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Chiliarch: Difference between revisions

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After doing {{CDR}}{{CZ}}, push enemies back. Alternatively, after the standard {{CDR}}{{CX}}, attack enemies in their back. Although not mentioned, pressing {{CCPZ}} after the combos will switch to the other character by propelling yourself and any enemies hit into the air. You will be able to perform any abilities that can be used in the air right after.
After doing {{CDR}}{{CZ}}, push enemies back. Alternatively, after the standard {{CDR}}{{CX}}, attack enemies in their back. Although not mentioned, pressing {{CCPZ}} after the combos will switch to the other character by propelling yourself and any enemies hit into the air. You will be able to perform any abilities that can be used in the air right after.
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Lu: {{CDR}}{{CZ}} is reworked to not launch enemies. After that, turn enemies to their back and finish by ramming them.
Combo differences between characters:<br>
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{{tt|Lu|{{CDR}}{{CZ}} is reworked to not launch enemies.<br>{{CDR}}{{CZ}}{{CIO|X}}{{CX}} turn enemies to their back if hit from the front.}} ▪ {{tt|Ciel|{{CDR}}{{CZ}}{{CX}}{{CX}}, Ciel kicks twice instead of pushing and turn enemies around.}}
Ciel: Kick enemies twice after {{CDR}}{{CZ}}.  
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{{CDR}}<br>'''Either'''<br>{{CZ}} 215% Phy. Damage<br>{{CX}} 385% Phy. Damage<br>{{CX}} 344% Phy. Damage x3<br>{{CCPZ}} 82% Phy. Damage x4<br>'''OR'''<br>{{CX}} 278% Phy. Damage + 174% Phy. Damage<br>{{CX}} 98% Phy. Damage x4<br>{{CCPZ}} 82% Phy. Damage x4
{{CDR}}<br>'''Either'''<br>{{CZ}} 215% Phy. Damage<br>{{CX}} 385% Phy. Damage<br>{{CX}} 344% Phy. Damage x3<br>{{CCPZ}} 82% Phy. Damage x4<br>'''OR'''<br>{{CX}} 278% Phy. Damage + 174% Phy. Damage<br>{{CX}} 98% Phy. Damage x4<br>{{CCPZ}} 82% Phy. Damage x4
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