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Steel Edge: Difference between revisions

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| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung strikes the enemy twice with the destroyer then charges the destroyer and fires a circular explosion before him.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung strikes the enemy twice with the destroyer then charges the destroyer and fires a circular explosion before him.
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<br>  
<br>  
== Requirements  ==
== Requirements  ==
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<br>
== Skill Information  ==
== Skill Information  ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} <center>'''Skill Level'''</center>
{{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Swings (x2) (Physical Damage)'''  
{{!}} '''Swings<br>(Physical Damage)'''  
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion (Magical Damage)'''
{{!}} '''Explosion<br>(Magical Damage)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Max Hits'''
{{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
{{!}} '''Cool Down'''  
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cool Down'''  
{{!}}- align="center"
{{!}}-
{{!}} align="left" {{!}} 1  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1  
{{!}} 53% x2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 53%
{{!}} 599%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 599%
{{!}} rowspan="6" {{!}} 100 MP  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 3
{{!}} rowspan="6" {{!}} 5 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 100 MP  
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 5 Seconds
{{!}} align="left" {{!}} 2  
{{!}}-
{{!}} 52% x2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2  
{{!}} 606%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 52%
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 606%
{{!}} align="left" {{!}} 3  
{{!}}-
{{!}} 60% x2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3  
{{!}} 707%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 60%
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 707%
{{!}} align="left" {{!}} 4  
{{!}}-
{{!}} 85% x2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4  
{{!}} 958%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 85%
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 958%
{{!}} align="left" {{!}} 5 (M)
{{!}}-
{{!}} 100% x2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} 1137%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 100%  
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1137%
{{!}} align="left" {{!}} 6
{{!}}-
{{!}} 116% x2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
{{!}} 1317%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 116%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1317%
{{!}}}
{{!}}}


<br>
== [[Skill Note]] ==
== [[Skill Note]] ==
'''Name:''' Spirit Cannon(KR)
'''Name:''' Spirit Cannon(KR)
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'''Description:''' Explosion range increased by 30% and no longer uses ammo.
'''Description:''' Explosion range increased by 30% and no longer uses ammo.


 
<br>
 
== Tips and Details ==
== Tips and Details ==
*[[Steel Edge]] requires and consumes 1 ammo on use.  
*'''Steel Edge''' requires and consumes 1 ammo on use.  
*The explosion ignores the target's magical defense.
*The explosion ignores the target's magical defense.
**It also bypasses enemy defense upgrades (like Magic Defense Up, Physical Defense Up) but it does not do full damage on enemies that are knocked down, or enemies that are blocking.
**It also bypasses enemy defense upgrades (like Magic Defense Up, Physical Defense Up) but it does not do full damage on enemies that are knocked down, or enemies that are blocking.
*[[Steel Edge]]'s first hit turns shield mobs around, allowing the 2nd and 3rd hit to do full damage, unless the shield mob is Super Armored.
*The first swing turns shield mobs around, allowing the 2nd and 3rd hit to do full damage, unless the shield mob is Super Armored.
**It also causes the enemy to flinch.
 
*[[Steel Edge]] is renamed to '''Soul Breaker''' in the Japanese version of Elsword.
<br>
**This was changed back to Steel Edge after the updates of Iron Paladin and Deadly Chaser in Japan, along with Lunatic Fury, due to pronounciation issues.
== Trivia ==
*[[Steel Edge]] is useful for sweeping the enemy; it is an effective finisher move, as it can be chained to ZZX.
*'''Steel Edge''' is renamed to '''Soul Breaker''' in the Japanese version of Elsword.
*[[Steel Edge]] can effectively catch enemies knocked back by both noted and un-noted [[Brutal Swing]].
**This has been changed back after the Chung's 2nd job class update in Japan.  
*'''Steel Edge''' is useful for sweeping the enemy; it is an effective finisher move, as it can be chained to ZZX.
*'''Steel Edge''' can effectively catch enemies knocked back by both noted and un-noted [[Brutal Swing]].


<br>
{{FGSkills}}  
{{FGSkills}}  


[[Category:Chung_Skills]]
[[Category:Chung_Skills]]
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