Anonymous

PvP: Difference between revisions

From Elwiki
395 bytes added ,  24 June 2020
no edit summary
m (Text replacement - "Critical Hit Rate" to "Critical")
No edit summary
Line 766: Line 766:


*'''Awaken when necessary:''' The delay from awakening as well as the damage increase can easily turn the tide in a match, allowing you to escape combos, catch opponents in combos, and power up your attacks. Don't be afraid to use it when your back is against the wall.
*'''Awaken when necessary:''' The delay from awakening as well as the damage increase can easily turn the tide in a match, allowing you to escape combos, catch opponents in combos, and power up your attacks. Don't be afraid to use it when your back is against the wall.
<br>
== Additional Details ==
*Since the Season 6 revamp,  Critical Damage, Skill Damage Increase, MP Cost Decrease, and Skill Cooldown Decrease stats gained from items and titles is normalized to 40% of its original value.
<br>
<br>


Line 785: Line 781:
**However in NA, 2v2 mode was reinstated after the July 15th, 2014 Patch (In EU after the July 30th, 2014 Patch).
**However in NA, 2v2 mode was reinstated after the July 15th, 2014 Patch (In EU after the July 30th, 2014 Patch).
*While entering Sparring for the first time, the music track will not change, carrying whatever track was playing when you entered the sparring room. However, once you've entered a match and exit back into the Sparring menu, the game will begin to play [http://www.youtube.com/watch?v=81U36ThgMoA '''''lobby'''''].
*While entering Sparring for the first time, the music track will not change, carrying whatever track was playing when you entered the sparring room. However, once you've entered a match and exit back into the Sparring menu, the game will begin to play [http://www.youtube.com/watch?v=81U36ThgMoA '''''lobby'''''].
<br>
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background-color: {{ColorSel|Misc}}"
! colspan=2 | Date !! colspan=2 | Changes
|- style="background-color: {{ColorSel|Misc}}"
! KR !! NA !! Update
|-
| ? || ? (Season 6) || align="left" |
*{{nerf|Critical Damage, Skill Damage Increase, MP Cost Decrease, and Skill Cooldown Decrease stats from titles and equipment are only 40% as effective.}}
|-
| 07/02/2020 || - || align="left" |
*{{nerf|Upon reviving, character specific resources for Rena (NF), Add (DP) and Laby (Sentimental Points) are reset.}}
|}
<br>
<br>
{{Guides}}
{{Guides}}
ElEditors, Administrators
16,037

edits