Time Tracer: Difference between revisions
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→Additional Combos
Shironsaki (talk | contribs) (Removing since UI revamp removes this ingame.) |
Shironsaki (talk | contribs) |
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! width="25%" |Damage | ! width="25%" |Damage | ||
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| [[File: | | [[File:Combo - Time Tracer 1.png|520px]] | ||
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After {{CNA}} activates, create spatial cracks in front of you and rush in, finishing by warping the space around you. | After {{CNA}} activates, create spatial cracks in front of you and rush in, finishing by warping the space around you. | ||
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{{CNAConZ}} 83% Damage x3~6 + 97% Damage | {{CNAConZ}} 83% Damage x3~6 + 97% Damage | ||
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| [[File: | | [[File:Combo - Time Tracer 2.png|520px]] | ||
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After {{CNA}} activates, knock enemies into the air and catch them by warping the space around your hands. | After {{CNA}} activates, knock enemies into the air and catch them by warping the space around your hands. | ||
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{{CNAHoldX}} 60% Damage x6~11<br> + 458% Damage | {{CNAHoldX}} 60% Damage x6~11<br> + 458% Damage | ||
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| [[File: | | [[File:Combo - Time Tracer 3.png|520px]] | ||
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After doing the standard {{CX}}{{CX}}{{CX}} combo, creates a time hole and pulls in targets from a distance. While in Dynamo Configuration Mode (Awakening), the time hole is replaced and instead, you will kick forward a space orb that explodes and launches enemies backward. | After doing the standard {{CX}}{{CX}}{{CX}} combo, creates a time hole and pulls in targets from a distance. While in Dynamo Configuration Mode (Awakening), the time hole is replaced and instead, you will kick forward a space orb that explodes and launches enemies backward. | ||
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{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 225% Mag. Damage (2 MP)<br>{{CX}} 316% Mag. Damage | {{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 225% Mag. Damage (2 MP)<br>{{CX}} 316% Mag. Damage | ||
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| [[File: | | <center>[[File:Combo - Time Tracer XXXZ.png]]</center> | ||
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After doing the standard {{CX}}{{CX}}{{CX}} combo, rush forward in super armor with a spatial orb to damage enemies. When used in Configuration Mode (Awakening), you will fire the orb instead of rushing forward. | After doing the standard {{CX}}{{CX}}{{CX}} combo, rush forward in super armor with a spatial orb to damage enemies. When used in Configuration Mode (Awakening), you will fire the orb instead of rushing forward. | ||
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{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 225% Mag. Damage (2 MP)<br>{{CZ}} 217% Mag. Damage | {{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 225% Mag. Damage (2 MP)<br>{{CZ}} 217% Mag. Damage | ||
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| [[File: | | <center>[[File:Combo - Time Tracer DRZX.png]]</center> | ||
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After doing the standard {{CDR}}{{CZ}} combo, dash forward in super armor, punch and create a spatial crack. | After doing the standard {{CDR}}{{CZ}} combo, dash forward in super armor, punch and create a spatial crack. | ||
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{{CX}} 245% Phy. Damage | {{CX}} 245% Phy. Damage | ||
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| [[File: | | <center>[[File:Combo - Time Tracer DRUZZX.png]]</center> | ||
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After doing either the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, warp yourself to the platform below and fire a spatial orb which explodes upon contact. Enemies are launched diagonally upwards in the direction you are looking after the orb explodes. | After doing either the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, warp yourself to the platform below and fire a spatial orb which explodes upon contact. Enemies are launched diagonally upwards in the direction you are looking after the orb explodes. |