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Chiliarch: Difference between revisions

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53 bytes removed ,  6 April 2022
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|[[File:ChiliCombo1.png]]
|[[File:ChiliCombo1.png]]
| '''Demon Javelin'''
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After doing {{CZ}}{{CZ}}{{CZ}}, summon a javelin from the sky onto nearby enemies. There are 3 types of javelins:
After doing {{CZ}}{{CZ}}{{CZ}}, summon a javelin from the sky onto nearby enemies. There are 3 types of javelins:
*A <font color="0000FF">'''Blue Javelin'''</font> will recover 5 MP to nearby players twice.  
*A <font color="0000FF">'''Blue Javelin'''</font> will recover 5 MP to nearby players twice.  
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|[[File:ChiliCombo2.png]]
|[[File:ChiliCombo2.png]]
| '''Impact Switch'''
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After doing {{CDR}}{{CZ}}, forcibly turn enemies away and then ram them as Lu, or kick them twice as Ciel. Alternatively, after the standard {{CDR}}{{CX}}, attack enemies in their back. Follow either combo by switching to the standby character, propelling yourself and any enemies hit into the air. You will be able to perform any abilities that can be used in the air right after, including an Air Dash (See below). Enemies will no longer be launched by {{CDR}}{{CZ}}.
After doing {{CDR}}{{CZ}}, forcibly turn enemies away and then ram them as Lu, or kick them twice as Ciel. Alternatively, after the standard {{CDR}}{{CX}}, attack enemies in their back. Follow either combo by switching to the standby character, propelling yourself and any enemies hit into the air. You will be able to perform any abilities that can be used in the air right after, including an Air Dash (See below). Enemies will no longer be launched by {{CDR}}{{CZ}}.
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|[[File:ChiliCombo3.png]]
|[[File:ChiliCombo3.png]]
| '''Air Dash'''
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After the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CX}}, air dash forward horizontally and then again upward or downward diagonally.
After the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CX}}, air dash forward horizontally and then again upward or downward diagonally.
| colspan=2|
| colspan=2|
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