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| <tabber>
| | __NOTOC__ |
| NA=
| |
| {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" |
| |- | | |- |
| | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Agility.png]]<br>
| | | [[Image:New Agility.png]]<br> |
| | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' When your HP would normally fall to 0, you have a chance of forcing knockdown and surviving with 1 HP.
| | | '''[Passive]''' When your HP would normally fall to 0, you have a chance of forcing knockdown and surviving with 1 HP. |
| |} | | |} |
| |-|
| |
| KR=
| |
| {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| |
| |-
| |
| | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:New Agility.png]]<br>
| |
| | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' When your HP would normally fall to 0, you have a chance of forcing knockdown and surviving with 1 HP.
| |
| |}
| |
| </tabber>
| |
| <br> | | <br> |
|
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|
| | | == Requirements == |
| | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| == Requirements == | | |- style="background:#90EE90;" |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | ! Class !! Master !! Level Required !! SP Used Per Level !! Alternative |
| |- | | |- |
| |style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Class'''</center> | | | [[Combat Ranger]] || Lv. 20 || 35 || 3 || [[Quick Movement]] |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center> | |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''SP Requirement'''</center> | |
| |- | |
| | [[Combat Ranger]] | |
| | <center>Lv5</center>
| |
| | <center>60 SP</center>
| |
| |} | | |} |
| | <br> |
|
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|
| == Skill Information == | | == Skill Information == |
| <tabber>
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| NA=
| | |- style="background:#90EE90;" |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | ! Skill Level !! Required Level !! Chance of Activating<br>Cooldown |
| |-
| | |- |
| | style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Skill Lv'''
| | | align="left" | 1 | rowspan="2" | 35 || 51 Seconds |
| | style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Chance of Activating''' | | |- |
| | style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Cool Down'''
| | | align="left" | 2 || 48 Seconds |
| |-
| | |- |
| | style="border-style: solid; border-width: 1px;" | 1
| | | align="left" | 3 || 36 || 45 Seconds |
| | style="border-style: solid; border-width: 1px;" rowspan="1" | 20%
| | |- |
| | style="border-style: solid; border-width: 1px;" rowspan="5" |
| | | align="left" | 4 || 39 || 42 Seconds |
| <br>30 seconds<br> <br>
| | |- |
| | | | align="left" | 5 || 42 || 39 Seconds |
| |-
| | |- |
| | style="border-style: solid; border-width: 1px;" | 2
| | | align="left" | 6 || 45 || 36 Seconds |
| | rowspan="1" | 40%
| | |- |
| |-
| | | align="left" | 7 || 48 || 33 Seconds |
| | style="border-style: solid; border-width: 1px;" | 3
| | |- |
| | rowspan="1" | 60%
| | | align="left" | 8 || 51 ||30 Seconds |
| |-
| | |- |
| | style="border-style: solid; border-width: 1px;" | 4
| | | align="left" | 9 || 54 || 27 Seconds |
| | rowspan="1" | 80%
| | |- |
| |-
| | | align="left" | 10 || 57 || 25 Seconds |
| | style="border-style: solid; border-width: 1px;" | 5 (M)
| | |- |
| | rowspan="1" | 100%
| | | align="left" | 11 || 60 || 22 Seconds |
| |}
| | |- |
| |-|
| | | align="left" | 12 || 63 || 19 Seconds |
| KR=
| | |- |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| | | align="left" | 13 || 66 || |
| |- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
| | |- |
| |'''Skill<br>Level'''
| | | align="left" | 14 || 69 || |
| |'''Required<br>Level'''
| | |- |
| |'''Chance of Activating<br>Cooldown'''
| | | align="left" | 15 || 72 || |
| |- align=center | |
| | align=left | 1 <!----- Skill Level -----> | |
| | 35 | |
| | 51 Seconds | |
| |- align=center | |
| | align=left | 2 <!----- Skill Level -----> | |
| | 35 | |
| | 48 Seconds | |
| |- align=center | |
| | align=left | 3 <!----- Skill Level -----> | |
| | 36 | |
| | 45 Seconds | |
| |- align=center | |
| | align=left | 4 <!----- Skill Level -----> | |
| | 39 | |
| | 42 Seconds | |
| |- align=center | |
| | align=left | 5 <!----- Skill Level -----> | |
| | 42 | |
| | 39 Seconds | |
| |- align=center | |
| | align=left | 6 <!----- Skill Level -----> | |
| | 45 | |
| | 36 Seconds | |
| |- align=center | |
| | align=left | 7 <!----- Skill Level -----> | |
| | 48 | |
| | 33 Seconds | |
| |- align=center | |
| | align=left | 8 <!----- Skill Level -----> | |
| | 51 | |
| | 30 Seconds | |
| |- align=center | |
| | align=left | 9 <!----- Skill Level -----> | |
| | 54 | |
| | 27 Seconds | |
| |- align=center | |
| | align=left | 10 <!----- Skill Level -----> | |
| | 57 | |
| | 25 Seconds | |
| |- align=center | |
| | align=left | 11 <!----- Skill Level -----> | |
| | 60 | |
| | 22 Seconds | |
| |- align=center | |
| | align=left | 12 <!----- Skill Level -----> | |
| | 63 | |
| | 19 Seconds | |
| |- align=center | |
| | align=left | 13 <!----- Skill Level -----> | |
| | 66 | |
| | - | |
| |- align=center | |
| | align=left | 14 <!----- Skill Level -----> | |
| | -
| |
| | -
| |
| |- align=center
| |
| | align=left | 15 <!----- Skill Level -----> | |
| | - | |
| | - | |
| |- align=center | |
| | align=left | 16 <!----- Skill Level -----> | |
| | - | |
| | - | |
| |- align=center
| |
| | align=left | 17 <!----- Skill Level -----> | |
| | -
| |
| | -
| |
| |- align=center
| |
| | align=left | 18 <!----- Skill Level ----->
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| | -
| |
| | -
| |
| |- align=center
| |
| | align=left | 19 <!----- Skill Level ----->
| |
| | -
| |
| | -
| |
| |- align=center
| |
| | align=left | 20 (M)<!----- Skill Level ----->
| |
| | -
| |
| | -
| |
| |} | | |} |
| </tabber>
| |
| <br> | | <br> |
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| == Updates == | | == Updates == |
| *2013/09/12 | | *9/12/2013 KR |
| **Remove Evasion effect from this passive | | **Evasion increase was deleted. |
| <tabber> | | **유연한 몸놀림 발동 시점에서 HP가 10초간 점진적으로 회복되는 효과가 추가됩니다. |
| |-|
| | (최고 14레벨 기준 초당 1.15%로 10초간 회복) |
| NA=
| | <br> |
| {{CRSkills}}
| | |
| |-|
| |
| KR=
| |
| {{CRSkillsKR}} | | {{CRSkillsKR}} |
| </tabber>
| |