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Time Tracer: Difference between revisions

From Elwiki
(Removing since UI revamp removes this ingame.)
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! width="25%" |Damage
! width="25%" |Damage
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| [[File:TT Combo 1.png]]
| [[File:Combo - Time Tracer 1.png|520px]]
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After {{CNA}} activates, create spatial cracks in front of you and rush in, finishing by warping the space around you.
After {{CNA}} activates, create spatial cracks in front of you and rush in, finishing by warping the space around you.
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{{CNAConZ}} 83% Damage x3~6 + 97% Damage
{{CNAConZ}} 83% Damage x3~6 + 97% Damage
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| [[File:TT Combo 2.png]]
| [[File:Combo - Time Tracer 2.png|520px]]
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After {{CNA}} activates, knock enemies into the air and catch them by warping the space around your hands.
After {{CNA}} activates, knock enemies into the air and catch them by warping the space around your hands.
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{{CNAHoldX}} 60% Damage x6~11<br> + 458% Damage
{{CNAHoldX}} 60% Damage x6~11<br> + 458% Damage
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| [[File:TTrcombo4.png]]
| [[File:Combo - Time Tracer 3.png|520px]]
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After doing the standard {{CX}}{{CX}}{{CX}} combo, creates a time hole and pulls in targets from a distance. While in Dynamo Configuration Mode (Awakening), the time hole is replaced and instead, you will kick forward a space orb that explodes and launches enemies backward.
After doing the standard {{CX}}{{CX}}{{CX}} combo, creates a time hole and pulls in targets from a distance. While in Dynamo Configuration Mode (Awakening), the time hole is replaced and instead, you will kick forward a space orb that explodes and launches enemies backward.
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{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 225% Mag. Damage (2 MP)<br>{{CX}} 316% Mag. Damage
{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 225% Mag. Damage (2 MP)<br>{{CX}} 316% Mag. Damage
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| [[File:DEcombo1.png]]
| <center>[[File:Combo - Time Tracer XXXZ.png]]</center>
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After doing the standard {{CX}}{{CX}}{{CX}} combo, rush forward in super armor with a spatial orb to damage enemies. When used in Configuration Mode (Awakening), you will fire the orb instead of rushing forward.
After doing the standard {{CX}}{{CX}}{{CX}} combo, rush forward in super armor with a spatial orb to damage enemies. When used in Configuration Mode (Awakening), you will fire the orb instead of rushing forward.
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{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 225% Mag. Damage (2 MP)<br>{{CZ}} 217% Mag. Damage
{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 225% Mag. Damage (2 MP)<br>{{CZ}} 217% Mag. Damage
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| [[File:TTCombo5.png]]
| <center>[[File:Combo - Time Tracer DRZX.png]]</center>
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After doing the standard {{CDR}}{{CZ}} combo, dash forward in super armor, punch and create a spatial crack.
After doing the standard {{CDR}}{{CZ}} combo, dash forward in super armor, punch and create a spatial crack.
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{{CX}} 245% Phy. Damage
{{CX}} 245% Phy. Damage
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| [[File:TTCombo6.png]]
| <center>[[File:Combo - Time Tracer DRUZZX.png]]</center>
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After doing either the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, warp yourself to the platform below and fire a spatial orb which explodes upon contact. Enemies are launched diagonally upwards in the direction you are looking after the orb explodes.
After doing either the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, warp yourself to the platform below and fire a spatial orb which explodes upon contact. Enemies are launched diagonally upwards in the direction you are looking after the orb explodes.
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