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Time Tracer: Difference between revisions

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| [[File:Combo - Time Tracer 3.png|520px]]
| [[File:Combo - Time Tracer 3.png|520px]]
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After doing the standard {{CX}}{{CX}}{{CX}} combo, creates a time hole and pulls in targets from a distance. While in Dynamo Configuration Mode (Awakening), the time hole is replaced and instead, you will kick forward a space orb that explodes and launches enemies backward.
After doing the standard {{CX}}{{CX}}{{CX}} combo, distort the area in front to pull in enemies.<br>While in Dynamo Configuration Mode (Awakening), you will instead kick forward a space orb that explodes and launches enemies backward.
*Due to the last {{CX}} being a {{CNAX}}, you will trigger the Nasod Armor Command if you hit the enemies with {{CNAX}}.
**This will trigger even while out of Awakening, but will only execute the initial slam down of the Nasod Armor Command, likely due to a bug.
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{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 225% Mag. Damage (2 MP)<br>{{CX}} 316% Mag. Damage
{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 225% Mag. Damage (2 MP)<br>{{CX}} 316% Mag. Damage
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| <center>[[File:Combo - Time Tracer XXXZ.png]]</center>
| <center>[[File:Combo - Time Tracer XXXZ.png]]</center>
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After doing the standard {{CX}}{{CX}}{{CX}} combo, rush forward in super armor with a spatial orb to damage enemies. When used in Configuration Mode (Awakening), you will fire the orb instead of rushing forward.
After doing the standard {{CX}}{{CX}}{{CX}} combo, rush forward in super armor with a spatial orb to damage enemies.<br>When used in Configuration Mode (Awakening), you will fire the orb instead of rushing forward.
*Due to the last {{CX}} being a {{CNAX}}, you will trigger the Nasod Armor Command if you hit the enemies with {{CNAX}}.
**This will trigger even while out of Awakening, but will only execute the initial slam down of the Nasod Armor Command, likely due to a bug.
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{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 225% Mag. Damage (2 MP)<br>{{CZ}} 217% Mag. Damage
{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 225% Mag. Damage (2 MP)<br>{{CZ}} 217% Mag. Damage
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