*6 + (352*36 + 1916)*1.5)*1.5}}}}% Physical Damage when fully charged, or {{formatnum:{{#expr: (312*6 + (352*36 + 1916)*1.5)*1.44*1.5}}}}% with the '''Heavy''' trait.
<br>
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