Time Tracer: Difference between revisions
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→Additional Combos
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After doing the standard {{CX}}{{CX}}{{CX}} combo, distort the area in front to pull in enemies.<br>While in Dynamo Configuration Mode (Awakening), you will instead kick forward a space orb that explodes and launches enemies backward. | After doing the standard {{CX}}{{CX}}{{CX}} combo, distort the area in front to pull in enemies.<br>While in Dynamo Configuration Mode (Awakening), you will instead kick forward a space orb that explodes and launches enemies backward. | ||
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{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CX}} 225% Mag. Damage (2 MP)<br>{{CNAX}} 316% Mag. Damage | {{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CX}} 225% Mag. Damage (2 MP)<br>{{CNAX}} 316% Mag. Damage | ||
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After doing the standard {{CX}}{{CX}}{{CX}} combo, rush forward in super armor with a spatial orb to damage enemies.<br>When used in Configuration Mode (Awakening), you will fire the orb instead of rushing forward. | After doing the standard {{CX}}{{CX}}{{CX}} combo, rush forward in super armor with a spatial orb to damage enemies.<br>When used in Configuration Mode (Awakening), you will fire the orb instead of rushing forward. | ||
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{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CX}} 225% Mag. Damage (2 MP)<br>{{CNAZ}} 217% Mag. Damage | {{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CX}} 225% Mag. Damage (2 MP)<br>{{CNAZ}} 217% Mag. Damage |