Orchid Fall: Difference between revisions
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| {{SkillText|Heavy}} || 26.4 Seconds || {{SkillText|Haste|80}} || 17.6 Seconds | | {{SkillText|Heavy}} || 26.4 Seconds || {{SkillText|Haste|80}} || 17.6 Seconds | ||
|} | |} | ||
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== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! rowspan=3 | Mode !! colspan=2 | Regular | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! Normal !! Heavy | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! Average !! Average | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr:318*40}}}}% || {{formatnum:{{#expr:318*40*1.44}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr:103*40}}}}% || {{formatnum:{{#expr:103*40*1.44}}}}% | |||
|} | |||
*Average hits assumes roughly 40 hits. | |||
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*The scattered petals will keep travelling towards the ground until they come into contact with a platform or the ground at your height or lower, making the skill extremely powerful on [[11-5|Interdimensional Colossus]] when used from the top platform. | *The scattered petals will keep travelling towards the ground until they come into contact with a platform or the ground at your height or lower, making the skill extremely powerful on [[11-5|Interdimensional Colossus]] when used from the top platform. | ||
**The center-most petal spawns much lower than the others, and will often clip through platforms and even the floor at your height. | **The center-most petal spawns much lower than the others, and will often clip through platforms and even the floor at your height. | ||
*At ground level, assuming the enemy is at your height, most enemies can be hit by all the petals as they are scattered initially, dealing around 4 hits each, and then additionally take around 20~30 additional hits in total as they fall to the ground, resulting in a total average of 36~46 hits | *At ground level, assuming the enemy is at your height, most enemies can be hit by all the petals as they are scattered initially, dealing around 4 hits each, and then additionally take around 20~30 additional hits in total as they fall to the ground, resulting in a total average of 36~46 hits. | ||
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