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Chiliarch: Difference between revisions

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28 bytes removed ,  30 May 2022
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|[[File:Combo - Chiliarch 2.png|520px]]
|[[File:Combo - Chiliarch 2.png|520px]]
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After doing {{CDR}}{{CZ}}, push enemies back. Alternatively, after the standard {{CDR}}{{CX}}, attack enemies in their back. Although not mentioned, pressing {{CCPZ}} after the combos will switch to the other character by propelling yourself and any enemies hit into the air. You will be able to perform any abilities that can be used in the air right after.
After doing the standard {{CDR}}{{CZ}} combo, perform a variety of attacks based on which character is active.<br>As Lu, {{CDR}}{{CZ}} is reworked to not launch enemies. Follow up by turn enemies to their back if hit from the front and ramming forward.<br>As Ciel, kicks twice instead of turning enemies.<br>
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Alternatively, after the standard {{CDR}}{{CX}}, attack enemies in their back. Although not mentioned, pressing {{CCPZ}} after the combos will switch to the other character by propelling yourself and any enemies hit into the air. You will be able to perform any abilities that can be used in the air right after.
Combo differences between characters:<br>
{{tt|Lu|{{CDR}}{{CZ}} is reworked to not launch enemies.<br>{{CDR}}{{CZ}}{{CIO|X}}{{CX}} turn enemies to their back if hit from the front.}} ▪ {{tt|Ciel|{{CDR}}{{CZ}}{{CX}}{{CX}}, Ciel kicks twice instead of pushing and turn enemies around.}}
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{{CDR}}<br>'''Either'''<br>{{CZ}} 215% Phy. Damage<br>{{CX}} 385% Phy. Damage<br>{{CX}} 344% Phy. Damage x3<br>{{CCPZ}} 82% Phy. Damage x4<br>'''OR'''<br>{{CX}} 278% Phy. Damage + 174% Phy. Damage<br>{{CX}} 98% Phy. Damage x4<br>{{CCPZ}} 82% Phy. Damage x4
{{CDR}}<br>'''Either'''<br>{{CZ}} 215% Phy. Damage<br>{{CX}} 385% Phy. Damage<br>{{CX}} 344% Phy. Damage x3<br>{{CCPZ}} 82% Phy. Damage x4<br>'''OR'''<br>{{CX}} 278% Phy. Damage + 174% Phy. Damage<br>{{CX}} 98% Phy. Damage x4<br>{{CCPZ}} 82% Phy. Damage x4
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