Royal Guard: Difference between revisions
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{{SkillText|Combo|Soul Collector}} | {{SkillText|Combo|Soul Collector}} | ||
{{SkillText|Combo|1}} | {{SkillText|Combo|1}} | ||
{{Tabber | |||
|$divclass=tabber-border | |||
|Lu=<dfn>{{</dfn> | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
|- | |- | ||
! width=" | ! width="20%" | Image | ||
! width=" | ! width="50%" | Description | ||
! width=" | ! width="30%" | Damage | ||
|- | |- | ||
| {{CZ}}{{CZ}}{{CZ}}{{CX}} '''[Sniper Mode]''' | |||
---- | |||
{{CX}}{{CX}}{{CX}}{{CX}} '''[Sniper Mode]''' | |||
---- | |||
'''[Sniper Mode]'''<br> | |||
{{CConZ}} or {{CHoldX}} | |||
| | |||
After performing the standard {{CZ}}{{CZ}}{{CZ}} or {{CX}}{{CX}}{{CX}} combo, Lu extends her arm forward and enters '''Sniper Mode'''. Pressing {{CConZ}} fires a volley of souls forward, while {{CHoldX}} charges up and fires a slower, larger soul projectile while in Super Armor, ending the Sniper Mode stance. Both attacks pierce all enemies. A maximum of 5 attacks can be performed while in Sniper Mode. | |||
*The base {{CX}}{{CX}}{{CX}}{{CX}} can no longer be performed. | |||
| | |||
{{CZ}} ?% Phy. Damage<br>{{CZ}} ?% Phy. Damage<br>{{CZ}} ?% Phy. Damage<br>{{CX}} 346% Phy. Damage<br>'''OR'''<br>{{CX}} ?% Phy. Damage<br>{{CX}} ?% Phy. Damage<br>{{CX}} ?% Phy. Damage<br>{{CX}} 346% Phy. Damage | |||
---- | |||
'''[Sniper Mode]'''<br>{{CConZ}} 142% Mag. Damage x0~15 (1 MP x3 Per Use)<br>{{CHoldX}} 565~1028% Mag. Damage (10~20 MP) | |||
|- | |- | ||
|[[ | | {{CDR}}{{CZ}}{{CX}} '''[Sniper Mode]''' | ||
---- | |||
{{CDR}}{{CX}}{{CX}} '''[Sniper Mode]''' | |||
---- | |||
'''[Sniper Mode]'''<br> | |||
{{CConZ}} or {{CHoldX}} | |||
| | | | ||
Reworks {{CDR}}{{CZ}}, performing a swipe with the magic gauntlets that does not launch. After performing {{CDR}}{{CZ}} or the standard {{CDR}}{{CX}} perform another quick swipe towards the enemy to enter '''Sniper Mode'''. | |||
| | | | ||
{{CDR}}<br>{{CZ}} 215% Phy. Damage<br>{{CX}} 385% Phy. Damage<br>'''OR'''<br>{{CDR}}<br>{{CX}} 278% Phy. Damage + 174% Phy. Damage<br>{{CX}} 385% Phy. Damage<br> | |||
{{CX}} | ---- | ||
''' | '''[Sniper Mode]'''<br>{{CConZ}} 142% Mag. Damage x0~15 (1 MP x3 Per Use)<br>{{CHoldX}} 565~1028% Mag. Damage (10~20 MP) | ||
{{CConZ}} 142% Mag. Damage | |- | ||
|{{CDRU}}{{CX}}{{CZ}}{{CConZ}}{{CX}}{{CX}}{{CX}}{{CCPZ}} | |||
{{CHoldX}} 565~1028% Mag. Damage (10~20 MP) | | | ||
After performing the standard {{CDRU}}{{CX}} combo, Lu swipes her gauntlets down just like in {{CU}}{{CZ}}, before firing out a volley of soul projectiles that pierce once. Afterwards, crash into enemies below you to continue with a flurry of attacks, allowing you to switch to Ciel at the end. | |||
| | | | ||
{{CDRU}}<br>{{CX}} 278% Mag. Damage<br>{{CZ}} 153% Phy. Damage<br>{{CConZ}} 36% Mag. Damage x3~24 (6~48 MP)<br>{{CX}} ?% Phy. Damage<br>{{CX}} ?% Phy. Damage<br>{{CX}} ?% Phy. Damage<br>{{CCPZ}} ?% Phy. Damage<br> | |||
{{CX}} | |||
{{CConZ}} | |||
{{ | |||
|- | |- | ||
|[[File: | | {{CDRU}}{{CZ}}{{CX}}{{CCPZ}} | ||
| | |||
After performing the standard {{CDRU}}{{CZ}}{{CX}}, switch to Ciel who will fire a slow pulsating blast from his firearm. | |||
| | |||
{{CDRU}}<br>{{CZ}} 204% Phy. Damage<br>{{CX}} 289% Mag. Damage<br>{{CCPZ}} 289% Mag. Damage | |||
|} | |||
<dfn>}}</dfn> | |||
|Ciel=<dfn>{{</dfn> | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | |||
|- | |||
! width="20%" | Image | |||
! width="50%" | Description | |||
! width="30%" | Damage | |||
|- | |||
|[[File:RGCombo1.png]] | |||
| | | | ||
After | After performing the standard {{CZ}}{{CZ}}{{CZ}} or {{CX}}{{CX}}{{CX}}, Ciel brings out his firearm and enters '''Sniper Mode'''. {{CZ}} fires a rapid volley of shots that pierce once, while {{CX}} charges up and fires a wide range instantaneous blast that pierces all enemies while in Super Armor, ending the Sniper Mode stance. A maximum of 5 attacks can be performed while in Sniper Mode. | ||
*The base {{CX}}{{CX}}{{CX}}{{CX}} can no longer be performed. | |||
| | | | ||
{{ | {{CZ}} ?% Phy. Damage<br>{{CZ}} ?% Phy. Damage<br>{{CZ}} ?% Phy. Damage<br>{{CX}} 346% Phy. Damage<br>'''OR'''<br>{{CX}} ?% Mag. Damage<br>{{CX}} ?% Mag. Damage<br>{{CX}} ?% Mag. Damage<br>{{CX}} 346% Phy. Damage | ||
{{CZ}} | |||
{{CX}} | |||
'''OR'''<br> | |||
{{CX}} | |||
{{CX}} | |||
---- | ---- | ||
(Sniper Mode | '''[Sniper Mode]'''<br>{{CConZ}} 142% Mag. Damage x0~15 (5 MP x3 Per Use)<br>{{CHoldX}} 565~1028% Mag. Damage (10~20 MP) | ||
|- | |||
|[[File:RGCombo2.png]] | |||
| | |||
After performing the standard {{CDR}}{{CZ}} or {{CDR}}{{CX}} combo, perform a quick spinning kick before bringing out the firearm and entering '''Sniper Mode'''. | |||
| | | | ||
{{CDR}}<br> | {{CDR}}<br>{{CZ}} 82% Phy. Damage x2<br>{{CX}} 295% Phy. Damage<br>'''OR'''<br>{{CDR}}<br>{{CX}} 409% Mag. Damage<br>{{CX}} 295% Phy. Damage | ||
{{CZ}} 82% Phy. Damage x2<br> | |||
{{CX}} 295% Phy. Damage<br> | |||
'''OR'''<br> | |||
{{CX}} 409% Mag. Damage<br> | |||
{{CX}} 295% Phy. Damage | |||
---- | ---- | ||
'''[Sniper Mode]'''<br>{{CConZ}} 142% Mag. Damage x0~15 (5 MP x3 Per Use)<br>{{CHoldX}} 565~1028% Mag. Damage (10~20 MP) | |||
|- | |- | ||
|[[File:RGCombo3.png]] | |[[File:RGCombo3.png]] | ||
| | | | ||
After | After performing the standard {{CDRU}}{{CX}} combo, fire a flurry of shots down towards the ground. | ||
| | | | ||
{{CDRU}}<br> | {{CDRU}}<br>{{CX}} 278% Mag. Damage<br>{{CConZ}} 36% Mag. Damage x3~24 (6~48 MP) | ||
{{CX}} 278% Mag. Damage<br> | |||
{{CConZ}} 36% Mag. Damage x3~24 (6~48 MP) | |||
|- | |- | ||
| [[File:RGCombo4.png]] | | [[File:RGCombo4.png]] | ||
| | | | ||
After | After performing the standard {{CDRU}}{{CZ}}{{CX}} combo, switch to Lu who will fire a large soul projectile from her gauntlets. | ||
| | | | ||
{{CDRU}}<br> | {{CDRU}}<br> | ||
{{CZ}} 82% Phy. Damage x2<br>{{CX}} 210% Mag. Damage x2<br>{{CCPZ}} 289% Mag. Damage | |||
|} | |} | ||
<dfn>}}</dfn> | |||
}} | |||
=== Updates === | === Updates === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |